scrawl
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4aa9f3bcef
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Don't set the enchanted item in HUD for "WhenStrikes" enchantments
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2013-11-23 22:48:56 +01:00 |
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scrawl
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f3e89e9168
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Fix arrow down in console
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2013-11-23 22:48:39 +01:00 |
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scrawl
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d2ed77f3f2
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Fix shields being visible during spellcasting
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2013-11-23 20:24:52 +01:00 |
|
Marc Zinnschlag
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d8c40562ae
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Merge remote-tracking branch 'scrawl/light'
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2013-11-23 12:44:42 +01:00 |
|
Marc Zinnschlag
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59f8979090
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Merge remote-tracking branch 'scrawl/master'
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2013-11-23 12:44:01 +01:00 |
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scrawl
|
a1fe07181c
|
Fix rotation offset of some lights (bug 955)
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2013-11-23 05:55:03 +01:00 |
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scrawl
|
0e254aa7c7
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Fix startNewGame assigning an already freed CellStore to the player Ptr supplied to WindowManager. Fixes a crash when equipping lights after starting a new game (bug 967). Side note: The inventory preview's Ptr being assigned a cell at all doesn't make sense, as that is used to determine the light setting which should be the same no matter which cell you're in.
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2013-11-23 03:25:55 +01:00 |
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Marc Zinnschlag
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e078d55159
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Merge remote-tracking branch 'scrawl/master'
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2013-11-22 10:02:39 +01:00 |
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scrawl
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39de0510a0
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Fix another case of container scripts not getting re-added
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2013-11-22 02:12:37 +01:00 |
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scrawl
|
829512ded4
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Fix container scripts not getting re-added when the player changes cells
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2013-11-22 01:02:12 +01:00 |
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scrawl
|
2e87cbc231
|
Add basic functionality to SaveGameDialog
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2013-11-21 20:34:34 +01:00 |
|
Marc Zinnschlag
|
3ef5fcb04d
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Merge remote-tracking branch 'scrawl/master'
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2013-11-21 19:18:04 +01:00 |
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scrawl
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cf79a83d4f
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Avoid recreating widgets in MainMenu::updateMenu. Fix crash when pressing new game due to the button being destroyed from within it's own delegate.
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2013-11-21 19:07:54 +01:00 |
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scrawl
|
b490e56ba1
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Remove redundant setLocals (already done by ContainerStore::add)
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2013-11-21 17:19:41 +01:00 |
|
scrawl
|
61ab6e1739
|
Use fWortChanceValue for making ingredient/potion effects visible
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2013-11-21 17:19:41 +01:00 |
|
scrawl
|
320ba98097
|
Correct getDerivedDisposition according to wiki (check if player expelled)
|
2013-11-21 17:19:41 +01:00 |
|
scrawl
|
6451b687d9
|
Adjust value for several item types as according to wiki
|
2013-11-21 17:19:41 +01:00 |
|
scrawl
|
b6c22ad5d9
|
Add starting gold for NPCs and creatures. Refactor gold removal in some gui windows (use containerstore method instead of a dependency on TradeWindow). Use real gold amount in trade window, not refill amount.
|
2013-11-21 17:19:30 +01:00 |
|
scrawl
|
bab657fe2b
|
Add a utility function to add items to a ContainerStore by RefID
|
2013-11-21 17:14:30 +01:00 |
|
scrawl
|
6641fd4635
|
Fix bug when enchanting: only the mBase pointer was updated, not the CellRef mRefID, which is used for container stacking. The new (enchanted) item was stacking with the old item when it was added, so the enchantment completely disappears.
