logzero
4f6e65e481
Apply sliding upward check to new velocity.
...
This helps to capture the case where new velocity
only differs in the z component (normal pointing up).
TODO: Find a better way to handle the normal pointing up case.
2016-12-21 19:02:42 +01:00
logzero
0b08802910
Integrate MinStep move attempt into stepMove.
...
This can save 1 to 3 convex casts per iteration.
2016-12-21 19:02:41 +01:00
logzero
25a0219e4d
Use cosine of max slope angle for walkable slope checks in movement solver.
2016-12-21 19:02:41 +01:00
logzero
561e0cbbf9
Use squared length for distance checks in movement solver.
2016-12-21 19:02:40 +01:00
scrawl
dc1f788cff
Use osg::PI over M_PI
2016-12-21 16:49:37 +01:00
Koncord
6e6237541a
Fix "comparison between signed and unsigned integer expressions"
2016-12-21 16:13:39 +08:00
Koncord
af7b232789
Fix type mismatch
2016-12-21 15:46:02 +08:00
Koncord
0d9a4f2b6f
Fix "Unhandled PlayerPacket with identifier 135"
2016-12-21 15:01:18 +08:00
Koncord
561a88d441
Fix "comparison between signed and unsigned integer expressions"
2016-12-21 14:46:36 +08:00
NeveHanter
15cd3c178b
Clamp price multiplication to 1, as it resulted in player alone traveling at no fee.
2016-12-20 21:23:55 +01:00
NeveHanter
8902bb5b13
Player now pays for the following actors when travelling, with the exception of the first follower who travels for free, refactored getFollowers to getActorsFollowing/getActorsSidingWith
2016-12-20 12:38:51 +01:00
Ryan Tucker
ec471365f5
Merge branch 'master' of https://github.com/OpenMW/openmw
2016-12-19 21:24:14 -08:00
Ryan Tucker
0c71fde523
Merge remote-tracking branch 'origin/master'
...
# Conflicts:
# docs/source/openmw-mods/index.rst
2016-12-19 21:09:34 -08:00
Ryan Tucker
bf805813e5
Merge branch 'master' of https://github.com/OpenMW/openmw
...
# Conflicts:
# docs/source/openmw-mods/index.rst
2016-12-19 21:06:36 -08:00
David Cernat
ab238e07c4
Fix unnoticed merge conflict
2016-12-20 05:25:31 +02:00
David Cernat
bf0a96d552
Merge pull request #114 from OpenMW/master while resolving conflicts
...
# Conflicts:
# .travis.yml
2016-12-20 05:21:24 +02:00
Marc Zinnschlag
3c89b03568
Merge remote-tracking branch 'origin/openmw-41' into openmw-41
2016-12-19 15:28:49 +01:00
Marc Zinnschlag
9c56ecac77
fixed changelog
2016-12-19 15:28:27 +01:00
scrawl
44ca881614
Merge pull request #1169 from nikolaykasyanov/fix-macos-ci
...
Reenable macOS CI
2016-12-19 12:09:03 +01:00
Nikolay Kasyanov
2967fbdf4c
[CI] Fix email notification configuration
2016-12-18 18:22:43 +01:00
Nikolay Kasyanov
37c8a36dd8
[macOS] Parametrize Qt5 version used on CI
2016-12-18 18:22:43 +01:00
Nikolay Kasyanov
525af97ffc
[macOS] Use newer Xcode version on CI
2016-12-18 18:22:43 +01:00
Nikolay Kasyanov
9b74adbb2c
[macOS] Reenable CI
2016-12-18 18:22:43 +01:00
Nikolay Kasyanov
6d8d9e5dbc
[macOS] Take Qt prefix path from Homebrew for CI resilience
...
Recent CI failure was caused by path changed by Homebrew.
2016-12-18 18:22:43 +01:00
scrawl
465ff1ffd6
Merge pull request #1168 from MiroslavR/essimporter-mark
...
