scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								4983d08fe4 
								
							 
						 
						
							
							
								
								Fix a problem with statics disappearing sometimes on the map  
							
							 
							
							... 
							
							
							
							Ogre::StaticGeometry doesn't seem to like materials being changed at runtime. It stores raw pointers to Ogre::Technique objects also, which conflicts with shiny's way of managing "unloaded" materials as having zero techniques. If a static geometry object is baked from an unloaded material, it won't find any techniques to use and can't render. By moving the unload call afterwards, it will be detected as in use by a renderable and won't be unloaded. Ideally this needs fixing of Ogre::StaticGeometry to not hold on to Technique objects (they also currently need to be rebuilt whenever user settings are changed, which also causes "unloading" of materials) 
							
						 
						
							2013-05-18 22:55:30 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								bcdab2aeab 
								
							 
						 
						
							
							
								
								Fix wrong padding breaking local map for cells where the bounds center is far from the origin  
							
							 
							
							
							
						 
						
							2013-03-11 19:32:39 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								0f6fd80294 
								
							 
						 
						
							
							
								
								Merge branch 'master' of git://github.com/zinnschlag/openmw into graphics  
							
							 
							
							... 
							
							
							
							Conflicts:
	apps/openmw/mwgui/windowmanagerimp.cpp
	apps/openmw/mwrender/npcanimation.cpp
	files/mygui/openmw_settings_window.layout 
							
						 
						
							2013-03-03 11:02:38 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								1d988676fe 
								
							 
						 
						
							
							
								
								Local map: the obtained bounding box wasn't exactly accurate, getWorldBoundingBox seems to solve this.  
							
							 
							
							
							
						 
						
							2013-02-28 22:56:29 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								3efbb5e728 
								
							 
						 
						
							
							
								
								Don't try to render a map in empty cells  
							
							 
							
							
							
						 
						
							2013-02-28 20:27:35 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								9b0ac4e299 
								
							 
						 
						
							
							
								
								NPCs / creatures can now emit ripples  
							
							 
							
							
							
						 
						
							2013-02-27 09:20:42 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								d4264353a3 
								
							 
						 
						
							
							
								
								Merge branch 'z-up' into graphics  
							
							 
							
							... 
							
							
							
							Conflicts:
	apps/openmw/mwrender/localmap.cpp
	apps/openmw/mwrender/renderingmanager.cpp
	apps/openmw/mwrender/water.cpp
	files/materials/water.shader 
							
						 
						
							2013-02-26 14:54:53 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								341f9b96e2 
								
							 
						 
						
							
							
								
								Local map: restore zHigh  
							
							 
							
							
							
						 
						
							2013-02-26 13:53:23 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								2e7bc1a368 
								
							 
						 
						
							
							
								
								Z-up conversion: local map, fix tcg  
							
							 
							
							
							
						 
						
							2013-02-26 13:39:10 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								42883ec64b 
								
							 
						 
						
							
							
								
								cleanup  
							
							 
							
							
							
						 
						
							2013-02-18 02:33:53 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								a29919d02d 
								
							 
						 
						
							
							
								
								restored global map  
							
							 
							
							
							
						 
						
							2013-02-05 00:39:56 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								fa07288b15 
								
							 
						 
						
							
							
								
								tweaked map light color  
							
							 
							
							
							
						 
						
							2013-02-03 20:29:50 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								5cc8af0f14 
								
							 
						 
						
							
							
								
								fix map positions  
							
							 
							
							
							
						 
						
							2013-02-03 20:06:03 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								15e51b76de 
								
							 
						 
						
							
							
								
								Experimental: Directional shading on local map, separated out refraction render, no longer uses screen depth  
							
							 
							
							
							
						 
						
							2013-02-03 15:46:23 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								e4f140841e 
								
							 
						 
						
							
							
								
								Make OpenMW work with Ogre 1.9  
							
							 
							
							
							
						 
						
							2013-01-12 08:23:15 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									greye 
								
							 
						 
						
							
							
							
							
								
							
							
								d205723a17 
								
							 
						 
						
							
							
								
								resolving m prefix/ESMStore movement  
							
							 
							
							
							
						 
						
							2012-11-05 18:02:47 +04:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									greye 
								
							 
						 
						
							
							
							
							
								
							
							
								2057f5619e 
								
							 
						 
						
							
							
								
								move ESMStore to MWWorld  
							
							 
							
							
							
						 
						
							2012-11-05 17:18:01 +04:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									greye 
								
							 
						 
						
							
							
							
							
								
							
							
								3c2ce25f5f 
								
							 
						 
						
							
							
								
								m prefix for mwworld/cellstore.hpp  
							
							 
							
							
							
						 
						
							2012-11-05 16:07:59 +04:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									greye 
								
							 
						 
						
							
							
							
							
								
							
							
								7606ebafd6 
								
							 
						 
						
							
							
								
								resolving conflicts, minor update  
							
							 
							
							
							
						 
						
							2012-09-17 11:37:50 +04:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								5834b4baa5 
								
							 
						 
						
							
							
								
								door markers on the local map  
							
							 
							
							
							
						 
						
							2012-08-28 17:30:34 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									greye 
								
							 
						 
						
							
							
							
							
								
							
							
								fe1a9ac3c5 
								
							 
						 
						
							
							
								
								poor camera with some fixes  
							
							 
							
							
							
						 
						
							2012-08-17 15:19:43 +04:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								6534c2a55a 
								
							 
						 
						
							
							
								
								Issue  #107 : WindowManager is accessed only through the interface class from now on  
							
							 
							
							
							
						 
						
							2012-08-12 18:11:09 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								484cce12a8 
								
							 
						 
						
							
							
								
								Issue  #107 : removed redundant getStore function from window manager  
							
							 
							
							
							
						 
						
							2012-08-12 14:36:46 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								07fd9986ef 
								
							 
						 
						
							
							
								
								accidently removed the map.  
							
