scrawl
c94c87d409
Attach effects to the insert node instead of the object root (Bug #2654 )
2015-06-11 16:22:09 +02:00
scrawl
c7493eb45c
Fix bug with invisibility effect for meshes w/ vertex colors
2015-06-11 16:14:51 +02:00
dteviot
cb8ca2f03a
Moved logic for building a Sync'ed path from AiCombat to PathFinding.
...
Is now used by AiFollow, which should fix "running in circles" bug caused when recalc a path and closest way point is the one NPC has just passed.
2015-06-11 18:31:35 +12:00
dteviot
6d7e6cd30c
AiTravel logic merged into AiPackage.
2015-06-11 18:28:31 +12:00
Marc Zinnschlag
8d22d26669
Merge remote-tracking branch 'cc9cii/scrollbar-fix'
2015-06-10 18:51:14 +02:00
scrawl
15453e3d90
Use MyGUI::UString for unicode conversion
2015-06-10 16:59:35 +02:00
scrawl
f511cb08ff
Compatibility with bullet versions < 2.81
2015-06-08 21:03:04 +02:00
Alexander "Ace" Olofsson
cd42448cd6
Windows build fixes and CMakeLists cleanup
...
Adds some flags necessary to build and link with OSG.
This also moves LTO and MP switches to user-accessible options, and actually
applies the generated CXXFLAGS to the project. Since the generation
happens after the subdirectories are added.
2015-06-08 15:41:39 +02:00
Marc Zinnschlag
f3e040b531
Merge remote-tracking branch 'cc9cii/filter-fix'
2015-06-08 10:42:16 +02:00
cc9cii
893ad11be1
Fix missing columns in tables. Should resolve Bug #2624 .
...
- Using Flag_Table in filterAcceptsColumn() does not work.
- Workaround by not allowing nested columns in sorting and filtering.
2015-06-08 08:04:18 +10:00
scrawl
0330d3d61e
Restore the "transparent" loading screen
2015-06-07 21:21:57 +02:00
scrawl
f3cbe7b9da
Hide FPS widget since it currently doesn't work, use F3 instead
2015-06-07 19:38:59 +02:00
scrawl
bf02c7f6e4
Sun visibility fix
2015-06-07 19:28:12 +02:00
scrawl
508c57d6e2
addEffect crash fix for objects with no model
2015-06-07 17:09:37 +02:00
scrawl
16e080e252
Fix the physics debug drawer lagging a frame behind
2015-06-07 17:00:00 +02:00
scrawl
b33fe8fb62
Fix the inventory listener bug
2015-06-07 16:50:34 +02:00
scrawl
e66e9916db
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
...
Conflicts:
apps/opencs/CMakeLists.txt
apps/opencs/model/doc/document.cpp
apps/opencs/model/doc/document.hpp
2015-06-07 15:23:54 +02:00
Stanislav Bas
c9a8d53240
Merge remote-tracking branch 'upstream/master'
2015-06-07 13:14:50 +03:00
Marc Zinnschlag
211f6a39b8
Merge remote-tracking branch 'cc9cii/keep-comments'
2015-06-07 09:00:37 +02:00
Marc Zinnschlag
d90aff4303
Merge remote-tracking branch 'smbas/feature-id-completion'
2015-06-07 08:52:44 +02:00
cc9cii
d3b7cf44d3
Remove user preference setting option.
2015-06-07 13:29:45 +10:00
scrawl
0a411cbd7c
Enable particle lighting
2015-06-07 04:41:55 +02:00
Stanislav Bas
d63b01dde3
Checkboxes in the table view use a combobox editor
2015-06-06 15:41:25 +03:00
cc9cii
15fe5d88e2
Allow comments (lines starting with # character) and blank lines in openmw.cfg. Should resolve Feature #2535 .
...
- controlled via a checkbox in launcher settings
2015-06-06 20:35:55 +10:00
Stanislav Bas
49512a2b57
Correct the explanation for the Console::acceptCommand()
2015-06-05 22:57:35 +03:00
Stanislav Bas
d2293867ba
Add the explanation to Console::acceptCommand()
2015-06-05 22:44:06 +03:00
Stanislav Bas
58e2d3711f
Reset Console editbox before command execution
2015-06-05 22:00:02 +03:00
cc9cii
5c37079f0c
Include only the columns that are visible for sorting. Should resolve Bug #2611 .
