Andrei Kortunov
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126b2fdd42
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Use the isPlayer variable to do not check if the current actor is player every time
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2018-08-09 11:16:19 +04:00 |
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Andrei Kortunov
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51af729305
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Do not use headtracking in the 1st-person view (bug #4573)
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2018-08-08 23:29:03 +04:00 |
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Marc Zinnschlag
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b75b5d139a
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Merged pull request #1845
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2018-08-05 12:28:38 +02:00 |
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Marc Zinnschlag
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7a93d118d2
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Merged pull request #1846
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2018-08-05 12:26:56 +02:00 |
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Capostrophic
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7087bad580
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Use special behavior for all topics with reserved names (bug #4557)
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2018-08-05 12:39:53 +03:00 |
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Andrei Kortunov
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1f4dd3b393
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Make partial binary search case insensitive, as it supposed to be (bug #4558)
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2018-08-05 13:26:12 +04:00 |
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Andrei Kortunov
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b0f2e00e7f
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Make forcegreeting a non-op for non-actor objects (bug #4553)
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2018-08-05 09:31:45 +04:00 |
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Marc Zinnschlag
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452a706047
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Merged pull request #1837
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2018-08-04 10:26:44 +02:00 |
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Marc Zinnschlag
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b6a919a2d1
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Merged pull request #1838
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2018-08-04 10:26:18 +02:00 |
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Marc Zinnschlag
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99c03d55f0
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Merged pull request #1841
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2018-08-04 10:25:52 +02:00 |
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Marc Zinnschlag
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2a621fedd1
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Merged pull request #1842
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2018-08-04 10:08:11 +02:00 |
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Capostrophic
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d15dcaff68
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Don't adjust weapon rating according to weapon condition twice
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2018-08-03 19:22:58 +03:00 |
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Andrei Kortunov
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e2519226aa
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Move boost include
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2018-08-03 17:04:07 +04:00 |
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Andrei Kortunov
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eeffe2e557
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Check if item model exists inside drag and drop functions
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2018-08-03 16:42:43 +04:00 |
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Andrei Kortunov
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c2a175c2e0
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Move crash catcher wrapper to separate file
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2018-08-03 15:51:17 +04:00 |
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Capostrophic
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725a9323c4
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Merge branch 'master' into sound
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2018-08-03 14:16:51 +03:00 |
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Capostrophic
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4c7f3cf626
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Merge branch 'master' into weaponpriority
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2018-08-03 14:07:11 +03:00 |
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Marc Zinnschlag
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4d280add81
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Merged pull request #1843
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2018-08-03 12:56:17 +02:00 |
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Marc Zinnschlag
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d7718aae9b
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Merged pull request #1840
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2018-08-03 12:54:56 +02:00 |
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Marc Zinnschlag
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eb5f558f6f
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Merged pull request #1839
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2018-08-03 12:53:55 +02:00 |
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Andrei Kortunov
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712c9995db
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Rename mIsScripted variable because its name is ambiguous
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2018-08-03 12:01:31 +04:00 |
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Andrei Kortunov
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c454f1bdad
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Use log file for editor (feature #4012)
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2018-08-03 09:05:08 +04:00 |
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Capostrophic
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9d85b7c2d3
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Use the actual damage for deducting weapon rating
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2018-08-02 15:20:07 +03:00 |
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Capostrophic
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73d5496711
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Revert addition change
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2018-08-02 13:01:23 +03:00 |
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Capostrophic
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16af1a6c1c
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Replace 0 sound range values separately
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2018-08-02 12:40:53 +03:00 |
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Capostrophic
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3ac030d75a
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Handle explicit calls before handling quotes
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2018-08-02 09:49:53 +03:00 |
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Capostrophic
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80f3bd9f86
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Don't apply iWereWolfFleeMod to creatures
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2018-08-02 08:36:15 +03:00 |
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Capostrophic
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fa6c205e5d
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Make tab autocompletion work with explicit reference calls
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2018-08-02 03:24:31 +03:00 |
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Capostrophic
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bec47dfb7c
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Make ranged weapon bonus a distance-dependent multiplier
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2018-08-01 19:57:05 +03:00 |
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Capostrophic
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382b68a081
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Combat AI: take the actual hit chance in account when rating weapon
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2018-08-01 19:27:19 +03:00 |
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Andrei Kortunov
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12144de8ed
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Initialize missing variables
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2018-08-01 20:18:37 +04:00 |
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Andrei Kortunov
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c0bed0fde2
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Handle case when index < 0
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2018-08-01 20:17:59 +04:00 |
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Andrei Kortunov
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770d86f9bd
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Initialize cubeSize variable for 360 degrees screenshots correctly
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2018-08-01 19:36:55 +04:00 |
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Andrei Kortunov
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a08048da4e
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Avoid dereference after null check
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2018-08-01 19:30:30 +04:00 |
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Capostrophic
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ab29f9e13f
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Add permanent barter disposition change option (feature #3103)
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2018-08-01 17:31:35 +03:00 |
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Marc Zinnschlag
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1c13256456
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Merged pull request #1829
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2018-08-01 16:17:37 +02:00 |
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Marc Zinnschlag
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0e75e3816a
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Merged pull request #1830
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2018-08-01 16:16:30 +02:00 |
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Marc Zinnschlag
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0c507b74bc
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Merge pull request #1832
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2018-08-01 16:13:59 +02:00 |
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Marc Zinnschlag
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7c7af1da61
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Merged pull request #1834
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2018-08-01 15:47:09 +02:00 |
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Capostrophic
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4d48ede6f1
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Add two missing gameplay settings to Advanced tab
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2018-08-01 13:36:31 +03:00 |
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Capostrophic
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be2e7e9e09
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Make casting caster-linked on-self effects no-op (bug #4378)
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2018-08-01 02:41:57 +03:00 |
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Andrei Kortunov
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5b92910829
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Limit difficulty scaling, as mentioned in docs
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2018-07-31 21:14:16 +04:00 |
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Marc Zinnschlag
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aac580da6b
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Merged pull request #1828
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2018-07-31 11:10:48 +02:00 |
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Marc Zinnschlag
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20d4e27f82
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Merged pull request #1821
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2018-07-31 10:51:32 +02:00 |
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Andrei Kortunov
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c07cc0dc40
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Reset animation state after weapon unequipping
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2018-07-30 22:24:25 +04:00 |
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Andrei Kortunov
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0f2c3ecb17
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Rescale player avatar (bug #4539)
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2018-07-30 17:41:43 +04:00 |
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Capostrophic
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c79f96d0d2
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Implement ranged crits (feature #3703)
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2018-07-29 19:42:44 +03:00 |
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Andrei Kortunov
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1d463d129d
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Finish AiTarget package, if destination is blocked by other actor
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2018-07-29 19:41:31 +04:00 |
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Andrei Kortunov
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75835c8326
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Prevent NPC from chosing farther pathgrid node
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2018-07-29 18:18:05 +04:00 |
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Marc Zinnschlag
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9e6cba09a6
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Merged pull request #1827
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2018-07-29 12:52:51 +02:00 |
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