Commit Graph

346 Commits (14ef2fa791f7c761ebfcf7512b4c171bbd41ff1b)

Author SHA1 Message Date
David Cernat 14ef2fa791
Merge pull request #369 from OpenMW/master
Add OpenMW commits up to 9 Jan 2018
6 years ago
Andrei Kortunov dba071f881 Remove the 'Screenshot saved' message (bug #4191) 6 years ago
David Cernat cac2c6c1e8 Merge pull request #360 from TES3MP/0.6.1-openmw-updates while resolving conflicts 6 years ago
David Cernat c9c363ebef [General] Allow GameSettings to set bed & wilderness resting separately 7 years ago
David Cernat 22521578eb
Merge pull request #349 from OpenMW/master
Add OpenMW commits up to 28 Nov 2017
7 years ago
David Cernat 3508a16836 [General] Use GameSettings packet to set ability to rest and wait 7 years ago
Andrei Kortunov dea7d0beff Do not interrupt swim and sneak idle animations during attack (bug #4122) 7 years ago
David Cernat 01db219de4
Merge pull request #333 from OpenMW/master
Add OpenMW commits up to 11 Nov 2017
7 years ago
scrawl f1aeb416ec Disable Activate key when textinput is active (Bug #4151) 7 years ago
scrawl 1afbf99f74 Make movement keys not function in text input mode 7 years ago
David Cernat e164e6305e Merge pull request #313 from OpenMW/master while resolving conflicts
# Conflicts:
#	.travis.yml
#	CMakeLists.txt
#	apps/openmw/mwgui/jailscreen.cpp
#	apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
7 years ago
scrawl 548e90a7bc Set cursor active when moving by controller 7 years ago
David Cernat 38247ff086 Merge pull request #303 from OpenMW/master while resolving conflicts
# Conflicts:
#	apps/openmw/mwbase/dialoguemanager.hpp
#	apps/openmw/mwdialogue/dialoguemanagerimp.hpp
#	apps/openmw/mwgui/container.cpp
#	apps/openmw/mwgui/windowmanagerimp.cpp
#	apps/openmw/mwscript/dialogueextensions.cpp
7 years ago
scrawl cd437f094d Fix exiting savegamedialog with 'esc' when no game is running 7 years ago
scrawl 0240a6c38b Fix controls window regression 7 years ago
scrawl 74e806d974 Additionally use movement keys (default WASD) to navigate GUI buttons 7 years ago
scrawl fce9a14986 Hide the mouse cursor until it's used 7 years ago
scrawl 09e93319f5 Restrict the 'fake mouse movement' workaround to where it's actually required (Fixes #3978) 7 years ago
scrawl ad8d0c5302 Use keypad to control the camera 7 years ago
scrawl ca3b08b852 Make Activate key accept GUI buttons 7 years ago
scrawl 9ed1b16553 Extend code that detects whether a key was consumed by the GUI (Fixes #4016) 7 years ago
scrawl ad4b91131f toggleGui renamed to toggleHud, remove unused variable 7 years ago
scrawl 20766fb508 Associate open/close sounds with the GUI mode 7 years ago
scrawl 531e7ac586 Allow drag-and-drop to be cancelled (Esc or Inventory key) 7 years ago
scrawl c11fe6788f Add basic keyboard navigation for the GUI
(Shift)Tab cycles, arrow keys move to the next button in that direction, Enter/Space accepts.

Note: Unless MyGUI is hacked to bits, clicking on an empty space will annoyingly reset the key focus. Not sure how to deal with that yet.

The visual highlight for selected buttons requires MyGUI commit 632d007429d0bf0c7d7f6c5db4a08353a63dd839 or later to appear (to be released in 3.2.3).
7 years ago
scrawl e7ad012977 Pass repeat key events to the GUI
For example, one can scroll to the last element in a list by holding down the 'Down Arrow' key.
7 years ago
David Cernat b64f379949 Merge pull request #286 from OpenMW/master while resolving conflicts
# Conflicts:
#	CMakeLists.txt
#	apps/openmw/mwmechanics/actors.hpp
7 years ago
Andrei Kortunov a5b01fefec Allow to interrupt an attack, if attack button is held 7 years ago
David Cernat 4468e6ec4a Merge pull request #280 from OpenMW/master while resolving conflicts
# Conflicts:
#	.gitignore
#	apps/openmw/mwmechanics/actors.hpp
#	apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
7 years ago
Andrei Kortunov fb45995a41 Do not allow player to change weapon/spell during attack or spellcasting (bug #2445) 7 years ago
David Cernat 8f543fb34e [Client] Use less exploitable way of disabling console
Previously, large framerate drops allowed players to open and use the console for short periods of time.
7 years ago
Andrei Kortunov 23bda7613b Do not allow to use journal in a main menu (bug #3991) 7 years ago
David Cernat e3929df38a Merge pull request #239 from OpenMW/master
Add OpenMW commits up to 14 Jul 2017
7 years ago
Andrei Kortunov 54b4d93f79 Added a special function for GUI sounds playing 7 years ago
David Cernat 77758596a1 Merge pull request #230 from OpenMW/master
Add OpenMW commits up to 25 Jun 2017
7 years ago
scrawl 8d17565efd Fix joystick binding for an action being discarded when default for another action is loaded (Bug #3900) 7 years ago
scrawl 903e59f495 Don't reset idle time when there is no camera movement (Fixes #3902) 7 years ago
scrawl 44e2089098 Don't play 'menu click' sound for right clicks (Fixes #3919) 7 years ago
David Cernat fa3baac0f3 Merge pull request #228 from OpenMW/master while resolving conflicts
# Conflicts:
#	.travis.yml
#	CMakeLists.txt
#	apps/openmw/main.cpp
7 years ago
Bret Curtis d48b829b45 replace and purge boost::lexical_cast 7 years ago
David Cernat a82646a130 [Client] Delineate tes3mp-only code more clearly, part 2 7 years ago
David Cernat 7647715dac Merge pull request #190 from OpenMW/master
Add OpenMW commits up to 27 Mar 2017
7 years ago
Andrei Kortunov 658ab5e941 Minor journal improvements 7 years ago
David Cernat df051a777a Merge pull request #181 from OpenMW/master
Add OpenMW commits up to 4 Mar 2017
7 years ago
scrawl 7eb48ea83b Don't wrap mouse to window bounds when the gamepad axis did not move and fix off-by-one error 7 years ago
scrawl 2776727794 Allow gamepad and mouse/keyboard to be used at the same time (Fixes #3093) 7 years ago
David Cernat ad3eac624f [Client] Disable quicksaving and quickloading 7 years ago
David Cernat 27242cdab9 Merge pull request #142 from OpenMW/master
Add OpenMW commits up to 6 Feb 2017
7 years ago
scrawl e7b6ea4e3f Add cycle weapon/spell actions to the list of controller actions (Fixes #3613) 7 years ago
Koncord b9c3849cc7 Change keycode to scancode 7 years ago