Commit graph

13406 commits

Author SHA1 Message Date
Allofich
4f08084e79 Make stationary actors return to position on load
Also makes wandering actors resume their previous destination when an interrupting combat or pursuit ends.

(Fixes #3656)
2017-06-15 18:33:50 +09:00
Allofich
028762a7dc Make guards that are attacked try to arrest player
(Fixes #3706)
2017-06-15 01:47:10 +09:00
scrawl
cd1821c464 Merge pull request #1322 from Siimacore/wizardthreadfix
Stopping the thread in the wizard that prevented it to stop correctly
2017-06-13 19:48:06 +02:00
scrawl
53264f34b3 Merge pull request #1321 from akortunov/spellpriority
Use mRange to check spell range instead of mArea.
2017-06-13 17:06:47 +02:00
Allofich
42402976e3 Fixes for building in MSVC 2017-06-13 19:38:12 +09:00
Siimacore
6af470ff03 Stopping the thread in the wizard that prevented it to stop correctly 2017-06-13 12:00:55 +02:00
Andrei Kortunov
87939bf3b1 Use mRange to check spell range instead of mArea. 2017-06-13 11:02:40 +04:00
scrawl
f7969fb178 Merge pull request #1317 from Siimacore/master
Correcting https://bugs.openmw.org/issues/3906
2017-06-12 23:47:07 +02:00
scrawl
dd3f612e88 Merge pull request #1316 from akortunov/doorfix
Doors usage improvements
2017-06-12 23:34:40 +02:00
scrawl
80eb2ea35d Merge pull request #1313 from akortunov/spellpriority
Make combat AI to do not cast target spells under water
2017-06-12 23:32:35 +02:00
scrawl
6d90f5a9a5 Merge pull request #1312 from akortunov/guifixes
Split greeting from topic response
2017-06-12 23:19:45 +02:00
Andrei Kortunov
e9d0bf7c12 Added missed return statement 2017-06-11 15:06:44 +04:00
Andrei Kortunov
9fdfb2a83f Spell priority: make AI do not cast target spells when enemy is under water 2017-06-11 10:13:00 +04:00
Siimacore
b0abed00e5 Correcting https://bugs.openmw.org/issues/3906 2017-06-10 21:36:35 +02:00
Andrei Kortunov
cab51d26cc Doors: small key search optimizations 2017-06-10 22:33:14 +04:00
Andrei Kortunov
188424d5d3 Allow AI to use keys to open doors 2017-06-10 22:31:17 +04:00
Bret Curtis
dbf149f9b2 gcd is not available in msvc until 2017.3 P2, back to boost::math::gcd for now 2017-06-10 00:51:19 +02:00
Andrei Kortunov
4600f24e27 Playing sound when AI is opening a door 2017-06-09 22:52:40 +04:00
Bret Curtis
c781d1f8ed purge unnecessary imports
add fstream back

add fstream back

add fstream back

add fstream back

add fstream back

add fstream back

add fstream back
2017-06-09 19:08:53 +02:00
Bret Curtis
d799954ca0 replace and purge boost::math::gcd and other non-used headers 2017-06-09 19:08:53 +02:00
Bret Curtis
154d7cffa2 replace and purge boost::function 2017-06-09 19:08:53 +02:00
Bret Curtis
d48b829b45 replace and purge boost::lexical_cast 2017-06-09 19:08:53 +02:00
Bret Curtis
98752a9702 replace boost::bind 2017-06-09 19:08:53 +02:00
Bret Curtis
b7c27e5e96 remove boost/tuple 2017-06-09 19:08:53 +02:00
Bret Curtis
d97aa9152b remove more unused imports, including boost headers 2017-06-09 19:08:53 +02:00
Bret Curtis
39185e6f8c purge the rest of boost::shared and any other boost related things that no longer are required
put boost system back in, clean others up

revert Qt

add back boost fstream
2017-06-09 19:08:53 +02:00
Bret Curtis
d785344fad purge all instances of <boost/shared_ptr.hpp>, clean up unused headers 2017-06-09 19:08:53 +02:00
Bret Curtis
07f75e1104 replace boost::shared_ptr in extern and components 2017-06-09 19:08:53 +02:00
Bret Curtis
c8b67221d7 use nullptr instead of NULL 2017-06-09 16:49:25 +02:00
Ewan Higgs
38a2de3c51 convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis 2017-06-09 16:49:25 +02:00
Andrei Kortunov
3190f28710 Spell priority: make AI do not cast target spells under water 2017-06-09 10:23:46 +04:00
Andrei Kortunov
4bb9622c21 Handle greetings differently from responses 2017-06-08 22:40:31 +04:00
scrawl
59eb0aba7d Merge pull request #1310 from akortunov/guifixes
Removed empty space before dialogue entry (bug #3892)
2017-06-07 21:55:45 +02:00
Andrei Kortunov
c2962ced90 Removed empty space before dialogue entry (bug #3892) 2017-06-04 23:20:43 +04:00
scrawl
172cc65be9 Merge pull request #1308 from akortunov/spellpriority
Spell priority: dispel usage improvements
2017-06-04 12:49:53 +02:00
Andrei Kortunov
00402b7154 Removed unused variable 2017-06-04 14:09:23 +04:00
scrawl
70e02f4c28 Merge pull request #1306 from Nialsy/master
Fixed quickload with menus open
2017-06-04 11:18:49 +02:00
Andrei Kortunov
f4a187a9c2 Move a setting to show enchanting success chance from GUI to Game section 2017-06-03 23:03:24 +04:00
Andrei Kortunov
9a1ba1e559 Show success chance when self-enchanting (Feature #3492) 2017-06-03 14:39:15 +04:00
Andrei Kortunov
42f3c73c75 Spell priority: dispel usage improvements 2017-06-03 13:16:44 +04:00
Nicholas
f6f07f5497 clear mGoToJail flag on load 2017-06-02 13:33:47 -05:00
scrawl
9fd0d54a35 Merge pull request #1289 from akortunov/newrepair
Improved repair and recharge widgets
2017-05-31 22:47:38 +02:00
Andrei Kortunov
f6c3d4935e Spell priority: feather and burden 2017-05-31 19:23:44 +04:00
Andrei Kortunov
10d4cb15ad Improved repair widget 2017-05-31 19:11:49 +04:00
Andrei Kortunov
1164c3f16e Improved recharge widget 2017-05-31 19:11:49 +04:00
Andrei Kortunov
6c21e4ed31 Spell priority: ignore some effects useless in battle 2017-05-31 18:41:41 +04:00
scrawl
2638327593 Merge pull request #1303 from akortunov/guifixes
Character generation layout fixes
2017-05-31 15:25:41 +02:00
scrawl
a1661af864 Merge pull request #1301 from akortunov/tooltips
Tooltips layout fixes
2017-05-29 00:13:34 +02:00
Andrei Kortunov
46c8842808 Fixed enchant points calculations formula 2017-05-26 23:42:11 +04:00
Andrei Kortunov
f17badb3cd Makes cells cache size configurable 2017-05-25 13:09:40 +04:00