Commit Graph

15699 Commits (openmw-38)
 

Author SHA1 Message Date
scrawl 471ad3fb0f Fix an error in restocking logic (Fixes #3131) 8 years ago
Marc Zinnschlag fde831e2e0 updated changelog 8 years ago
Marc Zinnschlag 6c676c861c increased version number 8 years ago
scrawl daa94cc50e Fix cppcheck warnings 8 years ago
scrawl 0597c8fd9c Pass a Vec4f by reference 8 years ago
Marc Zinnschlag 236bfa3678 Merge remote-tracking branch 'origin/master' 8 years ago
scrawl ea0be6e737 Update ScriptArgs documentation 8 years ago
scrawl 23cd2056bf Ignore extra arguments in playSound and playSound3D.
A common mistake in mods is to use playSound with volume/pitch arguments, which only playSoundVP supports. Previously these extra arguments raised a parser error, making the respective mod unusable.
8 years ago
scrawl e695619aa5 ExprParser: Warn about ignored arguments 8 years ago
scrawl ded0962130 Update AUTHORS.md 8 years ago
scrawl 5feab8c7d3 Merge pull request #869 from neuralroberts/master
Use correct direction multipliers during awareness check
8 years ago
Poncho b1020dcd42 Use correct direction multipliers during awareness check 8 years ago
scrawl 3ebfb47983 Do not discard root node transformations if the root node is named 'bip01' (Bug #3118) 9 years ago
scrawl 1905f0bf2d Add support for placing BodyParts in a cell (Bug #3118) 9 years ago
scrawl a9f0f30bb8 Reject conditions testing agaist Choice when not currently in a choice (Fixes #3117) 9 years ago
scrawl 0333c40047 Fix typo in SameRace dialogue function (function was inverted, Fixes #3116) 9 years ago
scrawl 6fde02ea42 LocalScripts: initialize mIter 9 years ago
scrawl 7f7e8c63bf Correct path to gamecontrollerdb.txt (Fixes #3112) 9 years ago
scrawl 63b9b075aa Do not allow soul trapping the same creature more than once (Fixes #3102) 9 years ago
scrawl 0bec6e5fbe Fix 'failed to find animation' warnings when a spell was equipped before the werewolf transformation 9 years ago
scrawl 6b67911658 Unset DrawState_Spell when becoming a werewolf 9 years ago
scrawl f052c05018 Move werewolf functions from World to MechanicsManager 9 years ago
scrawl 53334d08a2 Disable Ready Magic and Cycle Weapon/Spell hotkeys for werewolves (Fixes #3100) 9 years ago
scrawl a7c886721c Merge pull request #866 from ace13/build-fix
Fix build error with OSG >=3.3.3 <3.4.0
9 years ago
scrawl a1e163ed20 Correct an error in the timestamp subtracting logic (Fixes #3105) 9 years ago
Alexander "Ace" Olofsson 0efb8e2949 osgDB::ObjectCache was added in 3.3.3, not 3.4.0
Fixes redefinition error on builds with OSG >3.3.3 <3.4.0
9 years ago
Marc Zinnschlag 2162f21550 Merge branch 'drop' 9 years ago
Marc Zinnschlag fb2384a7d6 updated credits file 9 years ago
Aesylwinn 9bd14215d7 Expanded inventory check to creatures and NPCs 9 years ago
Aesylwinn 4c14117761 Added checks to verifier for container inventories 9 years ago
scrawl db7b80b503 Revert "Accept a ConstPtr in ItemPtr tooltips"
This reverts commit 41c8ec56e0.

Does not work due to code relying on getting the non-const Ptr from the widget. Further refactoring is needed.
9 years ago
scrawl 2176ac592c Call updateDialogueGlobals before dialogue starts (Fixes #3034) 9 years ago
scrawl 5ac226f519 Another collision mask fix 9 years ago
scrawl e5d9ee30f4 Add count argument to copyObjectToCell
Fixes the gold bug introduced in c9ca5bc946
9 years ago
scrawl 41c8ec56e0 Accept a ConstPtr in ItemPtr tooltips 9 years ago
scrawl 5a7bbbd508 Accept a ConstPtr in ToolTips::setFocusObject 9 years ago
scrawl 32d5dece58 Add count argument to getToolTipInfo 9 years ago
scrawl 0d4729dcd5 Use the const version of CustomData::as* 9 years ago
scrawl 16e3699739 Fix collision mask in castSphere 9 years ago
scrawl b0894ea20d Accept a ConstPtr in hasToolTip 9 years ago
scrawl 29d0f448b4 Add const version of World::getAnimation 9 years ago
scrawl 51c77c5045 Accept a ConstPtr in getDoorState 9 years ago
scrawl 7a2ca5580a Accept a ConstPtr in RippleSimulation 9 years ago
scrawl 53f4b92426 AiEscort do not follow target through doors
Testing revealed a problem where the guard on the prison ship would incorrectly follow the player outside. Upon further investigation in vanilla MW, it appears that with AiEscort the actor only follows the target through doors once the AiEscort package has completed, *and* no new AI package is running yet.
9 years ago
scrawl 2c51e7345f Use a separate collision type for doors (Fixes #1962) 9 years ago
scrawl 604b5d24e9 Use a ConstPtr in SoundManager 9 years ago
scrawl a0fb31e3b1 Accept a ConstPtr in getLOS 9 years ago
scrawl 029d467ea5 Accept a ConstPtr in getItemsOwnedBy, getContainersOwnedBy 9 years ago
scrawl 388aed1748 Accept a ConstPtr in findContainer, collision script functions, getUnderwater functions 9 years ago
scrawl ed101ad35a Remove redundant getPlayerAnimation function 9 years ago