Bret Curtis
2c90b0b78d
fix a few spelling mistakes
9 years ago
Marc Zinnschlag
f2b2a760b3
Merge remote-tracking branch 'origin/master'
9 years ago
Marc Zinnschlag
60509875e8
Merge remote-tracking branch 'aesylwinn/editor_camera'
9 years ago
Aesylwinn
b111febfc9
Add pitch constraint for first person camera.
9 years ago
Aesylwinn
e07687ee01
Add button for camera mouse inversion in user preferences, and separate the
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sensitivity settings for orbit and free cameras.
9 years ago
Aesylwinn
e127c691e2
Cleanup, remove some unused includes
9 years ago
Aesylwinn
ec25998b12
Cleanup, use setTraversalMask instead of setNodeMaskOverride
9 years ago
Aesylwinn
0ef7c778e0
Cleanup, isModified was a remnant of an old design and is only used in the first person camera mode.
9 years ago
Aesylwinn
6c471349f0
Add context menu for orbit camera.
9 years ago
Aesylwinn
4ef9981544
Add ability to set orbit camera center outside of class.
9 years ago
scrawl
79c8f69b24
Clear the class selected / race selected flags when starting a new game ( Fixes #3326 )
9 years ago
Aesylwinn
02f991c63e
Cleanup, fix comment
9 years ago
Aesylwinn
99e9017242
Cleanup, externalize mask used to pick center
9 years ago
Aesylwinn
a4cc891383
Cleanup, move setup to CameraController class
9 years ago
Aesylwinn
efa2ec21ff
Cleanup, no need to inherit and override osg::ComputeBoundsVisitor
9 years ago
Marc Zinnschlag
1bb23b6c77
Merge branch 'move'
9 years ago
Marc Zinnschlag
8f699b5d39
avoid creating move tags for instances that exist only in the currently edited content file
9 years ago
Aesylwinn
1e30891891
Broaden selection mask for getting scene bounds if nothing is found.
9 years ago
Aesylwinn
7d9dddfa38
Place camera farther away, improves preview camera placement.
9 years ago
scrawl
cf62d860b2
Fix the adjustPlayerPos parameter not being respected in all cases
9 years ago
scrawl
e1dda9675d
Add "preload instances" setting, disabling this may help if you are low on memory.
9 years ago
scrawl
2162d9ed02
Restore key focus to the save list when the deletion confirmation messagebox is accepted
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Gives me an idea for a new MyGUI feature - per-window widget focus as it is usually the case in other GUI toolkits.
9 years ago
scrawl
02016f4c56
Don't reset the save list when deleting a save ( Fixes #3279 )
9 years ago
scrawl
7a962fd8c5
Properly escape the keybinding labels (Bug #3281 )
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A certain key name ("#") was being interpreted as a MyGUI markup code.
9 years ago
scrawl
5cda89c15d
Don't attempt to preload more exterior cells than the cache can hold (Bug #3273 )
9 years ago
scrawl
83f1ab6d25
Add a time threshold to the removing of preloaded cells when the maximum cache size is reached (Bug #3273 )
9 years ago
scrawl
4ac276b06c
Update the resource cache every frame (Bug #3273 )
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Not much of a point in limiting this to cell loadings, since the update is done from a background thread and should be fairly cheap anyway if there's nothing to unload.
9 years ago
scrawl
2f8be401cc
Add the unref work items to the front of the workqueue (Bug #3273 )
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Ensures that memory still gets freed even if the workqueue is overloaded.
9 years ago
Aesylwinn
09bce73c33
Fix starting distance not being correctly set.
9 years ago
Aesylwinn
08d055ca23
Allow setting precision of double preferences. Also increase precision of camera sensitivity.
9 years ago
Aesylwinn
35ff4ec4b1
Normalize default camera controls so that is appears as if the camera is
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the object being moved. Also, allow mouse inversion for secondary movement.
9 years ago
scrawl
bc36269617
When a controller is present more than once in the same keyframe file, pick the first one ( Fixes #2719 )
9 years ago
Marc Zinnschlag
eba8b4a518
Merge remote-tracking branch 'rcutmore/feature-3250'
9 years ago
Marc Zinnschlag
3e0347a9ed
Merge remote-tracking branch 'rcutmore/fix-editor-tab-order'
9 years ago
Aesylwinn
fbe9177f5d
Better center picking for the Orbit Camera.
9 years ago
Aesylwinn
a0fb242bf8
Slight improvement to camera placement.
9 years ago
Aesylwinn
bee8977e45
Add camera control customization options.
9 years ago
Aesylwinn
dede171886
Fix the secondary navigation method for OrbitCameraController.
9 years ago
Aesylwinn
3c83128abc
Add more customization.
9 years ago
Aesylwinn
3a676fc456
Revert "Create a visual representation of the center of the orbit camera."
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This reverts commit 2c894acd98
.
# Conflicts:
# apps/opencs/view/render/cameracontroller.cpp
# apps/opencs/view/render/cameracontroller.hpp
9 years ago
Rob Cutmore
1b4c124fe8
Create record on Return key press (Feature #3250 )
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Updated to create record when Return key is pressed while input has
focus. Record is only created if input has been validated (i.e. Create
button is enabled).
9 years ago
Rob Cutmore
29078619aa
Fix editor tab order when adding record
9 years ago
scrawl
e71aa53574
Don't allow playing a sound/soundgen key more than once at the same time on the same object ( Fixes #2689 )
9 years ago
scrawl
5bd8ef247d
Do not adjust the player position when loading a savegame ( Fixes #2089 )
9 years ago
scrawl
92c2a10de4
Fall back to 'warrior' for not found class images ( Fixes #3228 )
9 years ago
Marc Zinnschlag
1774f6d9bf
moved ref num assingment from instance creation to save procedure
9 years ago
scrawl
8052225460
Remove leftover call to setTexCoordArrayList
9 years ago
scrawl
cc0afe901f
Store a pointer to tangents array to avoid potential type casting issue
9 years ago
scrawl
d1f6169889
Add special handling of RigGeometry tangents in ShaderVisitor
9 years ago
scrawl
95e80e7eff
RigGeometry: don't directly modify the primitive set list
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This is to ensure that an element buffer object will be assigned to the primitive sets if necessary.
9 years ago