Marc Zinnschlag
e04ead2bd5
new element visibility button icons
10 years ago
Marc Zinnschlag
50a489321f
updated run button
10 years ago
Sergey Shnatsel Davidoff
f1ff2b2d6a
Add offscreen credits and a note about the use of "Play" icon from elementary icon theme to the SVG masters. Clean up unused offscreen objects in scene view icon.
10 years ago
Sergey Shnatsel Davidoff
54ac54b347
Add the "scene-play.png" icon for launching the game from OpenCS. Also included are SVG source and the GIMP XCF with transparency mask on the edges.
10 years ago
Marc Zinnschlag
7e1f86793c
Merge remote-tracking branch 'shnatsel/master'
10 years ago
cc9cii
69134e3ac2
Add icon to windows executable.
10 years ago
Sergey Shnatsel Davidoff
5a16420231
supply the correct icon (without the red line) for the default rendering state
10 years ago
Sergey Shnatsel Davidoff
c9e7a41e1a
Add my scene view icons: status overview icons, element toggle icons, parts from which they're assembled and the SVG master.
10 years ago
scrawl
e5a6049ea7
Improve clarity of label
10 years ago
scrawl
4fa303d7c4
Merge branch 'master' into HEAD
...
Conflicts:
CMakeLists.txt
apps/launcher/CMakeLists.txt
10 years ago
Marc Zinnschlag
5eb9fd81e1
use placeholder icons in OpenCS when no proper icon is available
10 years ago
scrawl
273a80e2c0
Merge branch 'master' of https://github.com/OpenMW/openmw
10 years ago
scrawl
07ea352e46
Fix button graphics preventing mouse clicks ( Fixes #2104 )
10 years ago
hasufell
0fd33e3198
Fix morrowind data files detection for custom install locations
10 years ago
Marc Zinnschlag
e5a087f8d6
Merge remote-tracking branch 'miroslavr/master'
10 years ago
Marc Zinnschlag
9d15e0d56f
Merge remote-tracking branch 'sandstranger/fixes-shadows-on-glsles-shaders'
10 years ago
sylar
a5b509ca70
Merge branch 'fixes-shadows-on-glsles-shaders' of https://github.com/sandstranger/openmw
10 years ago
sylar
925f1487b0
fix for world_matrix error
10 years ago
MiroslavR
450e951b2d
Adjusted book layout to better match vanilla
10 years ago
scrawl
c8a273f552
Stats window layout fix
10 years ago
sylar
c9750dc7c6
fixes shadows on glsles
10 years ago
Marc Zinnschlag
18b63d2e16
Merge remote-tracking branch 'lgro/issue_1982_long_class_names_are_cut_off'
10 years ago
Lukasz Gromanowski
d7716e7314
Fixes #1982 : Long class names are cut off in the UI
...
Corrected HBox, AutoSizedTextBox and TextBox positions and alignment.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
10 years ago
Marc Zinnschlag
94ae222f0e
Merge branch 'settings'
10 years ago
scrawl
6d7f4085a5
Add shader implementation of alpha test
10 years ago
scrawl
5f11ccc298
Show tooltip for non-affordable list items ( Fixes #2025 )
10 years ago
Lukasz Gromanowski
02f0b7caa3
Fixes #1982 : Long class names are cut off in the UI
...
Added HBox widget with AutoSizedTextBox, spacer,
and TextBox for level, race, class caption and text pairs.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
10 years ago
scrawl
c4e81adb83
Fix settings window being too small for all tabs on some localizations
10 years ago
Marc Zinnschlag
7de6360695
Removed all content from opencs.ini
...
Not needed since we already have reasonable default values within the code. Keeping the file to allow global modifications to these values.
10 years ago
scrawl
c3853b376d
Fix outdated core_layouteditor.xml
10 years ago
Lukasz Gromanowski
f29c4086cd
Fixes #1982 : Long class names are cut off in the UI
...
Increased length of text filed for race, class name
in stats window, and class name cation in chargen create
class window.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
10 years ago
MiroslavR
29f5cb46ac
Merge branch 'master' of github.com:OpenMW/openmw
10 years ago
sylar
70fd531722
None texturing filtering enable for android by default
10 years ago
sylar
3a625c567d
fixes for shaders glsles
10 years ago
sylar
f75721a217
Add none texture filtering .It is fixes a bug with black objects in shaders glsles
10 years ago
MiroslavR
de2cb8926a
Feature #1697 : Queue fade operations, implement hit fader & werewolf overlay
10 years ago
scrawl
7d36a202a8
Implement cell loading threshold ( Fixes #1874 )
...
The cell loading threshold (default: 1024 units) prevents exterior cell loading until the player has travelled part-way into the next cell. This gets rid of excessive cell loadings when walking along an exterior cell border.
Lower the maximum allowed view distance in options menu to accomodate. Change setting name so that old settings files are upgraded.
10 years ago
scrawl
a33514fa1d
More shader compatibility fixes
10 years ago
scrawl
88da7f5157
Adjust border skin for loading bar and message boxes to match vanilla MW
10 years ago
scrawl
c826de49a5
Potential shader compatibility fix
10 years ago
scrawl
358257ca6b
Rename some skin files to .skin.xml for consistency
10 years ago
scrawl
ff0b4e0583
Add debug window (F10), displays Bullet's profiler output
10 years ago
scrawl
fedfd7129d
Add spacing between buttons to TabControl skin
10 years ago
scrawl
97df7c9b22
Get rid of markers.png and use original MW texture, cleanup
10 years ago
scrawl
4f0fc79ea4
Change global map cell size from 24 to 18 and make it configurable
10 years ago
scrawl
764c6287e1
Remove some garbage
10 years ago
scrawl
9fbc7ebc02
Tweak CountDialog layout
...
First time using the LayoutEditor. Success!
10 years ago
scrawl
b75b464495
Move Cancel buttons to right side of dialog ( Fixes #1715 )
10 years ago
scrawl
0bc840aadd
Add NumericEditBox widget
10 years ago
scrawl
f721b7adfb
Change skin files to use ResourceSkin (Skin is deprecated) - now the SkinEditor can load them
10 years ago