Commit graph

7526 commits

Author SHA1 Message Date
Marc Zinnschlag
82ff737c31 Merge remote-tracking branch 'scrawl/master' 2015-02-01 12:10:28 +01:00
scrawl
7e33471edb Fix code duplication 2015-01-31 22:40:43 +01:00
scrawl
c98b7db4c1 Fix swim height, use fSwimHeightScale GMST 2015-01-31 22:40:43 +01:00
scrawl
56799c79f4 Fix attachArrow exception when changing weapon (Fixes #2332) 2015-01-31 22:40:42 +01:00
scrawl
fec8cf91f5 Add exception handling to various uses of DataStream::read 2015-01-31 22:40:42 +01:00
scrawl
86165d38d2 Add exception handling in addObjectToScene 2015-01-31 22:40:42 +01:00
scrawl
73e57f53a8 Always print openmw version in the log 2015-01-31 22:40:42 +01:00
scrawl
cbe135c60f Don't require magicka for casting spells in God Mode (Fixes #2331) 2015-01-31 22:40:42 +01:00
scrawl
7d76f1a113 PlaceAt count argument should spawn independent references (Fixes #2283) 2015-01-31 22:40:41 +01:00
scrawl
7542fb5cd9 Show map notes on door marker leading to the cell with the note (Fixes #2284) 2015-01-31 22:40:41 +01:00
scrawl
54e79c8c98 Use mouse pressed event for pin button instead of mouse click 2015-01-31 22:40:41 +01:00
scrawl
c093e284d9 Delegate cleanup 2015-01-31 22:40:41 +01:00
scrawl
bdcc3a4036 Add missing swish sound for thrown weapons 2015-01-31 22:40:40 +01:00
scrawl
326eaea8a6 Add missing sound for drawing throwing weapons (Fixes #2308) 2015-01-31 22:40:40 +01:00
scrawl
0497a40d09 Fix incorrect sound for thrown weapons 2015-01-31 22:40:40 +01:00
scrawl
2346c3528d Remove NpcStats::mProfit and store it in the script instead
Also use the Profit label when the "minimumProfit" script variable exists, rather than hardcoding to NPCs.
2015-01-31 22:40:40 +01:00
scrawl
bd0a0e64a9 Fix overwriting script records not working 2015-01-31 22:40:40 +01:00
scrawl
d1b5956a98 Fix crash on exit 2015-01-31 22:40:40 +01:00
scrawl
b9acf437fd Remove friendly hits from the save file
The vanilla engine does not store friendly hits in the save file. Since there's no other mechanism that ever resets the friendly hits (at least not to my knowledge) this should be regarded a feature rather than a bug.
2015-01-31 22:40:39 +01:00
scrawl
5a9b30a8ca Don't show VFX on the map (Fixes #2324) 2015-01-31 22:40:38 +01:00
scrawl
417f60f467 Use the mooncircle textures (Fixes #1624, Fixes #1743) 2015-01-31 22:40:38 +01:00
scrawl
dac1290597 Reduce size of water plane and increase subdivisions (Fixes #969) 2015-01-31 22:40:37 +01:00
Marc Zinnschlag
c02c72e134 Merge remote-tracking branch 'jordan-ayers/topic/dialogue-set' 2015-01-30 18:23:14 +01:00
Jordan Ayers
419046e121 Dialogue: Use std::set for known topics in the manager.
There were three different data structures being used for topic lists
in this code.  (map< string, true >, list< string >, and vector< string >)
Switch the local topic lists to set< string >.  This supports everything
the list and map were doing, reduces the variety of data structures, and
makes count (a more efficient search) available.

The vector has not changed, since it's tied to the ESM modules, and must
meet other requirements.
2015-01-29 18:28:13 -06:00
scrawl
e712b0353b Terrain refactoring, reduce game startup time and memory usage 2015-01-29 03:39:01 +01:00
scrawl
62a32220ff Use low-LOD heightmap for world map rendering
Add vanilla-accurate colour palette (thanks Hrnchamd)
2015-01-29 03:39:01 +01:00
scrawl
c0a88161b2 Get rid of unneeded setSize/setCoord overrides 2015-01-29 03:38:59 +01:00
scrawl
f4c8064d39 Fix camera not being attached properly when player becomes vampire (Fixes #2319) 2015-01-28 19:14:57 +01:00
scrawl
9bcc84ceec Add option to stretch menu backgrounds/cutscenes to the whole screen 2015-01-28 00:22:56 +01:00
scrawl
431f540791 ESSImport: fix NPC factions 2015-01-27 23:12:21 +01:00
scrawl
6367b4dc0b Improve INFO struct naming 2015-01-27 23:12:21 +01:00
scrawl
4cbb79191f Don't put duplicate lines in the console history 2015-01-27 23:12:20 +01:00
scrawl
6f41e0d12e Reapply quest index when loading quest from savegame (Bug #2260) 2015-01-27 23:12:20 +01:00
scrawl
f35c9b7a69 Clang warning fixes (thanks hemite) 2015-01-27 23:12:20 +01:00
scrawl
d34c8526f6 Enchanted arrows should not be added to victim (Fixes #2306) 2015-01-27 23:12:20 +01:00
scrawl
67491c7164 Fix leveled item argument issue (Fixes #2302) 2015-01-27 23:12:20 +01:00
scrawl
9d3f0b2ed5 Remove some unused code, include cleanup 2015-01-27 23:12:13 +01:00
scrawl
4921c6ef9e Split window caption bars so that the caption can be transparent (Fixes #531)
Fix transparent window background not applying to the header bar (Fixes #2294)
2015-01-27 23:05:19 +01:00
scrawl
697ab16ec5 Fix for coverity defects 2015-01-27 19:00:26 +01:00
Jordan Ayers
1410819e20 Dialog fix for line breaks in the middle of words.
