Chris Robinson
								
							 
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								d77d60cbc2
								
							
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								Remove an unneeded forceUpdate method
							
							
							
							
							
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							2013-08-08 15:37:08 -07:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								7dc30a01cd
								
							
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								Some changes suggested by cppcheck
							
							
							
							
							
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							2013-07-31 18:46:32 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									Chris Robinson
								
							 
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								f296d13c20
								
							
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								Add a speed multiplier to the animation state
							
							
							
							
							
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							2013-07-16 00:43:31 -07:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
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								a049638e7f
								
							
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								Fixes character previews getting shadowed randomly
							
							
							
							
							
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							2013-07-14 14:54:40 +02:00 | 
						
						
							
							
							
								
							
							
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									scrawl
								
							 
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								72600a16cf
								
							
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								Fix chargen race menu bug, updating a render target from within MyGUI's ControllerManager update is not a good idea
							
							
							
							
							
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							2013-07-06 17:02:40 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								7a2d1cd8ce
								
							
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								Security skill
							
							
							
							
							
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							2013-05-19 18:40:37 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									Chris Robinson
								
							 
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								e8bbb755c3
								
							
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								Play the left-arm torch animation when it's equipped
							
							
							
							
							
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							2013-05-17 06:21:59 -07:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									Chris Robinson
								
							 
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								70dc2f77ad
								
							
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								Move the priority enum to MWMechanics
							
							
							
							
							
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							2013-05-13 00:54:44 -07:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									Chris Robinson
								
							 
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								6b8a687a79
								
							
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								Add methods to disable an animation
							
							
							
							
							
							
							
							And rename WeaponState to WeaponType 
							
						 | 
						
							2013-05-10 22:22:39 -07:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									Chris Robinson
								
							 
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								abc676eedd
								
							
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								Allow specifying which bone groups to play an animation on
							
							
							
							
							
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							2013-05-10 20:05:09 -07:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									Chris Robinson
								
							 
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								7c3b014193
								
							
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								Figure out which animations to play based on priority
							
							
							
							
							
							
							
							Bone group will also be taken into account later. 
							
						 | 
						
							2013-05-10 18:37:44 -07:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									Chris Robinson
								
							 
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								020e3e8a8e
								
							
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								Show the equipped weapon in the inventory screen
							
							
							
							
							
							
							
							And use the proper pose based on what's equipped. 
							
						 | 
						
							2013-04-29 12:08:43 -07:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									Chris Robinson
								
							 
						 | 
						
							
							
							
							
								
							
							
								0817d59f23
								
							
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								Allow specifying where to start in an animation
							
							
							
							
							
						 | 
						
							2013-04-24 19:09:36 -07:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									Chris Robinson
								
							 
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								c58dfbe921
								
							
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								Specify the loop count to Animation::play
							
							
							
							
							
						 | 
						
							2013-04-24 04:56:39 -07:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									Marc Zinnschlag
								
							 
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								f13b0c884f
								
							
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								hotfix for CharacterPreview destructor
							
							
							
							
							
						 | 
						
							2013-04-19 14:41:26 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									Chris Robinson
								
							 
						 | 
						
							
							
							
							
								
							
							
								029d565727
								
							
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								Avoid calling setVisible for character previews
							
							
							
							
							
						 | 
						
							2013-04-09 09:23:07 -07:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									Chris Robinson
								
							 
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								9f9d978b0f
								
							
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								Use an enum to specify the NPC's view mode (normal, head only)
							
							
							
							
							
						 | 
						
							2013-04-09 09:07:05 -07:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									Chris Robinson
								
							 
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								08d43fe217
								
							
						 | 
						
							
							
								
								Make the getHeadNode method more general
							
							
							
							
							
						 | 
						
							2013-04-08 05:48:52 -07:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								485b6c855a
								
							
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								Fix NPC race height not being applied
							
							
							
							
							
						 | 
						
							2013-03-15 16:44:35 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								66d2d3522f
								
							
						 | 
						
							
							
								
								Race selection preview: render only the head, and focus the camera on its node
							
							
							
							
							
						 | 
						
							2013-03-06 18:03:47 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								369f881170
								
							
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								Merge branch 'master' of https://github.com/zinnschlag/openmw into graphics
							
							
							
							
							
						 | 
						
							2013-02-27 09:25:44 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									Chris Robinson
								
							 
						 | 
						
							
							
							
							
								
							
							
								a576e9e430
								
							
						 | 
						
							
							
								
								Set the race selection character preview in a valid (idle) pose.
							
							
							
							
							
						 | 
						
							2013-02-25 16:40:08 -08:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								cacdb33b42
								
							
						 | 
						
							
							
								
								Merge branch 'master' into graphics
							
							
							
							
							
							
							
							Conflicts:
	apps/openmw/CMakeLists.txt
	apps/openmw/mwrender/npcanimation.cpp
	apps/openmw/mwrender/sky.cpp 
							
						 | 
						
							2013-02-25 15:12:03 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									Chris Robinson
								
							 
						 | 
						
							
							
							
							
								
							
							
								e6da9dfae5
								
							
						 | 
						
							
							
								
								Specify the animation key to stop playing at
							
							
							
							
							
						 | 
						
							2013-02-23 05:15:10 -08:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									Chris Robinson
								
							 
						 | 
						
							
							
							
							
								
							
							
								b12c6a4c16
								
							
						 | 
						
							
							
								
								Fix character preview
							
							
							
							
							
						 | 
						
							2013-02-22 11:16:00 -08:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								15e51b76de
								
							
						 | 
						
							
							
