Marc Zinnschlag
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030c733e2d
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Merge branch 'master' into savedgame
Conflicts:
apps/openmw/mwmechanics/actors.cpp
apps/openmw/mwworld/worldimp.cpp
files/settings-default.cfg
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2013-12-07 12:27:06 +01:00 |
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Lukasz Gromanowski
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e01085cac5
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Fixes #1015: Player status window scroll state resets on status change
Removed resetting scroll state position.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
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2013-12-07 02:57:30 +01:00 |
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scrawl
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f695deb29d
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Remember window positions
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2013-12-05 15:46:23 +01:00 |
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Marc Zinnschlag
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ee6ddc3404
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block saving while chargen is in progress
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2013-12-05 14:56:30 +01:00 |
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Marc Zinnschlag
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e818d43bc3
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removed an outdated typedef and some dead code
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2013-12-05 13:21:26 +01:00 |
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Marc Zinnschlag
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63721682f6
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GUI fix: previous character was selected when saving new character
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2013-12-03 15:19:13 +01:00 |
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Marc Zinnschlag
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0f971163f7
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use Entry instead of plain string for topic and quest entries
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2013-12-01 14:50:25 +01:00 |
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Marc Zinnschlag
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b273f9e387
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splitting JournalEntry into Entry and JournalEntry
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2013-12-01 14:44:27 +01:00 |
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Marc Zinnschlag
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43f5f16731
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removed a todo comment
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2013-11-30 12:54:44 +01:00 |
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Marc Zinnschlag
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177aab536d
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storing topic name in MWDialogue::Topic (avoids a lookup in the GUI and also serves as preparation for better localisation support in OpenMW 1.1)
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2013-11-30 12:41:18 +01:00 |
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Marc Zinnschlag
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aebc2791a5
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fixed selecting current character based on value stored in settings
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2013-11-30 11:08:41 +01:00 |
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scrawl
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e1e9de0f02
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Don't hide tooltips on mouse click. Probably wasn't such a bright idea.
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2013-11-30 09:04:52 +01:00 |
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scrawl
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6aa9e18915
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Reset filter when starting a trade
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2013-11-30 08:33:18 +01:00 |
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scrawl
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20ccfe2324
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Play sound when enchanting
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2013-11-28 11:37:30 +01:00 |
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Marc Zinnschlag
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71436b1160
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changed interface for global variable access
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2013-11-28 09:10:38 +01:00 |
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scrawl
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03c4b680ca
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Fix changePointer
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2013-11-27 18:49:04 +01:00 |
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Marc Zinnschlag
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99ea63dc4a
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factored out code for generating month names
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2013-11-26 12:47:30 +01:00 |
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Marc Zinnschlag
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e6dc927f11
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removed duplicates of the cell name function
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2013-11-26 11:49:07 +01:00 |
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Marc Zinnschlag
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eea433f141
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restore last played character selection across sessions
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2013-11-26 10:37:58 +01:00 |
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Marc Zinnschlag
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e3670cff8a
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improved character selection logic
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2013-11-24 16:58:41 +01:00 |
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Marc Zinnschlag
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67cd0887e6
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added description field to saved game record; make use of description in GUI
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2013-11-24 15:19:56 +01:00 |
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Marc Zinnschlag
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7efac4c9a5
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fixed handling of characters without a valid slot
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2013-11-24 15:05:00 +01:00 |
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scrawl
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14c9a4e1d3
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Cap enchantment casting cost to 1 as displayed in enchanting window. Display current enchantment charge in spell window.
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2013-11-23 23:12:54 +01:00 |
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scrawl
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f3e89e9168
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Fix arrow down in console
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2013-11-23 22:48:39 +01:00 |
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scrawl
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2e87cbc231
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Add basic functionality to SaveGameDialog
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2013-11-21 20:34:34 +01:00 |
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scrawl
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cf79a83d4f
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Avoid recreating widgets in MainMenu::updateMenu. Fix crash when pressing new game due to the button being destroyed from within it's own delegate.
