Marc Zinnschlag
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85707b5e3e
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Merge remote-tracking branch 'scrawl/master'
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2014-01-09 09:35:54 +01:00 |
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scrawl
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223c1d5a38
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Use GMSTs for crime bounty
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2014-01-09 02:20:52 +01:00 |
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scrawl
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6f9113fe88
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Add preliminary implementation of PayFine, PayFineThief and GoToJail instructions
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2014-01-09 01:49:58 +01:00 |
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scrawl
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0f5dc59176
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Remove useless dependencies on InventoryWindow for getting player gold. Don't use string literals for gold_001 id, just to be sure.
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2014-01-08 23:37:46 +01:00 |
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Marc Zinnschlag
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a7be755db0
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Merge remote-tracking branch 'mrcheko/master'
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2014-01-08 20:13:31 +01:00 |
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scrawl
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9baa1bef78
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Expell player from faction when committing a crime against a faction member
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2014-01-08 19:26:03 +01:00 |
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scrawl
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19d63f392f
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Clean up the NpcStats expelled interface. Show message box when expelled.
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2014-01-08 18:59:00 +01:00 |
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scrawl
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098f9712f1
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Add getPlayerPtr() utility method. Reduces dependencies a lot.
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2014-01-08 18:39:44 +01:00 |
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scrawl
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7b33f6f2ac
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Detect crime of sleeping in other NPC's beds. ShowRestMenu needs to support an explicit/implicit reference for this.
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2014-01-08 17:19:43 +01:00 |
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scrawl
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b99ca92fee
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Add missing line of sight check
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2014-01-08 17:18:13 +01:00 |
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mrcheko
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46519062d3
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hit recoils/knockdowns feature
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2014-01-08 16:05:14 +02:00 |
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scrawl
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2bb21f2f76
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Don't copy NpcStats/CreatureStats unnecessarily. Fixes a bug: taunt actions would not correctly increase the target's fight rating.
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2014-01-08 02:35:36 +01:00 |
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scrawl
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c85c2cff4e
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Fix disposition changes from trades not applying properly
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2014-01-08 01:46:42 +01:00 |
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scrawl
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0285d18fc2
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Respect items belonging to a faction
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2014-01-07 20:24:01 +01:00 |
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scrawl
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3c0080d2c1
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Implement theft detection
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2014-01-07 19:58:17 +01:00 |
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scrawl
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d2d76f4f47
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Fix disintegration bug
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2014-01-07 19:21:19 +01:00 |
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scrawl
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90b55c8d4b
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Use Ogre's asin/acos functions which will protect against NaNs
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2014-01-07 17:09:08 +01:00 |
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scrawl
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780bf5a2cd
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Implement pickpocket detection. Play a voiced dialogue entry when detected.
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2014-01-07 03:01:33 +01:00 |
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scrawl
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887db76ed2
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Don't consider swimming or in-air characters as sneaking
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2014-01-07 01:22:04 +01:00 |
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scrawl
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29c823b9d4
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Implement awareness check function. Use this for combat AI and GetDetected instruction.
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2014-01-07 00:51:09 +01:00 |
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scrawl
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4a3d148a48
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Fixes #1089 (skill increases)
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2014-01-07 00:37:52 +01:00 |
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mrcheko
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2591ff2d5a
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bug repairing
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2014-01-06 22:00:01 +02:00 |
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scrawl
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dde2cd5d5a
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Fix some code that still used setCount directly instead of using the ContainerStore interface. Also fix a related annoyance with the interface.
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2014-01-05 20:53:45 +01:00 |
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scrawl
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44e96fcaaa
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Implement Charm magic effect
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2014-01-05 01:56:36 +01:00 |
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scrawl
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14b70a3ce6
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Implement AI related magic effects (calm, frenzy, rally, demoralize, turn undead)
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2014-01-05 01:34:35 +01:00 |
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scrawl
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f4517c8221
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For dialogue filtering, use the Vampirism magic effect instead of the untouched NpcStats::mVampire
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2014-01-04 20:50:18 +01:00 |
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mrcheko
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7002412760
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resolve conflict in character.cpp
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2014-01-04 17:55:09 +02:00 |
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scrawl
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557652112f
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Show the target HP bar also when casting a heal effect (same as MCP)
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2014-01-04 04:21:44 +01:00 |
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scrawl
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be2ebc5cac
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Closes #1081: Implement disease contraction
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2014-01-03 23:33:14 +01:00 |
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scrawl
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e9bd43e2da
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Use GMSTs for bound items/creatures
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2014-01-03 20:54:14 +01:00 |
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scrawl
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b22dd40b41
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Implement Paralyze magic effect
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2014-01-03 17:06:05 +01:00 |
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scrawl
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55c5d7cee4
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Implement Resurrect instruction
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2014-01-03 15:54:23 +01:00 |
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scrawl
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b4230f716e
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Implement RemoveEffects instruction
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2014-01-03 05:19:10 +01:00 |
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scrawl
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7d8ca91286
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Implement RemoveSpellEffects instruction
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2014-01-03 05:18:44 +01:00 |
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scrawl
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366801f3d5
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Implement explodeSpell instruction (like Cast, with caster = target)
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2014-01-03 04:44:50 +01:00 |
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scrawl
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b42240be6d
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Implement Damage/restore skill/attribute effects. Use dedicated classes for skill and attribute values (instead of Stat<T>) since there are some important differences.
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2014-01-03 03:48:43 +01:00 |
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scrawl
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32ff3b530c
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Change all instances of skill/attribute values to use an appropriate typedef.
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2014-01-03 01:59:15 +01:00 |
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scrawl
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623cdef69f
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Code cleanup
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2014-01-02 21:49:12 +01:00 |
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scrawl
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299690631f
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Implement SoulTrap magic effect
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2014-01-02 21:21:28 +01:00 |
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mrcheko
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79e972bdb6
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resolved accompanying minor problems
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2014-01-02 21:54:41 +02:00 |
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scrawl
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596e0c8a49
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Correct Dispel effect (use magnitude as chance)
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2014-01-02 20:15:07 +01:00 |
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scrawl
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94d2ec8e4e
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Add missing spells update
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2014-01-02 20:02:28 +01:00 |
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Marc Zinnschlag
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a6e6411686
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Merge remote-tracking branch 'scrawl/master'
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2014-01-02 12:12:52 +01:00 |
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scrawl
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783c501d70
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Some checks to prevent bound item abuse
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2014-01-02 01:36:08 +01:00 |
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scrawl
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590c8cb4a0
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Implement Disintegrate effects. When an armor/weapon breaks, unequip it and do not allow equipping it again.
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2014-01-02 01:03:44 +01:00 |
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mrcheko
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16e10cc702
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error fix
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2014-01-01 22:46:29 +02:00 |
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scrawl
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bfc9fcf2cd
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Add starting spells when building player (F_PCStart flag)
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2014-01-01 21:34:00 +01:00 |
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mrcheko
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09a0a69b04
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more improvements
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2014-01-01 21:40:31 +02:00 |
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Marc Zinnschlag
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e1355be47c
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Merge remote-tracking branch 'lgro/valgrind_warnings'
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2014-01-01 19:41:52 +01:00 |
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scrawl
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8e5cae1081
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Implement mark/recall magic effects
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2014-01-01 17:06:21 +01:00 |
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