2015-06-05 12:19:21 +10:00
scrawl
4c09ecef72
Normalize fixes
2015-06-05 03:41:10 +02:00
scrawl
1fd48e6f81
Fix not being able to move during ashstorm
2015-06-05 03:36:18 +02:00
scrawl
700000cbca
Error handling fix
2015-06-05 02:57:50 +02:00
scrawl
403ce30a35
Graceful handling for failing to create SDL window
2015-06-05 02:53:10 +02:00
scrawl
ddfed35d1c
Object placement raycasts should use the rendering meshes
2015-06-05 02:26:16 +02:00
Stanislav Bas
c40987338d
Scrollbars don't save their positions between openings
2015-06-04 23:09:40 +03:00
scrawl
a0b0ae9bd1
Remove an unused variable
2015-06-04 21:51:24 +02:00
scrawl
958b34771a
Fix clang warnings about 'typename' outside of a template
2015-06-04 20:42:05 +02:00
scrawl
30ab15e605
Fix -Wunused-private-field clang warnings
2015-06-04 20:42:05 +02:00
scrawl
e23775e338
Fix -Woverloaded-virtual clang warnings
2015-06-04 20:31:28 +02:00
scrawl
141e9d36a4
Get rid of unused DialogueManager::mScriptVerbose
2015-06-04 20:12:39 +02:00
scrawl
78ac37b52a
Remove BOOST_STATIC_ASSERT to fix clang warnings
2015-06-04 20:11:40 +02:00
scrawl
93656aa6cf
Add a header missing from CMakeLists
2015-06-04 20:10:07 +02:00
scrawl
869f8a329a
Cloud scrolling fix
2015-06-04 20:08:44 +02:00
scrawl
ce0d93caed
Fix for "GlobalMap trying to erase an inactive camera" spam in main menu
2015-06-04 16:32:21 +02:00
scrawl
91eea1258c
doc.hpp fix
2015-06-04 01:30:16 +02:00
scrawl
4bb3cbf0fb
Remove last remains of Ogre
2015-06-03 23:04:35 +02:00
scrawl
b70383d127
Remove last remains of Ogre math
2015-06-03 21:37:21 +02:00
scrawl
364b785e8f
ESSImporter image conversions port to osg::Image
2015-06-03 21:36:46 +02:00
scrawl
2eec0caca0
Remove dependency on Ogre::StringConverter
2015-06-03 19:59:54 +02:00
scrawl
cc6d5a3ba0
Fix player setup bug
2015-06-03 19:44:21 +02:00
scrawl
7bacb9418d
Various math code ported to osg
2015-06-03 19:41:19 +02:00
scrawl
0cc9b1bb40
Remove dependency on OgrePlatform.h
2015-06-03 18:49:52 +02:00
scrawl
1ba3fa4169
Remove leftovers of the old OpenCS navigation
2015-06-03 18:11:34 +02:00
scrawl
e642f20a65
Restore screenshot key functionality
2015-06-03 17:25:18 +02:00
scrawl
2a85a22dba
Write savegame screenshot
2015-06-03 16:40:16 +02:00
scrawl
24551c7bab
Fix for savegame incompatibility with master branch
2015-06-03 14:56:57 +02:00
Stanislav Bas
bd46ddcf47
Correct the return type in IdTree::data() for Display_Role
2015-06-03 15:51:34 +03:00
Stanislav Bas
b25cc6bc55
IdCompletionManager uses Display type instread of ColumnId for creating completers
2015-06-03 12:01:13 +03:00
scrawl
41cce5240f
Delete remaining files that won't be of any use
2015-06-03 03:29:21 +02:00
scrawl
974fda5bde
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
...
Conflicts:
extern/sdl4ogre/sdlwindowhelper.cpp
2015-06-03 03:18:29 +02:00
scrawl
292fa0b5e3
Unify raycasting techniques for "on touch" magic
...
We don't want pixel-precise raycasting here. Gets annoying when trying to hit a skeleton.