							 
							
							
							
						 
						
							2012-07-09 20:14:07 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								b803d0e949 
								
							 
						 
						
							
							
								
								converted shadow caster shader  
							
							 
							
							
							
						 
						
							2012-07-09 19:46:36 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								81d30ff63a 
								
							 
						 
						
							
							
								
								temp commit  
							
							 
							
							
							
						 
						
							2012-07-09 19:20:41 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								33c48b9481 
								
							 
						 
						
							
							
								
								update  
							
							 
							
							
							
						 
						
							2012-07-06 04:28:08 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								c85aaafac2 
								
							 
						 
						
							
							
								
								more include cleanup (most removing Ogre.h)  
							
							 
							
							
							
						 
						
							2012-07-03 15:32:38 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								4c39fefd1e 
								
							 
						 
						
							
							
								
								Issue  #107 : World is accessed only through the interface class from now on; some include cleanup  
							
							 
							
							
							
						 
						
							2012-07-03 12:30:50 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								3daf1ebc3f 
								
							 
						 
						
							
							
								
								small map tweak  
							
							 
							
							
							
						 
						
							2012-05-28 05:03:50 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								a7e6a142f9 
								
							 
						 
						
							
							
								
								blend fog of war into adjacent cells  
							
							 
							
							
							
						 
						
							2012-05-27 00:39:33 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								35f478071e 
								
							 
						 
						
							
							
								
								Issue  #255 : deleted the old environment class and using the new one instead  
							
							 
							
							
							
						 
						
							2012-04-23 15:27:03 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								2a4fcf42a3 
								
							 
						 
						
							
							
								
								basic shadows  
							
							 
							
							
							
						 
						
							2012-04-11 18:53:13 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								b3a186e729 
								
							 
						 
						
							
							
								
								simple water without shaders that uses original MW textures  
							
							 
							
							
							
						 
						
							2012-04-03 16:37:54 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								c1693a0c63 
								
							 
						 
						
							
							
								
								Merge branch 'minimap' into water  
							
							 
							
							
							
						 
						
							2012-04-03 15:37:11 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								51e33cc090 
								
							 
						 
						
							
							
								
								fixed map of some interiors  
							
							 
							
							
							
						 
						
							2012-04-03 15:34:13 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								8aea311797 
								
							 
						 
						
							
							
								
								added visibility flags for everything  
							
							 
							
							
							
						 
						
							2012-04-03 15:13:47 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								342464530d 
								
							 
						 
						
							
							
								
								rotated map working  
							
							 
							
							
							
						 
						
							2012-04-02 19:37:24 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								fc5cd703bb 
								
							 
						 
						
							
							
								
								maps are now rendered with correct rotation, however for interiors the arrow is wrong  
							
							 
							
							
							
						 
						
							2012-03-30 16:34:36 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								8d224f009f 
								
							 
						 
						
							
							
								
								toggleFogOfWar script command  
							
							 
							
							
							
						 
						
							2012-03-29 19:45:19 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								0c2317ce9d 
								
							 
						 
						
							
							
								
								player arrow works again  
							
							 
							
							
							
						 
						
							2012-03-29 19:20:09 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								01ecf3e0be 
								
							 
						 
						
							
							
								
								attempt at rotation (BROKEN)  
							
							 
							
							
							
						 
						
							2012-03-29 18:16:11 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								35f40b99ad 
								
							 
						 
						
							
							
								
								remove the bounding box hack, not needed because calculation is correct now  
							
							 
							
							
							
						 
						
							2012-03-29 18:10:01 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								bf421d2873 
								
							 
						 
						
							
							
								
								use vector instead of array  
							
							 
							
							
							
						 
						
							2012-03-27 00:18:09 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								28dfba55e0 
								
							 
						 
						
							
							
								
								delete fix  
							
							 
							
							
							
						 
						
							2012-03-26 20:29:07 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								a6259a1b0d 
								
							 
						 
						
							
							
								
								bugfixes  
							
							 
							
							
							
						 
						
							2012-03-23 17:37:56 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								06fa310e29 
								
							 
						 
						
							
							
								
								player arrow rotated correctly  
							
							 
							
							
							
						 
						
							2012-03-23 15:00:48 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								9c3e1f48f0 
								
							 
						 
						
							
							
								
								player arrow  
							
							 
							
							
							
						 
						
							2012-03-23 09:00:00 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								2dd329938a 
								
							 
						 
						
							
							
								
								automatically zoom in on the player while moving  
							
							 
							
							
							
						 
						
							2012-03-23 08:16:04 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								1907e21207 
								
							 
						 
						
							
							
								
								removed preprocessor constants  
							
							 
							
							
							
						 
						
							2012-03-18 20:44:56 +01:00