|
2013-11-21 17:14:30 +01:00 |
|
scrawl
|
800a2845b0
|
Add Bound & Summon effects (will need some adjustments later)
|
2013-11-21 17:14:23 +01:00 |
|
Marc Zinnschlag
|
2702d10911
|
more comments
|
2013-11-21 12:31:04 +01:00 |
|
Marc Zinnschlag
|
b5f99522c7
|
added a few comments
|
2013-11-21 12:29:24 +01:00 |
|
Marc Zinnschlag
|
c165894869
|
load saved game record
|
2013-11-21 12:24:24 +01:00 |
|
Marc Zinnschlag
|
5ba56a5ea5
|
character signatures
|
2013-11-21 11:18:56 +01:00 |
|
Marc Zinnschlag
|
cbbdf390ad
|
added function for inspection of saved characters and character slots
|
2013-11-21 11:10:18 +01:00 |
|
Marc Zinnschlag
|
fc1501a510
|
store character profile information in saved game file
|
2013-11-21 10:53:42 +01:00 |
|
Marc Zinnschlag
|
e938c5a0ee
|
changed character creation logic (create on save instead of on new game)
|
2013-11-21 10:20:50 +01:00 |
|
Marc Zinnschlag
|
d6e2701dd6
|
changed played time data type from float to double
|
2013-11-21 10:10:41 +01:00 |
|
Marc Zinnschlag
|
26361b35f2
|
Merge remote-tracking branch 'scrawl/master'
|
2013-11-21 08:27:53 +01:00 |
|
scrawl
|
bf153e1c8e
|
Fix bug applying instant effects
|
2013-11-21 00:41:52 +01:00 |
|
scrawl
|
4ed4c1e319
|
Add Vampirism and Sun Damage effects. Some fixes.
|
2013-11-21 00:41:31 +01:00 |
|
scrawl
|
7f735c2c4c
|
Release and show the cursor when focus lost
|
2013-11-20 16:07:14 +01:00 |
|
Bret Curtis
|
995c01d7ba
|
added uuid-dev which is now required during building
|
2013-11-20 10:29:22 +01:00 |
|
Bret Curtis
|
ac38274165
|
typo in travis
|
2013-11-20 10:23:23 +01:00 |
|
Bret Curtis
|
729ca1bfdd
|
remove debug code
|
2013-11-20 10:18:49 +01:00 |
|
Bret Curtis
|
862f2f0883
|
added keywords for debian and switch to dyn libs in travis
|
2013-11-20 10:16:51 +01:00 |
|
scrawl
|
5a4bd9b202
|
Remove software cursor option, hw cursors seem to be working well enough
|
2013-11-20 06:20:16 +01:00 |
|
scrawl
|
fa63924884
|
Simplify message box manager, should fix a random bug with boxes not disappearing
|
2013-11-20 05:49:05 +01:00 |
|
scrawl
|
3452bd2e0b
|
Add glow effect for enchanted items
|
2013-11-20 00:13:12 +01:00 |
|
scrawl
|
0b9676aaa3
|
Fix an issue with the AI code
|
2013-11-19 18:43:32 +01:00 |
|
scrawl
|
38a82c4b0b
|
Add a todo comment
|
2013-11-19 18:43:21 +01:00 |
|
scrawl
|
8b095982e9
|
Don't auto equip for dead actors
|
2013-11-19 18:42:43 +01:00 |
|
scrawl
|
f3ff2e4260
|
Handle Unreflectable flag
|
2013-11-19 17:33:02 +01:00 |
|
scrawl
|
c03c82c78a
|
Apply disease resistance manually as according to wiki
|
2013-11-19 17:15:17 +01:00 |
|
Marc Zinnschlag
|
8190fdb16c
|
Merge remote-tracking branch 'scrawl/master'
|
2013-11-19 16:56:18 +01:00 |
|
scrawl
|
654b7d9ba5
|
Apply disease resistance manually as according to wiki
|
2013-11-19 16:52:26 +01:00 |
|
scrawl
|
e8dcd74741
|
Recharge enchanted items in player's inventory over time
|
2013-11-19 16:42:24 +01:00 |
|
Marc Zinnschlag
|
9487bd33c3
|
removed broken save function from ESMWriter
|
2013-11-19 16:07:36 +01:00 |
|
Marc Zinnschlag
|
5e64888227
|
added basic save slot management and connected main menu save to save function (bypassing the save GUI for now)
|
2013-11-19 15:38:26 +01:00 |
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