Commit Graph

11786 Commits (openmw-33)
 

Author SHA1 Message Date
sylar 70fd531722 None texturing filtering enable for android by default 10 years ago
sylar 3a625c567d fixes for shaders glsles 10 years ago
sylar 4c46da79de changed android configs paths 10 years ago
sylar f75721a217 Add none texture filtering .It is fixes a bug with black objects in shaders glsles 10 years ago
Marc Zinnschlag 744c56943a Merge remote-tracking branch 'jordan-ayers/topic/misc-cleanup' 10 years ago
Jordan Ayers 56db525a93 Document the return value of getEffectMultiplier. 10 years ago
MiroslavR d1dc9951d4 Do not display werewolf overlay in third person 10 years ago
MiroslavR 0e19c3fdeb Silence werewolves' footstep sounds when they are running with their claws sheathed 10 years ago
MiroslavR 4086bc4848 Do not spawn blood vfx on player if hit fader is enabled 10 years ago
MiroslavR b6abfb0145 Do not display hit fader if the player wasn't damaged 10 years ago
MiroslavR ff74d54e98 Merge branch 'master' of github.com:OpenMW/openmw 10 years ago
scrawl 8097d9801d Fix HasSoulgem function to return number of soulgems 10 years ago
scrawl 9ab8d0a8e6 Hotfix for crash when deleting an actor 10 years ago
scrawl 012928c082 Fix HasSoulgem function to return number of soulgems 10 years ago
Marc Zinnschlag ea8635f44c Merge remote-tracking branch 'scrawl/master' 10 years ago
Internecine 3dee4c2b0e Fixes #1706 10 years ago
Jordan Ayers aac2de270e Cleanup: Don't call <environment obj>.get().
mEnvironment.get() is redundant.  Switch the call to resemble the
surrounding environment get() calls, instead.
10 years ago
Jordan Ayers 2f5721bf61 Fix typo in comments. 10 years ago
scrawl 9cce3bc31b Implement fDispositionMod according to research wiki 10 years ago
scrawl 39bc11681e Fix broken onGround status when levitating 10 years ago
scrawl 829a7bfd1b Fix being able to rest while water-walking (Fixes #1712) 10 years ago
scrawl d9165593d9 Fix footstep sounds played during water-walking 10 years ago
scrawl 064f1964ba More efficient water walking 10 years ago
MiroslavR e1799cbcf4 Fix a typo in condition 10 years ago
scrawl 04614651fa Fix recharging items not being updated for actor's initial inventory 10 years ago
MiroslavR de2cb8926a Feature #1697: Queue fade operations, implement hit fader & werewolf overlay 10 years ago
scrawl d790506525 Fix projectiles colliding with dead actors (Fixes #1971) 10 years ago
Nikolay Kasyanov 8b2b54d89a Travis CI: enable OS X build
Refactor platform-specific calls from .travis.yml to separate .sh scripts.
Test suite still needs to be enabled & tested for OS X though.
10 years ago
scrawl c4fa671381 Don't allow raising faction rank if the next rank has no name (Fixes #1975) 10 years ago
scrawl fe4d74a6cb Fix not being able to move with 0/0 encumbrance (Fixes #1979) 10 years ago
scrawl 5c3bc6563b Fix divisions by zero in normalizedEncumbrance 10 years ago
scrawl 8dd410fe96 Teleport indirect followers as well when using a door (Fixes #1974) 10 years ago
Marc Zinnschlag 2d3ffc4483 fixed pathgrid saving 10 years ago
scrawl ff11745429 Fix magic projectile sound disappearing after multiple save/load cycles 10 years ago
Jordan Ayers 663647bee8 Simplify getEffectMultiplier.
Both return cases were same, except for some overflow conditions.
10 years ago
Lukasz Gromanowski bcb38c3eba Issue #1887: Equipped items do not emit sounds
Added handling of autoEquip and unequipAll cases.

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
10 years ago
scrawl 20777c1b2e Optimize physics shape scaling on cell load 10 years ago
scrawl db6b04d127 Use the footstep volume slider for jump landing sounds (Fixes #1968) 10 years ago
scrawl 95378aa6ac Fix crash when a magic projectile has no sound defined (Fixes #1967) 10 years ago
Lukasz Gromanowski e566e4abf2 Issue #1887: Equipped items do not emit sounds
Added playing of sounds for equipped items (at this moment only for lights).

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
10 years ago
Marc Zinnschlag be3b229a5f fixed pathgrid loading 10 years ago
Lukasz Gromanowski 6a89b67cb1 Revert "Issue #1887: Equipped items do not emit sounds"
This reverts commit 566211e753.
10 years ago
Marc Zinnschlag cd7cc4bec9 Merge remote-tracking branch 'miroslavr/master' 10 years ago
Lukasz Gromanowski 566211e753 Issue #1887: Equipped items do not emit sounds
Added playing of sounds for equipped items (at this moment only for lights).

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
10 years ago
MiroslavR 95be7ea738 Revert spelling change to preserve consistency, fix a typo 10 years ago
MiroslavR 4829b1f9cc Support "right" alignment in books 10 years ago
MiroslavR a13039ad1f Allow alignment for images in books 10 years ago
MiroslavR 3287d0b6ef Fix line breaks around IMG tags. 10 years ago
MiroslavR c5e85ebddc Merge branch 'master' of github.com:OpenMW/openmw 10 years ago
scrawl cecc64752e Increase maximum height for finding spawn points (Fixes #1633, Fixes #1881) 10 years ago