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2013-11-21 19:07:54 +01:00 |
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scrawl
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b6c22ad5d9
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Add starting gold for NPCs and creatures. Refactor gold removal in some gui windows (use containerstore method instead of a dependency on TradeWindow). Use real gold amount in trade window, not refill amount.
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2013-11-21 17:19:30 +01:00 |
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scrawl
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bab657fe2b
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Add a utility function to add items to a ContainerStore by RefID
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2013-11-21 17:14:30 +01:00 |
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Marc Zinnschlag
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c165894869
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load saved game record
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2013-11-21 12:24:24 +01:00 |
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scrawl
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7f735c2c4c
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Release and show the cursor when focus lost
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2013-11-20 16:07:14 +01:00 |
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scrawl
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5a4bd9b202
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Remove software cursor option, hw cursors seem to be working well enough
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2013-11-20 06:20:16 +01:00 |
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scrawl
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fa63924884
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Simplify message box manager, should fix a random bug with boxes not disappearing
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2013-11-20 05:49:05 +01:00 |
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Marc Zinnschlag
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5e64888227
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added basic save slot management and connected main menu save to save function (bypassing the save GUI for now)
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2013-11-19 15:38:26 +01:00 |
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scrawl
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74e42a2d02
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Add missing skill increases for Enchant skill
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2013-11-19 07:39:07 +01:00 |
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scrawl
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cab535dd69
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Implement magic item recharging via soulgem use
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2013-11-19 06:48:47 +01:00 |
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scrawl
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16e5477c60
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Fix an uninitalized member
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2013-11-19 02:17:44 +01:00 |
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Marc Zinnschlag
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1c7a4d4b3a
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adjust availability of main menu items based on game state
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2013-11-18 15:52:25 +01:00 |
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scrawl
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0dc2e829dd
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Lots of cleanup. Implemented Absorb and Resist. Implemented several instant effects. Added hand VFX.
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2013-11-17 23:31:08 +01:00 |
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scrawl
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2a11618ee7
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Make sure the equipped weapon HUD icon is updated properly
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2013-11-17 23:31:07 +01:00 |
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scrawl
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b8f5cd6cb7
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Forgot to apply the same fix to companion window
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2013-11-16 23:55:54 +01:00 |
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scrawl
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7eb1dcb682
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Fix trade windows crashing after a new game
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2013-11-16 22:29:40 +01:00 |
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Marc Zinnschlag
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ec5b2e9a7e
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added running flag; moved new game code to MWState
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2013-11-16 12:22:28 +01:00 |
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Marc Zinnschlag
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f19973450f
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moved exit game flag from Environment to StateManager
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2013-11-16 11:07:23 +01:00 |
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scrawl
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b1a29eb27e
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Implement Resist & Weakness effects
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2013-11-16 02:34:43 +01:00 |
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scrawl
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aa4b2d9504
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Fix uninitialized mSkill/mAttribute for spellmaker spells
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2013-11-16 01:19:39 +01:00 |
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scrawl
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c73217627e
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Move code for listing effect sources to the spell management classes
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2013-11-15 20:29:47 +01:00 |
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Marc Zinnschlag
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eddd6bf48d
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enabled load and save items in main menu
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2013-11-15 10:29:53 +01:00 |
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scrawl
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065f14579f
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Fix a container window regression (oops)
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2013-11-15 02:57:21 +01:00 |
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scrawl
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992a8e9c36
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Refactor NpcAnimation: get rid of delayed update (no longer required), make sure that the Animation is set up *before* the inventory store is accessed anywhere (which now triggers auto equip and animation update). Allows better tracking of magic VFX for permanent enchantments in InventoryStore.
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2013-11-14 14:41:10 +01:00 |
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scrawl
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956d8adb99
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Merge branch 'master' of https://github.com/zinnschlag/openmw into magic
Conflicts:
apps/openmw/mwgui/inventoryitemmodel.cpp
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2013-11-14 14:25:22 +01:00 |
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