Commit graph

7 commits

Author SHA1 Message Date
David Cernat
04d45b9dbb [General] Rename packets to show they are for players only, not NPCs 2017-02-05 09:01:33 +02:00
David Cernat
d308897f95 Rename PacketItems, PacketSpells into InventoryChanges, SpellbookChanges 2017-01-20 12:43:05 +02:00
David Cernat
33e85c54de Rename BasePlayer Inventory & Spellbook into PacketItems & PacketSpells
This avoids confusion when either of those is used to store and send a single item, and no longer requires coming up with confusing variable names like realSpellbook or realInventory for actual full spellbooks and inventories.
2017-01-19 18:06:59 +02:00
Koncord
561a88d441 Fix "comparison between signed and unsigned integer expressions" 2016-12-21 14:46:36 +08:00
David Cernat
9e290ad799 Fix spacing irregularities 2016-11-21 23:40:50 +02:00
David Cernat
95efb77e53 Implement sending of ID_GAME_SPELLBOOK from client 2016-11-21 06:07:29 +02:00
David Cernat
d85a1ee1a9 Fix errors remaining from merge with tes3mp-packetexpansion 2016-10-23 18:32:03 +03:00
Renamed from components/openmw-mp/Packets/PacketInventory.cpp (Browse further)