								
								Experimental: Directional shading on local map, separated out refraction render, no longer uses screen depth
							
							
							
							
							
						 | 
						
							2013-02-03 15:46:23 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									Chris Robinson
								
							 
						 | 
						
							
							
							
							
								
							
							
								60a75cb5ee
								
							
						 | 
						
							
							
								
								Make sure to keep the character preview animation updated
							
							
							
							
							
						 | 
						
							2013-02-03 00:54:50 -08:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									Chris Robinson
								
							 
						 | 
						
							
							
							
							
								
							
							
								c23a96d606
								
							
						 | 
						
							
							
								
								Run an aniamtion update after "playing" the inventory idle
							
							
							
							
							
							
							
							This is so all the NPC parts get updated correctly. 
							
						 | 
						
							2013-02-02 06:08:03 -08:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									Chris Robinson
								
							 
						 | 
						
							
							
							
							
								
							
							
								37fe1bd3f0
								
							
						 | 
						
							
							
								
								Handle looping in the Animation object
							
							
							
							
							
						 | 
						
							2013-01-21 22:51:13 -08:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									Chris Robinson
								
							 
						 | 
						
							
							
							
							
								
							
							
								7cce44290e
								
							
						 | 
						
							
							
								
								Handle the animation queue in mwmechanics
							
							
							
							
							
						 | 
						
							2013-01-17 13:18:40 -08:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									Chris Robinson
								
							 
						 | 
						
							
							
							
							
								
							
							
								a14132b5a0
								
							
						 | 
						
							
							
								
								Merge remote-tracking branch 'zini/master' into animation2
							
							
							
							
							
						 | 
						
							2013-01-09 11:12:26 -08:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								bc73c5b1ec
								
							
						 | 
						
							
							
								
								enable directional lighting for character previews
							
							
							
							
							
						 | 
						
							2013-01-09 20:08:59 +01:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									Jordan Milne
								
							 
						 | 
						
							
							
							
							
								
							
							
								857bb42297
								
							
						 | 
						
							
							
								
								Create a separate scenemanager for each CharacterPreview instance
							
							
							
							
							
						 | 
						
							2013-01-09 01:44:15 -04:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									Chris Robinson
								
							 
						 | 
						
							
							
							
							
								
							
							
								5b3a20ef69
								
							
						 | 
						
							
							
								
								Update the object position as the animation moves
							
							
							
							
							
						 | 
						
							2013-01-06 21:18:48 -08:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									Chris Robinson
								
							 
						 | 
						
							
							
							
							
								
							
							
								efca5ded47
								
							
						 | 
						
							
							
								
								Clean up some header includes to reduce nesting
							
							
							
							
							
						 | 
						
							2013-01-05 21:12:08 -08:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									greye
								
							 
						 | 
						
							
							
							
							
								
							
							
								b1ef0026a9
								
							
						 | 
						
							
							
								
								race selection/inventory preview character model update
							
							
							
							
							
						 | 
						
							2012-11-10 11:41:12 +04:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								fa358ab196
								
							
						 | 
						
							
							
								
								change the inventory preview to "inventoryhandtohand" animation pose
							
							
							
							
							
						 | 
						
							2012-10-01 18:04:21 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								359824d614
								
							
						 | 
						
							
							
								
								oops
							
							
							
							
							
						 | 
						
							2012-09-25 21:49:34 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								4453459378
								
							
						 | 
						
							
							
								
								re-use the texture across preview instances
							
							
							
							
							
						 | 
						
							2012-09-25 21:49:34 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								e2b1329620
								
							
						 | 
						
							
							
								
								fix the race selection escape crash
							
							
							
							
							
						 | 
						
							2012-09-25 21:49:34 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								4d4ba6698a
								
							
						 | 
						
							
							
								
								fix character preview destruction; don't allow empty names in name dialog
							
							
							
							
							
						 | 
						
							2012-09-18 19:00:20 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								2793096b50
								
							
						 | 
						
							
							
								
								Merge branch 'externalrendering' of https://github.com/zinnschlag/openmw into characterpreview
							
							
							
							
							
							
							
							Conflicts:
	apps/openmw/CMakeLists.txt
	apps/openmw/mwbase/world.hpp
	apps/openmw/mwrender/renderingmanager.cpp
	apps/openmw/mwrender/renderingmanager.hpp
	apps/openmw/mwworld/worldimp.cpp
	apps/openmw/mwworld/worldimp.hpp 
							
						 | 
						
							2012-09-15 00:57:29 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								1f7e044fad
								
							
						 | 
						
							
							
								
								removed some debug stuff
							
							
							
							
							
						 | 
						
							2012-09-14 14:41:19 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								6ac2a12296
								
							
						 | 
						
							
							
								
								item selection working on the preview
							
							
							
							
							
						 | 
						
							2012-09-14 14:34:18 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								eef750e6b0
								
							
						 | 
						
							
							
								
								race selection preview
							
							
							
							
							
						 | 
						
							2012-09-13 19:03:31 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								5155339cb6
								
							
						 | 
						
							
							
								
								character preview working
							
							
							
							
							
						 | 
						
							2012-09-13 14:56:50 +02:00 | 
						
						
							
							
							
								
							
							
						 | 
					
				
					
						
							
								
								
									 
									scrawl
								
							 
						 | 
						
							
							
							
							
								
							
							
								4f3eb3c34a
								
							
						 | 
						
							
							
								
								character preview WIP
							
							
							
							
							
						 | 
						
							2012-09-13 00:54:32 +02:00 | 
						
						
							
							
							
								
							
							
						 |