Issue 1049
Adjust the TypesetBookImpl::Typesetter to not assume a word break
at the end of write() calls.
A word break is assumed if any of the other content insertion methods
are used (section break, add/select content, etc).
2015-01-25 22:36:20 -06:00
scrawl
72f7c2e555 Move weather reset to clear() method 2015-01-24 16:45:36 +01:00
scrawl
b1bd236345 ESSImport: convert script local variables
Had to add special reading code to openmw, because the variable names are not stored.
2015-01-24 16:45:36 +01:00
scrawl
b0c2aec374 Add warning for missing body parts 2015-01-23 17:31:26 +01:00
scrawl
79d2eebe54 Store selected enchant item in savegame (Fixes #1702) 2015-01-23 16:45:47 +01:00
scrawl
a619cff615 Implement EnableLevelupMenu to trigger level-up 2015-01-23 15:34:47 +01:00
scrawl
c883a73d30 Several warning fixes 2015-01-23 15:34:47 +01:00
scrawl
8b5effe3e0 Fix wrong magic number for JOUR in openmw savegames 2015-01-23 15:34:47 +01:00
scrawl
378e91545d Fix Tribunal/BM summon effects not working 2015-01-23 15:34:47 +01:00
scrawl
0fd5575efe Improve warning message in ContainerStore::readState 2015-01-23 15:34:47 +01:00
scrawl
cc7be1600d Make missing hair/head in NpcAnimation non-fatal for consistency with addOrReplaceIndividualPart 2015-01-23 15:34:14 +01:00
scrawl
69676906ae Don't clear known spells when reading from the savegame
This is needed because the .ess format doesn't include the racial spells in the player's spell list.
2015-01-23 15:34:14 +01:00
scrawl
c7d15e6f74 Revert "Revert "Light charge handling fix""
This reverts commit b95748d044.
2015-01-23 15:33:39 +01:00
scrawl
d13335ba40 Ensure the item can be equipped in the given slot when loading inventory 2015-01-23 15:32:34 +01:00
scrawl
c65f9cb3c0 Revert "Change save format to store relative equipment index"
This reverts commit 89d9649b50.
2015-01-23 02:32:43 +01:00
scrawl
b95748d044 Revert "Light charge handling fix"
This reverts commit 5e0428243b.
2015-01-23 02:32:38 +01:00
Marc Zinnschlag
cd62dbc5b7 Merge remote-tracking branch 'scrawl/essimporter' 2015-01-21 15:12:04 +01:00
scrawl
5e0428243b Light charge handling fix 2015-01-21 01:59:45 +01:00
scrawl
89d9649b50 Change save format to store relative equipment index
Store the index for the allowedSlots vector instead of the absolute slot index. This will more gracefully handle edge cases like the available slots for an item having changed when loading the game, or the "allows stacking" property having changed. However the main reason this was done is to ease work on the essimporter.
2015-01-20 23:55:26 +01:00
scrawl
eede2c8e55 ESSImport: convert breath meter and skill increases 2015-01-20 19:30:39 +01:00
Alexander "Ace" Olofsson
3a88f4ebd5 Fix windows build, MessageBox is a defined symbol
Windows and its stupid defines...
2015-01-20 17:07:26 +01:00
scrawl
5104a5a023 Add missing setFactionReaction instruction, use absolute storage instead of difference
Seems to be closer to how MW is storing it (it has the complete FACT record in the savegame, actually).

This (somewhat) breaks OMW savegame compatibility in that old changes are discarded, but I don't think the faction reactions are quest relevant anywhere.
2015-01-20 00:53:31 +01:00
scrawl
9014dc48ee Don't require the object type id for reading references from savegames
This is redundant, since we can look it up from the RefID.
