Chris Robinson
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3768e04a0c
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Merge remote-tracking branch 'zini/master' into nifogre
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2013-04-07 17:24:47 -07:00 |
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Chris Robinson
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dba7308248
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Recognize NiParticleRotation
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2013-04-07 17:16:49 -07:00 |
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Chris Robinson
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7baca30a1d
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Only get the non-accum root's keyframe when updating positions
The actual animation pose is now handled by the controllers, based on the
current animation time.
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2013-04-07 16:21:45 -07:00 |
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Chris Robinson
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3c633e275e
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Don't create a controller for empty keyframe data
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2013-04-07 15:42:07 -07:00 |
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Chris Robinson
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261ea1fe5e
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Implement a KeyframeController
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2013-04-07 14:56:23 -07:00 |
|
Chris Robinson
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f69a8259e1
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Update animation source controller targets
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2013-04-07 13:51:04 -07:00 |
|
Chris Robinson
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44a59e1b87
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Fix a couple messages
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2013-04-07 13:03:41 -07:00 |
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Chris Robinson
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7494f90301
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Remove an unneeded function
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2013-04-07 13:02:46 -07:00 |
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Chris Robinson
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2362e920f3
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Use an unconnected object list for animation sources
We'll want the controllers, as the plan is to use their keyframe controllers
to animate the actual skeleton used for the meshes.
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2013-04-07 12:41:27 -07:00 |
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Chris Robinson
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80a1abd48a
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Clear the old text keys when setting new animation sources
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2013-04-07 11:09:55 -07:00 |
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Marc Zinnschlag
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a0d34c5e8d
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Merge remote-tracking branch 'wheybags/autorun2'
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2013-04-07 19:51:02 +02:00 |
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Marc Zinnschlag
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a91e3c0b01
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Merge remote-tracking branch 'scrawl/fatigue_bug'
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2013-04-07 19:50:16 +02:00 |
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Marc Zinnschlag
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5dc1a00544
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Merge remote-tracking branch 'scrawl/master'
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2013-04-07 19:43:39 +02:00 |
|
Marc Zinnschlag
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593646436e
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added verifier for region record
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2013-04-07 19:39:13 +02:00 |
|
Marc Zinnschlag
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c9424f577f
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added sleeplist column to region table
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2013-04-07 19:29:15 +02:00 |
|
Tom Mason
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822866b5ae
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fixed autorun
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2013-04-07 18:04:30 +01:00 |
|
Chris Robinson
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399394ff10
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Don't restrict animations to the keyframe time limits
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2013-04-07 10:03:13 -07:00 |
|
Chris Robinson
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ab5980ae18
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Let the default controller function use absolute input
And convert the VisController to use it.
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2013-04-07 08:29:56 -07:00 |
|
Marc Zinnschlag
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f49a2a97c5
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added map colour column to region table
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2013-04-07 16:56:21 +02:00 |
|
Chris Robinson
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fe9a7f12b6
|
Material fixes
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2013-04-07 07:53:01 -07:00 |
|
Chris Robinson
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88c81bfb24
|
Apply polygon_mode to objects
|
2013-04-07 07:38:43 -07:00 |
|
Marc Zinnschlag
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e25f5c6dfe
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added basic region table
|
2013-04-07 16:32:06 +02:00 |
|
scrawl
|
8bbfba3f43
|
Fix fatigue not being set to its maximum value when player is rebuilt
|
2013-04-07 16:18:40 +02:00 |
|
Chris Robinson
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2e067e95a9
|
Handle NiWireframeProperty
|
2013-04-07 07:12:52 -07:00 |
|
Chris Robinson
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ebff64a7a4
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Fix UVController and add warn about unhandled material controllers
|
2013-04-07 06:56:12 -07:00 |
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scrawl
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755a80a522
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Fix camera shaking when near the pitch limit.
|
2013-04-07 15:52:43 +02:00 |
|
Marc Zinnschlag
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ff1d908af4
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added script table
|
2013-04-07 15:17:35 +02:00 |
|
Chris Robinson
|
be419bc891
|
Handle NiCamera nodes
|
2013-04-07 02:28:15 -07:00 |
|
Chris Robinson
|
878b4c15c5
|
Set visibility flags and the render queue group for particles
|
2013-04-07 02:08:33 -07:00 |
|
Chris Robinson
|
2db72ae607
|
Rename EntityList to ObjectList
|
2013-04-07 01:52:35 -07:00 |
|
Chris Robinson
|
834a6a1f00
|
Remove old, unused code
|
2013-04-07 01:14:26 -07:00 |
|
Chris Robinson
|
d97b341dc6
|
Rename NIFMeshLoader to NIFObjectLoader
|
2013-04-07 01:02:21 -07:00 |
|
scrawl
|
4daaa4030d
|
Added shader based MyGUI render manager to allow using Ogre's next generation render systems.
|
2013-04-07 00:12:04 +02:00 |
|
Marc Zinnschlag
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ec7a8f1add
|
small fix
|
2013-04-06 21:58:28 +02:00 |
|
Marc Zinnschlag
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e2c6458adb
|
added verifier for sound records
|
2013-04-06 21:48:52 +02:00 |
|
Marc Zinnschlag
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50b58b2ead
|
added sound file column to sound table
|
2013-04-06 21:43:05 +02:00 |
|
Chris Robinson
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63cbf7ddeb
|
Specify a default return for failed lookups
|
2013-04-06 12:41:40 -07:00 |
|
Marc Zinnschlag
|
dd5940b395
|
added sound parameter columns to sonud table
|
2013-04-06 21:40:03 +02:00 |
|
Chris Robinson
|
ca289a317c
|
Separate the UVController function out and make it generic
Also fix a timing bug in it.
|
2013-04-06 12:26:58 -07:00 |
|
Marc Zinnschlag
|
8bf569d58a
|
added basic sound table
|
2013-04-06 21:21:10 +02:00 |
|
Chris Robinson
|
6b151be3f4
|
Create particle systems even when MRK was specified
|
2013-04-06 11:26:51 -07:00 |
|
Chris Robinson
|
41e410347e
|
Merge remote-tracking branch 'zini/master' into nifogre
|
2013-04-06 10:35:01 -07:00 |
|
Chris Robinson
|
c283991126
|
Remove an unneeded method
|
2013-04-06 10:33:07 -07:00 |
|
Marc Zinnschlag
|
053f744566
|
Merge remote-tracking branch 'scrawl/master'
|
2013-04-06 19:31:46 +02:00 |
|
scrawl
|
1f3df4df0f
|
Perform a sanity check on count arguments
|
2013-04-06 19:25:29 +02:00 |
|
Marc Zinnschlag
|
0f34c79d0a
|
Merge branch 'race'
|
2013-04-06 19:21:38 +02:00 |
|
Marc Zinnschlag
|
98e7b3fd93
|
check for at least one playable race
|
2013-04-06 19:20:59 +02:00 |
|
Marc Zinnschlag
|
9bc3945f40
|
multiple fixes to UniversalId constructor
|
2013-04-06 19:20:46 +02:00 |
|
Chris Robinson
|
ebcb4c66c3
|
Properly read and use the NIF root record list
|
2013-04-06 10:17:09 -07:00 |
|
Chris Robinson
|
e50b6b1cfe
|
Apply texture matrix 0 in the object shader
|
2013-04-06 09:45:26 -07:00 |
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