2015-06-03 03:16:26 +02:00
scrawl
cee1db532f
Improve area orb positioning for "on touch" spells
2015-06-03 03:04:39 +02:00
scrawl
cd47dff196
Minor cleanup
2015-06-03 03:03:16 +02:00
scrawl
2883ecc19a
Fix the hilarious bug of NPCs falling to their deaths in interiors
2015-06-03 02:48:45 +02:00
scrawl
cdd0623009
Terrain rendering
2015-06-03 01:35:41 +02:00
Stanislav Bas
4e759370de
Change Display_String to the proper display type where appropriate
2015-06-03 00:02:53 +03:00
Stanislav Bas
f84c36b500
CommandDelegate: extract a display type from a model if it isn't specified
2015-06-03 00:00:39 +03:00
scrawl
58ebf57154
Apply a comment that got lost in the endless depths of my git stash
2015-06-02 17:13:30 +02:00
scrawl
8c50f8ed26
Fix for lights with no mesh
2015-06-02 17:06:55 +02:00
scrawl
5a7f2a4f1f
Restore light attenuation settings
2015-06-02 17:02:56 +02:00
scrawl
01944c33f5
Basic water rendering
2015-06-02 16:35:35 +02:00
scrawl
adc8e0b93e
Merge branch 'smbas-master'
2015-06-02 14:35:45 +02:00
Stanislav Bas
2c4025ec72
Rename the method isCompleterExistFor() to hasCompleterFor()
2015-06-02 00:26:31 +03:00
Stanislav Bas
959fe3eb87
Reset the scrollbar position in the topic list when DialogueWindow is closed
2015-06-01 23:49:40 +03:00
scrawl
de8e5f0db1
Restore projectiles
2015-06-01 21:41:13 +02:00
scrawl
c85764b654
Wireframe mode
2015-06-01 17:02:44 +02:00
Marc Zinnschlag
b866e11873
Merge remote-tracking branch 'cc9cii/pathgrid-check-extra'
2015-06-01 16:49:28 +02:00
scrawl
7f9f9a32d2
InitWorldSpaceParticles fix
2015-06-01 16:29:42 +02:00
scrawl
987918ca15
NpcAnimation::setAlpha
2015-06-01 16:18:57 +02:00
scrawl
bed31996c9
Camera raycast
2015-06-01 15:34:46 +02:00
scrawl
2869424847
Fix first person camera for beast races
2015-06-01 04:41:03 +02:00
scrawl
f88079fddd
Restore the isOnGround hack
2015-06-01 02:40:42 +02:00
scrawl
ccd95419e5
Restore various raycasting
2015-06-01 01:57:15 +02:00
scrawl
8e0a988289
Icon fix
2015-06-01 01:32:02 +02:00
scrawl
e306853570
Fix chargen crash
2015-06-01 00:50:55 +02:00
scrawl
84fd682e4e
Fix for unnecessary exceptions when opening sounds
...
This would throw often during normal play, even though the throws are caught and ignored, can be annoying when the debugger is set to 'catch throw'.
2015-06-01 00:41:44 +02:00
Stanislav Bas
5dc6cdeb99
Scroll to the top of the topic list when dialog is started
2015-06-01 01:14:11 +03:00
scrawl
5b846ebc71
Camera precision fix
2015-05-31 23:09:37 +02:00
scrawl
ed4863ad7d
Restore ranged weapon aiming
2015-05-31 18:53:16 +02:00
scrawl
71bafcb52b
Restore head tracking
2015-05-31 18:04:14 +02:00
Stanislav Bas
dbe61115b2
Fix the mistyping header guard in the idcompletiondelegate.hpp
2015-05-31 18:22:43 +03:00
Stanislav Bas
e636101725
Add missing new lines at the ends of files
2015-05-31 18:18:49 +03:00
Stanislav Bas
9e405b69fa
Create the custom completer popup to avoid the problem with the wrong height of the default popup
2015-05-31 16:43:28 +03:00
Marc Zinnschlag
9f0ccdc37a
Merge remote-tracking branch 'scrawl/master'
2015-05-31 11:05:43 +02:00
scrawl
60f55997fd
Rotate first person meshes, sneak camera offset in first person
2015-05-31 02:26:58 +02:00
scrawl
a066b24303
Restore WeaponAnimation
2015-05-31 01:07:43 +02:00
Stanislav Bas
994c6833bc
Add missing columns for the ID completion
2015-05-30 23:54:16 +03:00
Stanislav Bas
e943d17b29
Check for invalid index in IdTable::flags(). This prevents QCompleter from crashes
2015-05-30 22:01:21 +03:00
Stanislav Bas
602f33bd91
Add ColumnId role to the IdTree data methods
2015-05-30 21:30:25 +03:00
Stanislav Bas
5e8718d8b2
Add the ID completion delegate factory to the delegate factory collection
2015-05-30 18:37:13 +03:00
scrawl
7f2dd21c66
Fix for StartScript regression ( Fixes #2590 )
2015-05-30 17:20:49 +02:00