David Cernat
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4468e6ec4a
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Merge pull request #280 from OpenMW/master while resolving conflicts
# Conflicts:
# .gitignore
# apps/openmw/mwmechanics/actors.hpp
# apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
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7 years ago |
scrawl
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dc53573de4
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Merge pull request #1405 from akortunov/stancechangefixes
Do not allow player to change weapon/spell during attack or spellcast
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7 years ago |
Andrei Kortunov
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8003dbee12
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Combat AI: use effective cast cost when rate enchanted weapon
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7 years ago |
Andrei Kortunov
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fb45995a41
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Do not allow player to change weapon/spell during attack or spellcasting (bug #2445)
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7 years ago |
Andrei Kortunov
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e799cbdb51
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Combat AI: allow only one summoned creature at time
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7 years ago |
scrawl
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2611377081
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Merge pull request #1350 from akortunov/deathanimationfix
Do not allow to loot fighting actors during death animation (bug #3528)
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7 years ago |
scrawl
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f277007b49
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Merge pull request #1404 from akortunov/ownedcrosshair
Owned crosshair feature improvements [discussion]
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7 years ago |
Andrei Kortunov
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7c80ddc9de
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Owned crosshair improvements (bug #2789)
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7 years ago |
Andrei Kortunov
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641a6cd842
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Added a delay before summoned creature corpse despawning
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7 years ago |
Capostrophic
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6c8c883dc0
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Making knownEffect aware that there can be more than 4 potion effects
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7 years ago |
scrawl
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b73ed5ccac
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Merge pull request #1391 from akortunov/aifollow
AiFollow: add a threshold when turning to target
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7 years ago |
Andrei Kortunov
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d8d47f081b
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AiFollow: add a threshold when turning to target
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7 years ago |
scrawl
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c231d20413
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Merge pull request #1362 from akortunov/spellpriority
Combat AI: use WhenUsed enchantments [Feedback needed]
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7 years ago |
scrawl
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306b58349e
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Merge pull request #1387 from akortunov/movementfix
Check actual movement for GetPCRunning and GetPCSneaking [Feedback needed]
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7 years ago |
scrawl
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d1161819bf
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Merge pull request #1396 from akortunov/dispelfix
Dispel only effects from spells
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7 years ago |
Andrei Kortunov
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bc7353f100
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Check animation state for GetPCRunning and GetPCSneaking
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7 years ago |
Andrei Kortunov
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1e983604db
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Dispel only effects from spells (bug #3995)
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7 years ago |
scrawl
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8acf0ba633
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Merge pull request #1394 from akortunov/followerattackfix
Prevent followers from attacking player if crime was reported
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7 years ago |
Andrei Kortunov
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7a5645b35d
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Prevent followers from attacking player if crime was reported
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7 years ago |
Andrei Kortunov
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f84eb68b3d
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Confiscate an item when you try to sell it to its owner (bug #3944)
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7 years ago |
Andrei Kortunov
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ab391f17db
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Fixes regression in spell school detection (bug #4007)
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8 years ago |
scrawl
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ba72eb77f4
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Merge pull request #1374 from akortunov/guardfix
Disable AiPursue package for player's followers
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8 years ago |
David Cernat
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77ce05b7d6
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[Client] Fix spell casting probability synchronization
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8 years ago |
Andrei Kortunov
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72ce118d02
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Disable AiPursue package for player's followers
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8 years ago |
Andrei Kortunov
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cf7a6232d0
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Combat AI: use WhenUsed enchantments
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8 years ago |
David Cernat
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721b218cc2
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Merge pull request #258 from OpenMW/master while resolving conflicts
# Conflicts:
# .travis.yml
# README.md
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8 years ago |
scrawl
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a63b9e33fd
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Merge pull request #1369 from akortunov/tauntfix
Take in account a temporary disposition in isAggressive check (bug #3…
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8 years ago |
Andrei Kortunov
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d1489f5b42
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Take in account a temporary disposition in isAggressive check (bug #3987)
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8 years ago |
elsid
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748f5225a9
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Copy PathFinder::mPath back value when pass to MWMechanics::AiPackage::pathTo as dest
May become dangling reference because method may remove all elements from mPath.
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8 years ago |
Andrei Kortunov
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604f9ee323
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Split weapons and spells rating code from combat actions
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8 years ago |
Andrei Kortunov
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b7cfb1aaf4
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Fixed DamageHealth and AbsorbHealth effects applying
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8 years ago |
scrawl
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eac2e52841
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Merge pull request #1329 from akortunov/priorityfix
Combat AI: make default spell priority calculation formula close to vanilla
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8 years ago |
scrawl
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fde6e29628
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Merge pull request #1326 from akortunov/spellpriority
Combat AI improvements [feedback needed]
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8 years ago |
scrawl
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333648c975
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Merge pull request #1324 from akortunov/doorfix
Improved doors detection
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8 years ago |
Andrei Kortunov
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10eb6ec75f
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AI: Check angle between actor and door
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8 years ago |
Allofich
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dae19412f2
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Fix problem with animations not looping
Fixes #3804
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8 years ago |
scrawl
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631d79f1c8
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Merge pull request #1346 from akortunov/aibreathe
AiBreathe AI package (feature #1374)
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8 years ago |
scrawl
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4c2487d55f
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Merge pull request #1353 from akortunov/restfix
Update effects during rest (bug #3679)
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8 years ago |
David Cernat
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4db64e1721
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[Client] Synchronize spellcasting for non-bipedal creatures
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8 years ago |
Andrei Kortunov
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920021c61b
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Update effects during rest (bug #3679)
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8 years ago |
David Cernat
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e6e5d406b8
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Merge pull request #248 from OpenMW/master
Add OpenMW commits up to 26 Jul 2017, part 2
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8 years ago |
David Cernat
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796118c266
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[Client] Send StatsDynamic packets more often
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8 years ago |
scrawl
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d3be4769ea
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Merge pull request #1347 from akortunov/encumberancefix
Fixed encumberance check (bug #3963)
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8 years ago |
David Cernat
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84662ed3fe
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[Client] Add temporary warnings when creating custom spells and items
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8 years ago |
Andrei Kortunov
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548814bfbc
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Added AiBreathe package (feature #1374)
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8 years ago |
Andrei Kortunov
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325ea10594
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Fixed encumberance check (bug #3963)
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8 years ago |
Andrei Kortunov
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3ba0a336b7
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Move spell magicka cost calculation to standalone function
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8 years ago |
David Cernat
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fd046e42ef
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Merge pull request #242 from OpenMW/master
Add OpenMW commits up to 16 Jul 2017
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8 years ago |
Andrei Kortunov
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98f161c7fd
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Combat AI: avoid enemy hits when casting Self-ranged spells (fixes #3922)
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8 years ago |
David Cernat
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e3929df38a
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Merge pull request #239 from OpenMW/master
Add OpenMW commits up to 14 Jul 2017
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8 years ago |