Glorf
74de8b83b6
Enabled collision when new game
2013-04-29 17:56:16 +02:00
Marc Zinnschlag
f2a5377b2b
Merge remote-tracking branch 'glorf/bugfix-4'
2013-04-28 16:52:48 +02:00
Glorf
98baf9fac1
Bugfix #718
2013-04-28 16:36:12 +02:00
scrawl
6ecd88af14
More fixes
2013-04-28 15:59:59 +02:00
scrawl
4ee1a6ee02
Put door physics in a separate method, some fixes
2013-04-28 15:36:37 +02:00
scrawl
9343b4459e
Opening doors
2013-04-28 14:59:15 +02:00
Marc Zinnschlag
738a54337d
removed redundant case smashing
2013-04-28 14:07:53 +02:00
scrawl
fdf80c1c4f
Fix unused variable
2013-04-28 11:05:01 +02:00
scrawl
db78d15fc4
Fix changeWeather
2013-04-28 11:02:30 +02:00
Glorf
3669d0a998
Bugfix #742
2013-04-27 20:57:44 +02:00
Marc Zinnschlag
4e45222a63
Merge remote-tracking branch 'glorf/rotate-update1'
2013-04-25 20:57:24 +02:00
Glorf
240217ae42
Fixed rotations more than 360 degrees
2013-04-25 20:52:38 +02:00
Marc Zinnschlag
1e9656ee9c
Merge remote-tracking branch 'glorf/rotate-update1'
2013-04-25 20:22:40 +02:00
Glorf
7cd4dd0c91
Improved local rotations
2013-04-25 19:14:10 +02:00
Marc Zinnschlag
71fc8f5830
Merge remote-tracking branch 'scrawl/item' into next
2013-04-25 10:21:14 +02:00
scrawl
9e3917881d
Don't fail on nonexistent items in a levelled list
2013-04-25 04:44:30 +02:00
Nathan Jeffords
2dc01fe56b
fixed the type of iterator uses in MWWorld::Store
...
The containers type used to declare some iterators was not an exact match for the type of the container the iterator was being initialized from. This was causing build failure on windows.
2013-04-25 02:31:39 +02:00
Glorf
53fb17da10
Rotation system fixes
2013-04-24 21:42:04 +02:00
greye
cfccf0981d
update IndexedStore::setUp() for multiple datafile support
2013-04-23 14:36:38 +04:00
scrawl
3c5e4ceefd
Workaround for ambiguous "Chargen_plank" ID in chargen script (one at -22,16 and one at -2,-9)
2013-04-18 16:46:32 +02:00
scrawl
547f77031d
Fix crash when disabling objects in a previously loaded cell, then coming back to that cell and leaving again
2013-04-17 17:06:30 +02:00
Glorf
1fd59d0ce0
Removed useless include
2013-04-16 21:21:54 +02:00
Glorf
1e92ffc314
Added rotation layer
2013-04-16 21:17:19 +02:00
Glorf
e0357c7b7c
Merge rotate
2013-04-15 20:29:38 +02:00
Glorf
972481f63f
Working rotate, rotateworld
2013-04-15 16:45:53 +02:00
scrawl
2693b78536
Add initial player inventory when new game is started
2013-04-15 02:56:23 +02:00
scrawl
48f46e505c
Look in exterior cells first (chargen_crate_01_empty is in the prison ship but also outside of it, the one outside needs to be disabled)
2013-04-14 17:37:39 +02:00
scrawl
d50150ad71
Scale adjustment factor should not be written back to cellref scale
2013-04-13 00:13:56 +02:00
Marc Zinnschlag
beb1858a57
Merge remote-tracking branch 'glorf/bugfix'
2013-04-10 17:39:19 +02:00
Glorf
ad49d1ecab
Sixth minor fix
2013-04-10 15:24:20 +02:00
Tom Mason
6ca2b1af74
fix for turning animations playing when in vanity mode
2013-04-09 19:24:41 +01:00
Glorf
bd93e63150
Fifth minor fix
2013-04-09 19:46:27 +02:00
Glorf
248fff6eb7
Fourth minor fix
2013-04-09 19:41:03 +02:00
Glorf
44ef02eb99
Third minor fix
2013-04-09 19:04:59 +02:00
Glorf
46925e93a6
Second minor fix
2013-04-09 16:14:08 +02:00
Glorf
623c2c8201
Minor fix
2013-04-09 07:45:07 +02:00
scrawl
01ae91f640
Fix several NPCs spawning in the ground
2013-04-09 01:24:17 +02:00
Glorf
7c22e123f4
Bugfix #691 changes
2013-04-08 22:10:55 +02:00
scrawl
9e08497f02
Initial container content should inherit the owner of its container
2013-04-07 22:07:04 +02:00
scrawl
f3c8cd2065
Don't buy/sell keys which are set to open a lock
2013-04-07 21:38:53 +02:00
scrawl
2d2196b0d6
Implemented levelled items
2013-04-07 21:01:02 +02:00
Glorf
48d9885554
Started bugfix #691
2013-04-05 15:42:05 +02:00
Marc Zinnschlag
034ebf8ffd
Merge remote-tracking branch 'scrawl/master'
2013-04-04 19:57:55 +02:00
scrawl
2e7d5377f4
Fix crash when moving npcs to an inactive cell
2013-04-04 16:51:22 +02:00
Marc Zinnschlag
62d70f17c8
removed another redundant include
2013-04-04 12:42:38 +02:00
Marc Zinnschlag
5244362fba
some cleanup
2013-04-04 12:23:06 +02:00
Marc Zinnschlag
8c7d578ddc
moved the CellRef struct to its own header
2013-04-04 12:13:15 +02:00
Marc Zinnschlag
e8c32d0c3d
MWWorld::Player cleanup
2013-04-04 12:05:03 +02:00
scrawl
ebaf80d539
Trace actors onto the ground after load, when moved to a different cell by the console or on player cell change.
2013-04-03 23:55:57 +02:00
Glorf
900c2cfa81
Minor bugfix #646 change
2013-04-02 14:08:59 +02:00