ESSImporter: Import mark location
2016-12-18 15:17:39 +01:00
Koncord
efb40b3c66
Remove redundant code
2016-12-18 14:14:52 +08:00
Koncord
11be8ed005
Rename copyOldLog to renameOldLog
2016-12-18 12:48:23 +08:00
Koncord
e44ebca0aa
Keep old client logs
2016-12-18 12:45:03 +08:00
Koncord
f08ab0b161
Keep old server logs
2016-12-18 12:45:03 +08:00
Koncord
f7b4aea85b
add function for keeping old logs
2016-12-18 12:45:03 +08:00
MiroslavR
cd13570230
ESSImporter: Import mark location
2016-12-18 04:37:59 +01:00
scrawl
f2f0e9f1e7
Clear the Skeleton's bone cache when a node is added/removed ( Fixes #3663 )
2016-12-17 23:26:33 +01:00
scrawl
b5e8c98b40
Enable waterCollision after moving the player above water ( Fixes #3672 )
2016-12-17 23:26:17 +01:00
scrawl
6140768783
Enable waterCollision after moving the player above water ( Fixes #3672 )
2016-12-17 23:21:33 +01:00
David Cernat
973db7c78a
Merge pull request #113 from OpenMW/master
...
Add OpenMW commits up to 17 Dec
2016-12-17 23:27:09 +02:00
scrawl
340bc2c1b0
Merge pull request #1164 from Aussiemon/emptypathfix
...
Added check to prevent attempted wandering of empty paths
2016-12-17 19:08:55 +01:00
scrawl
d7f01b499d
Merge pull request #1167 from lkrieg/sdl_event_0x304_fix2
...
Handle SDL event 0x304 by doing nothing (#3670 )
2016-12-17 14:15:53 +01:00
Leon Krieg
170e723cc7
Handle SDL event 0x304 by doing nothing ( #3670 )
2016-12-17 12:51:11 +01:00
scrawl
ebfbd88e7d
Merge pull request #1166 from OpenMW/revert-1165-sdl_event_0x304_fix
...
Revert "Handle SDL event 0x304 by doing nothing (#3670 )"
2016-12-17 12:04:14 +01:00
scrawl
63e093bcd0
Revert "Handle SDL event 0x304 by doing nothing ( #3670 )"
2016-12-17 12:04:03 +01:00
scrawl
21897e493e
Merge pull request #1165 from lkrieg/sdl_event_0x304_fix
...
Handle SDL event 0x304 by doing nothing (#3670 )
2016-12-17 12:02:39 +01:00
Leon Krieg
c2d6e074c2
Handle SDL event 0x304 by doing nothing ( #3670 )
2016-12-17 11:52:17 +01:00
scrawl
eae35af13d
Check if the bounding box changed before calling dirtyBound()
2016-12-17 00:23:22 +01:00
Aussiemon
2f66b91ac5
Added check to prevent attempted wandering of empty paths
2016-12-16 15:18:28 -07:00
scrawl
2b2a51d3b2
Update AUTHORS.md
2016-12-16 20:50:50 +01:00
scrawl
913a8fe1bd
Merge pull request #1160 from Aussiemon/actorupdatecollision
...
[Do not merge yet] Added check before attempting to remove actor's collision object
2016-12-16 20:46:00 +01:00
scrawl
aafff1deb6
Fix memory leak
2016-12-16 20:40:15 +01:00
Aussiemon
b794aa7c2f
Helper methods for updateCollisionMask(), prevent water collision being removed twice, remove Bullet 2.8.5 methods
2016-12-16 12:22:07 -07:00
scrawl
f8690dcd20
Set the drag-and-drop state after initiating the drag, not before ( Fixes #3134 )
2016-12-16 20:16:59 +01:00
scrawl
cca75499ee
Clear the Skeleton's bone cache when a node is added/removed ( Fixes #3663 )
2016-12-16 20:09:20 +01:00