2015-01-20 00:42:25 +01:00
scrawl
235683e449 Remove LightState from openmw save format to streamline inventory loading 2015-01-19 11:36:00 +01:00
scrawl
f9cf31fcd5 ESSImport: convert custom map markers, not working for interiors yet 2015-01-19 09:29:21 +01:00
scrawl
14aacf9a72 Add comment 2015-01-17 00:10:49 +01:00
scrawl
1869d37cfc Remove unused mLastDrowningHit 2015-01-17 00:10:45 +01:00
scrawl
714b19015c Fix unknown record error message 2015-01-15 20:31:08 +01:00
scrawl
fc6aa256bf Add comment 2015-01-15 16:05:25 +01:00
scrawl
bf915d929a Update idle voices according to research 2015-01-15 03:35:46 +01:00
scrawl
6b2df95167 Fix for some coverity defects 2015-01-15 02:03:27 +01:00
scrawl
edbac30a57 Change another dynamic_cast to static_cast (coverity) 2015-01-15 01:23:58 +01:00
scrawl
cef72385d4 Fix extreme frame drop when running into certain corners (Fixes #2023) 2015-01-15 00:58:12 +01:00
scrawl
52ed3d92a8 Fix btCompoundShape scaling (Fixes #1683) 2015-01-14 17:59:04 +01:00
scrawl
a3c861b7fa Idle voice fix 2015-01-14 00:07:14 +01:00
scrawl
2ac4a74a34 Fix running AI for dead actors 2015-01-13 18:13:02 +01:00
scrawl
883f7ec7ce Move workaround for hiding markers from NIF loader to Scene 2015-01-13 17:19:39 +01:00
scrawl
3ce22d31d8 Fix cursor issue when loading savegame from within mouselook-mode and a warning pops up 2015-01-13 05:37:44 +01:00
scrawl
fafc14d5a0 Add proper air movement mechanics (Fixes #2077) 2015-01-13 05:37:43 +01:00
scrawl
41b3a9dba9 Rewrite animated collision shape support (Fixes #2123) 2015-01-13 05:37:37 +01:00
scrawl
4ed3e7bbb7 Enchanting code cleanup 2015-01-12 23:29:58 +01:00
scrawl
bb718f216d Initialize ENAMstruct in SpellCreationDialog (Coverity) 2015-01-12 23:29:58 +01:00
scrawl
08d8dd287c I think this was committed by accident 2015-01-12 23:29:58 +01:00
scrawl
de23ad5c8d Change dynamic_cast to static_cast to make coverity happy 2015-01-12 23:29:58 +01:00
scrawl
cda2eea906 Enchanting: use fEnchantmentConstantDurationMult and fEffectCostMult 2015-01-12 23:29:58 +01:00
scrawl
871d59de6c Reduce Idle voice chance (Fixes #1964) 2015-01-12 23:29:58 +01:00
scrawl
82eaa9f1bc Fix loading crash (don't apply viewmode before player is set up) (Fixes #2272) 2015-01-12 23:29:39 +01:00
scrawl
c3f3f8b3d0 Use only Cell records for saving progress bar (Fixes #2259) 2015-01-11 18:01:06 +01:00
scrawl
0ec018f7f1 More accurate savegame loading progress bar, uses position in the file (Bug #2259) 2015-01-11 17:54:15 +01:00
scrawl
1780bcc238 Print RefNum in BetaComment 2015-01-11 17:04:58 +01:00
scrawl
4d4f2fc475 Add maximum distance for teleporting followers on using a door 2015-01-11 17:04:58 +01:00
scrawl
b108fbe986 Remove incorrect implementation of fGreetDistanceReset
This can't be right. A reset distance of 512 is smaller than the maximum greeting distance for certain NPCs, which would then say greetings non-stop.
2015-01-11 17:04:58 +01:00
scrawl
716e14a37a Print missing savegame dependencies on the console 2015-01-11 17:04:58 +01:00
Marc Zinnschlag
289a912817 Merge remote-tracking branch 'scrawl/master' 2015-01-11 12:24:51 +01:00
dteviot
458b82c308 Centralized "fish can't attack non-swimmer" logic. 2015-01-11 14:25:46 +13:00
dteviot
7aa0f887c0 Minor changes to ESM::RefNum
1. Changed mIndex to unsigned, to solve potential implementation defined behavior with right shift.
2. Refactoring to minimize use of magic number -1 to indicate "no Content File".
2015-01-11 12:20:22 +13:00
scrawl
f9227beedd Add warning when loading a savegame that depends on non-existing content files (Fixes #2261) 2015-01-11 00:06:52 +01:00
scrawl
579f5d232f Move interactive messageBox to separate function 2015-01-10 23:23:48 +01:00
scrawl
91571f51be Ogre crash workaround (Fixes #1745) 2015-01-10 22:45:08 +01:00
Marc Zinnschlag
595c08817f Merge remote-tracking branch 'scrawl/master' 2015-01-10 17:02:46 +01:00
scrawl
37bea9d4dc Fix exception for empty dialog topics (Fixes #2267) 2015-01-10 15:06:30 +01:00