scrawl
cf95d3fc35
Refactor cmake scripts, reducing the amount of find_package(Boost)
2015-06-12 01:45:19 +02:00
scrawl
7407bbdac9
Add a function for SDL error handling
2015-06-12 01:08:58 +02:00
scrawl
800bd511f6
Set a sensible value for SDL_GL_DEPTH_SIZE (Bug #2649 )
2015-06-12 00:12:12 +02:00
scrawl
fc5176dc38
Refactor cmake scripts, reducing the amount of find_package(Qt4)
2015-06-11 23:38:08 +02:00
scrawl
d03880fbf0
Compile fix for old boost versions
2015-06-11 23:25:26 +02:00
scrawl
76bdf7a5b7
Add night-eye effect
2015-06-11 23:16:05 +02:00
Stanislav Bas
e257c915bf
Add color picker popup to choose color
2015-06-12 00:00:23 +03:00
scrawl
6051c47eef
Fix for incorrect QString -> path conversion
2015-06-11 22:36:19 +02:00
scrawl
712cef36b0
Minor cleanup
2015-06-11 18:01:00 +02:00
scrawl
cdc47fa874
Remove BulletNifLoader dependency on keyframe manager
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This will make threaded loading easier.
2015-06-11 17:59:49 +02:00
scrawl
f81c3bcd6d
Fix for broken InitWorldSpaceParticles on projectile effects
2015-06-11 16:40:26 +02:00
scrawl
c94c87d409
Attach effects to the insert node instead of the object root (Bug #2654 )
2015-06-11 16:22:09 +02:00
scrawl
c7493eb45c
Fix bug with invisibility effect for meshes w/ vertex colors
2015-06-11 16:14:51 +02:00
dteviot
cb8ca2f03a
Moved logic for building a Sync'ed path from AiCombat to PathFinding.
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Is now used by AiFollow, which should fix "running in circles" bug caused when recalc a path and closest way point is the one NPC has just passed.
2015-06-11 18:31:35 +12:00
dteviot
6d7e6cd30c
AiTravel logic merged into AiPackage.
2015-06-11 18:28:31 +12:00
scrawl
8d6620b074
Assign an initial bounding box to particle systems
2015-06-11 02:37:49 +02:00
scrawl
b5099324d1
Enable ParticleSystem's FreezeOnCull, big speed-up in Vivec
2015-06-10 20:35:59 +02:00
scrawl
a1e74a35a2
Revert "Use the WorkQueue to update skinning"
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This reverts commit d52d0d9640
.
Moving to branch
2015-06-10 19:08:56 +02:00
scrawl
9c86d4f8bc
Race condition fix
2015-06-10 19:02:33 +02:00
Marc Zinnschlag
8d22d26669
Merge remote-tracking branch 'cc9cii/scrollbar-fix'
2015-06-10 18:51:14 +02:00
scrawl
35b2d91fb3
Throw error when failing to create graphics context
2015-06-10 18:46:51 +02:00
scrawl
d52d0d9640
Use the WorkQueue to update skinning
2015-06-10 18:16:02 +02:00
scrawl
cc71e894e1
Add WorkQueue class
2015-06-10 18:15:31 +02:00
scrawl
15453e3d90
Use MyGUI::UString for unicode conversion
2015-06-10 16:59:35 +02:00
cc9cii
8e8da724f5
Remove unnecessary comment entry in the config file.
2015-06-10 08:23:38 +10:00
scrawl
c621d0400c
Fix error handling for out-of-range NIF roots (found in Bosmora, TR)
2015-06-09 18:22:18 +02:00
Stanislav Bas
ef88b28c26
Create a custom item editor for color columns
2015-06-09 15:20:50 +03:00
scrawl
db16cdad02
Add a comment
2015-06-09 03:16:41 +02:00
scrawl
5921e70625
Build a kdtree for terrain geometry
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Improves intersection testing performance, shaving off ~2ms of frame time in exteriors.
Also increases terrain loading time by ~1ms per cell, so will have to look into background loading soon.
2015-06-09 02:29:56 +02:00
scrawl
93ee11c5e7
Fix particlesystem nested RenderBin issue (Bug #2631 )
2015-06-08 21:21:09 +02:00
scrawl
f511cb08ff
Compatibility with bullet versions < 2.81
2015-06-08 21:03:04 +02:00
Stanislav Bas
d7fb497255
Color values are displayed as colored rectangles in tables
2015-06-08 21:33:23 +03:00
Alexander "Ace" Olofsson
cd42448cd6
Windows build fixes and CMakeLists cleanup
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Adds some flags necessary to build and link with OSG.
This also moves LTO and MP switches to user-accessible options, and actually
applies the generated CXXFLAGS to the project. Since the generation
happens after the subdirectories are added.
2015-06-08 15:41:39 +02:00
Marc Zinnschlag
f3e040b531
Merge remote-tracking branch 'cc9cii/filter-fix'
2015-06-08 10:42:16 +02:00
scrawl
fc8e5dde3b
Fix crash when OSG_STEREO is enabled
2015-06-08 03:26:36 +02:00
scrawl
347c9b57b8
Copy constructor signature fix
2015-06-08 01:59:42 +02:00
scrawl
d9a00288f8
Make install fix
2015-06-08 01:58:12 +02:00
scrawl
10457c1b28
Include fix
2015-06-08 01:14:26 +02:00
scrawl
5edf457ab7
Build fix
2015-06-08 01:13:23 +02:00
cc9cii
893ad11be1
Fix missing columns in tables. Should resolve Bug #2624 .
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- Using Flag_Table in filterAcceptsColumn() does not work.
- Workaround by not allowing nested columns in sorting and filtering.
2015-06-08 08:04:18 +10:00
scrawl
9c9b83f8e2
Changes to compile with osg-svn 3.3.8
2015-06-07 23:51:54 +02:00
scrawl
0330d3d61e
Restore the "transparent" loading screen
2015-06-07 21:21:57 +02:00
scrawl
f3cbe7b9da
Hide FPS widget since it currently doesn't work, use F3 instead
2015-06-07 19:38:59 +02:00
scrawl
bf02c7f6e4
Sun visibility fix
2015-06-07 19:28:12 +02:00
scrawl
ab626ca7b9
Improve MyGUI widget creation performance
2015-06-07 18:57:26 +02:00
scrawl
508c57d6e2
addEffect crash fix for objects with no model
2015-06-07 17:09:37 +02:00
scrawl
16e080e252
Fix the physics debug drawer lagging a frame behind
2015-06-07 17:00:00 +02:00
scrawl
b33fe8fb62
Fix the inventory listener bug
2015-06-07 16:50:34 +02:00
scrawl
e66e9916db
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
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Conflicts:
apps/opencs/CMakeLists.txt
apps/opencs/model/doc/document.cpp
apps/opencs/model/doc/document.hpp
2015-06-07 15:23:54 +02:00
Stanislav Bas
c9a8d53240
Merge remote-tracking branch 'upstream/master'
2015-06-07 13:14:50 +03:00