Rob Cutmore
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29078619aa
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Fix editor tab order when adding record
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2016-03-25 06:28:11 -04:00 |
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scrawl
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e71aa53574
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Don't allow playing a sound/soundgen key more than once at the same time on the same object (Fixes #2689)
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2016-03-24 19:26:12 +01:00 |
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scrawl
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5bd8ef247d
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Do not adjust the player position when loading a savegame (Fixes #2089)
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2016-03-24 17:18:08 +01:00 |
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scrawl
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92c2a10de4
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Fall back to 'warrior' for not found class images (Fixes #3228)
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2016-03-24 16:52:16 +01:00 |
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Marc Zinnschlag
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1774f6d9bf
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moved ref num assingment from instance creation to save procedure
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2016-03-24 11:12:05 +01:00 |
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scrawl
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8052225460
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Remove leftover call to setTexCoordArrayList
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2016-03-23 22:56:04 +01:00 |
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scrawl
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cc0afe901f
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Store a pointer to tangents array to avoid potential type casting issue
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2016-03-23 17:03:04 +01:00 |
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scrawl
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d1f6169889
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Add special handling of RigGeometry tangents in ShaderVisitor
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2016-03-23 16:48:41 +01:00 |
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scrawl
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95e80e7eff
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RigGeometry: don't directly modify the primitive set list
This is to ensure that an element buffer object will be assigned to the primitive sets if necessary.
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2016-03-23 00:10:22 +01:00 |
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scrawl
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c73ec71123
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Revert "Store the RigGeometry's source vertices and normals directly"
This reverts commit 7a347e3483 .
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2016-03-22 23:28:57 +01:00 |
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scrawl
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60c8c4fdda
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Revert "Animate tangents in RigGeometry"
This reverts commit 9cf963b751 .
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2016-03-22 23:28:52 +01:00 |
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scrawl
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9cf963b751
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Animate tangents in RigGeometry
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2016-03-22 22:14:35 +01:00 |
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scrawl
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7a347e3483
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Store the RigGeometry's source vertices and normals directly
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2016-03-22 22:01:56 +01:00 |
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scrawl
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6f31b3d79f
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Add parallax mapping for objects
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2016-03-22 21:46:15 +01:00 |
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scrawl
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df6fd5f206
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Recognize normalHeightMap in the ShaderVisitor
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2016-03-22 21:46:15 +01:00 |
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scrawl
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b59b2c6d6d
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Move to parallax.glsl
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2016-03-22 21:46:15 +01:00 |
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scrawl
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b4dda045a6
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Pass the tangent in object space
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2016-03-22 21:46:15 +01:00 |
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scrawl
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157c11398d
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Add terrain parallax mapping
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2016-03-22 21:46:15 +01:00 |
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scrawl
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e381957105
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Don't assume that class ID and name are equal
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2016-03-21 11:51:34 +01:00 |
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scrawl
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90cc1de46c
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Do not list custom made classes in the pick class dialog
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2016-03-21 11:46:25 +01:00 |
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scrawl
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b332704df7
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Switch hand-to-hand attack types randomly when "always use best attack" is turned on (Fixes #3259)
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2016-03-19 18:03:59 +01:00 |
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Aesylwinn
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342d31de76
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More fixes to the orbit manipulator
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2016-03-18 16:56:40 -04:00 |
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Aesylwinn
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2903271331
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Correct the center position for the orbit camera controller
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2016-03-18 16:07:15 -04:00 |
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Aesylwinn
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2c894acd98
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Create a visual representation of the center of the orbit camera.
For debugging purposes.
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2016-03-18 16:06:35 -04:00 |
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Aesylwinn
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c8bae38a8e
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Remove trackball mode
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2016-03-18 14:53:10 -04:00 |
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Aesylwinn
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0e75b4a234
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Remove warning about */ outside of comment
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2016-03-18 14:49:00 -04:00 |
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Aesylwinn
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7009355baf
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Remove unused variable
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2016-03-18 14:46:53 -04:00 |
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Aesylwinn
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4374f69a60
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Reduce mouse sensitivity
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2016-03-18 14:43:13 -04:00 |
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Aesylwinn
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2b72a04e7a
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Update 1st person up axis ASAP.
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2016-03-18 14:02:55 -04:00 |
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Aesylwinn
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999869da24
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Position camera above, near, and looking at the scene.
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2016-03-18 14:02:24 -04:00 |
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Aesylwinn
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fcccacc0fa
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Define a constant for the World Up vector
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2016-03-18 13:57:48 -04:00 |
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scrawl
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0a2724f9f2
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Update AUTHORS.md
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2016-03-18 10:28:38 +01:00 |
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Marc Zinnschlag
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589fb1031b
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Merge remote-tracking branch 'pi03k/bug_3248'
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2016-03-18 07:32:57 +01:00 |
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scrawl
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a6e23d03d3
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Don't clamp disposition twice, clamping is already done inside getDerivedDisposition
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2016-03-18 00:42:22 +01:00 |
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scrawl
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102f9719f7
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Remove some garbage
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2016-03-18 00:39:27 +01:00 |
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scrawl
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79eb2d20e0
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Cleanup
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2016-03-18 00:39:19 +01:00 |
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scrawl
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12ec90f9e7
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Change default argument, fix GetDisposition
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2016-03-18 00:38:02 +01:00 |
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scrawl
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bc5adfa4fe
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Merge pull request #913
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2016-03-18 00:31:55 +01:00 |
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scrawl
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30402f75e3
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Use xbase_anim_female as the base skeleton for female NPCs (Fixes #3258)
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2016-03-18 00:24:38 +01:00 |
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scrawl
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2b38d10449
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Always add xbase_anim
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2016-03-18 00:17:05 +01:00 |
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pi03k
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629a558e7b
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Fix for bug 3248
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2016-03-17 22:34:45 +01:00 |
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Aesylwinn
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59f59a3385
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Fix indentation
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2016-03-14 00:45:36 -04:00 |
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Aesylwinn
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08fe914ba1
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Preliminary editor camera
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2016-03-14 00:45:18 -04:00 |
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Aesylwinn
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2cff2cd643
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Remove unnecessary override.
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2016-03-14 00:45:08 -04:00 |
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Aesylwinn
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9ed2cf6581
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Fix callback being skipped
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2016-03-14 00:44:56 -04:00 |
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Aesylwinn
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ebdc212886
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Moved selectNavigationMode to SceneWidget class, centralized camera selection.
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2016-03-14 00:44:46 -04:00 |
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Aesylwinn
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9afb0e0f90
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Input restructuring.
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2016-03-14 00:42:15 -04:00 |
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Aesylwinn
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f4f7afb53b
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Removed now unnecessary installation of event filter.
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2016-03-14 00:41:57 -04:00 |
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Aesylwinn
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38059593a7
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Removed workaround for OSG input handling in RenderWidget.
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2016-03-14 00:41:04 -04:00 |
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Aesylwinn
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48047beb9a
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Stripped OSG mouse and keyboard handling.
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2016-03-14 00:40:40 -04:00 |
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