scrawl
db7b80b503
Revert "Accept a ConstPtr in ItemPtr tooltips"
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This reverts commit 41c8ec56e0
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Does not work due to code relying on getting the non-const Ptr from the widget. Further refactoring is needed.
2015-12-19 22:52:35 +01:00
scrawl
41c8ec56e0
Accept a ConstPtr in ItemPtr tooltips
2015-12-19 16:37:26 +01:00
scrawl
5a7bbbd508
Accept a ConstPtr in ToolTips::setFocusObject
2015-12-19 16:34:26 +01:00
scrawl
32d5dece58
Add count argument to getToolTipInfo
2015-12-19 16:29:07 +01:00
scrawl
04f7a8f8eb
Remove redundant getId function
2015-12-18 16:58:38 +01:00
scrawl
d5a2586f38
LoadingScreen: add support for important labels
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Used in saveGame so the player can be sure whether or not the game was saved.
Fixes #3074
2015-12-15 21:16:20 +01:00
scrawl
67883feaae
LoadingScreen: ensure values are within progress range
2015-12-15 21:05:35 +01:00
scrawl
625644e917
LoadingScreen: documentation updates
2015-12-15 21:03:56 +01:00
scrawl
152f1d625d
LoadingScreen: remove unused declarations
2015-12-15 20:54:21 +01:00
scrawl
ccbba5e926
LoadingScreen: remove indicateProgress, not used
2015-12-15 20:52:23 +01:00
Chris Robinson
8c364cd818
Remove left over declaration
2015-12-13 17:13:36 -08:00
Chris Robinson
b830a413d3
Rename the texture filter options
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To avoid compatibility issues with upgrading from or downgrading to older
builds.
2015-12-13 16:02:09 -08:00
Chris Robinson
fb6abb53ae
Simplify the in-game texture options
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This makes it behave like it originally did, although the config options remain
expanded.
2015-12-13 15:02:36 -08:00
Chris Robinson
76bde5ee13
Separate and expand texture filtering options
2015-12-13 11:25:01 -08:00
scrawl
05f1fbf593
WindowManager: explicitely pass the ESMStore
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Fixes potential crash when the loading screen layout tries to retrieve a GMST value via #{GMST} syntax before the World has been created.
Possibly related to Bug #2854 .
2015-12-09 01:09:09 +01:00
Marc Zinnschlag
071ba3a4df
Merge remote-tracking branch 'scrawl/werewolf'
2015-12-08 09:28:35 +01:00
scrawl
07b064f616
Rename to lowerCaseInPlace
2015-12-07 22:49:15 +01:00
scrawl
f875597be5
Don't use tolower()
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See https://forum.openmw.org/viewtopic.php?f=8&t=3231&p=35968
2015-12-07 21:58:30 +01:00
scrawl
1a654fa451
Reset locale after strftime() call
2015-12-07 21:24:30 +01:00
scrawl
152f415b9a
Change texture coordinates when falling back to player_hit_01
2015-12-07 18:32:58 +01:00
scrawl
998ef36837
Setting fix
2015-12-07 18:04:23 +01:00
scrawl
9d4af59860
Don't attempt to create quest log buttons if textures are unavailable ( Fixes #3063 )
2015-12-07 15:33:04 +01:00
scrawl
5981e1cbb3
Don't create the werewolf overlay if its texture is not available
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Avoiding a warning in the log when Bloodmoon is not installed
2015-12-07 14:41:33 +01:00
scrawl
2327a41826
Fix journal freeze
2015-12-01 16:09:05 +01:00
scrawl
8fb328ef4f
Fix updating of character preview size in InventoryWindow::setGuiMode
2015-11-30 05:43:36 +01:00
scrawl
d5a738bd39
Apply 27e669296e
(locale-unaware tolower) to more code
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In particular, the one in VFS::normalizeFilename was affecting cell loading performance.
2015-11-30 00:38:52 +01:00
scrawl
db71634a2d
Allow replacing of interactive message boxes ( Fixes #3040 )
2015-11-28 19:15:54 +01:00
scrawl
783594033a
Optimize MWMechanics::Spells
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Use pointers as map keys instead of string IDs. Resolves a nasty performance bottleneck on functions like hasCommonDisease() that previously had to look up all contained spells from the ESM store on every call. hasCommonDisease() is called hundreds of times per frame by the AI target update since it's used to calculate target disposition.
The total cost of hasCommonDisease() was 2.7% of the frame loop, now it's negligible.
2015-11-27 01:07:15 +01:00
scrawl
984c455027
Fix Show Owned option affecting tooltips that are not objects ( Fixes #3036 )
2015-11-26 18:23:39 +01:00
scrawl
edfcb45ad7
Fix crash when onPcEquip script removes the equipped item ( Fixes #3016 )
2015-11-24 22:55:17 +01:00
cfcohen
b507d5da5d
One more tooltip fix. This one in the review dialog with Socucius Ergalla.
2015-11-22 00:50:36 -05:00
scrawl
1b1d9a7a9c
Fixed another tooltip
2015-11-21 02:05:27 +01:00
cfcohen
cf4f3d9ebc
Correct tooltip for Magicka in stats window.
2015-11-20 14:57:42 -05:00
scrawl
e9e12d396d
Merge remote-tracking branch 'upstream/openmw-37' into HEAD
2015-11-15 21:37:32 +01:00
scrawl
0f347eccbf
Flip the origin of global map texture
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Now it's consistent with the overlay texture.
2015-11-15 21:36:41 +01:00
scrawl
9897400d97
Restore the previous key focus widget after playing video
2015-11-12 19:03:24 +01:00
scrawl
b89945804c
BookPage: implement hit test with margin for error
2015-11-09 02:57:49 +01:00
scrawl
516f2765a1
Use the ScalingLayer for journal, books and scrolls
2015-11-08 18:30:22 +01:00
scrawl
a7ad45e73e
WindowBase::center use the layer size instead of render window size
2015-11-08 18:30:21 +01:00
scrawl
f9932130da
Work around MyGUI bug with mouse event coordinates (fixed in git)
2015-11-08 18:30:21 +01:00
scrawl
6c12c9a467
Layer renaming fix
2015-11-07 19:45:30 +01:00
scrawl
d85d74e615
Use AdditiveLayer for the hit fader
2015-11-07 18:05:16 +01:00
scrawl
a90ef8afd0
layer renaming
2015-11-07 17:49:11 +01:00
scrawl
57b9eafa0f
osgMyGUI: implement AdditiveLayer
2015-11-07 17:45:22 +01:00
scrawl
51f3a8fec6
osgMyGUI: move Platform methods to the .cpp file
2015-11-07 17:39:31 +01:00
scrawl
13c7235b6b
Remove old FPS setting code
2015-11-07 00:13:13 +01:00
scrawl
6e69808129
Fix the frameNumber not being incremented in certain frames
2015-11-06 23:14:27 +01:00
scrawl
c9d7078b4b
Water: add texture quality setting to the settings window
2015-10-29 00:27:42 +01:00
scrawl
944e6d0844
Fix adjustment of inventory preview size when guimode changes ( Fixes #2973 )
2015-10-26 14:26:02 +01:00
scrawl
7b954e8cc3
Remove unnecessary dependency on MWScrollBar
2015-10-24 16:04:08 +02:00