David Cernat
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cac2c6c1e8
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Merge pull request #360 from TES3MP/0.6.1-openmw-updates while resolving conflicts
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7 years ago |
David Cernat
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50d5fffb7f
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[General] Add and implement PlayerQuickKeys packet
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7 years ago |
scrawl
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c6c01870ec
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Call onResChange for every window
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7 years ago |
scrawl
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4fff2e2e34
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Refactor exitCurrentGuiMode
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7 years ago |
scrawl
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01391b7eed
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Rename WindowBase's open/close to onOpen/onClose
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7 years ago |
Andrei Kortunov
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fb45995a41
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Do not allow player to change weapon/spell during attack or spellcasting (bug #2445)
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7 years ago |
scrawl
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f603a68144
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Allow binding Hand To Hand in quick keys menu (Fixes #2024)
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10 years ago |
scrawl
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c883a73d30
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Several warning fixes
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10 years ago |
scrawl
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79237d16a7
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Refactor spell window to use model/view and remove duplicated code in QuickKeysMenu
This should also improve window resizing performance, the widgets are now just resized instead of recreated.
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10 years ago |
scrawl
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6db936bb3a
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Refactor item icon code into ItemWidget (Fixes #1391)
- Removed duplicate code
- Fixed missing magic backgrounds during item drag&drop
- Change background texture used for HUD icons
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11 years ago |
Digmaster
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060a50f94a
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Fixed issue with QuickKeyMenu and ItemSelectionDialog
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11 years ago |
Digmaster
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e3e51324a4
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Esc button exits all non-modal GUI windows
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11 years ago |
scrawl
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17bb8d7f9a
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Fixes #1252: Add item/magic keybindings to savegame
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11 years ago |
Britt Mathis
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6128b9276f
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Removed non-essential includes from all MWGui header files.
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12 years ago |
Britt Mathis
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f7383905b7
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Finally eliminated calls to MWBase::WindowManager in constructors
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12 years ago |
Britt Mathis
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ce9bc6d9ba
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MwGui windowManager calls fixed to use MWBase::Environment::get().getWindowManager, filenames in MwGui now comply with naming conventions
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12 years ago |
scrawl
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c5e55d3cac
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fix screenshot function
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13 years ago |
scrawl
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c0f27bd5ef
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magic selection window
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13 years ago |
scrawl
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fab4cfecb1
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some unfinished work on quick keys window
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13 years ago |