scrawl
|
8241976368
|
Don't attempt to play non-existing hit animations (Fixes #2856)
|
10 years ago |
scrawl
|
af5ffa5548
|
Don't warn about SDL touch events
|
10 years ago |
Nikolay Kasyanov
|
dbcce482a6
|
OS X: enable high resolution mode for OpenMW & OpenCS
We don't support retina completely yet, but it's still better than
blurry mess, and Qt does pretty good job for OpenCS already.
|
10 years ago |
scrawl
|
47ac20af40
|
Workaround flipped cursor on OS X
|
10 years ago |
scrawl
|
7dd09dd637
|
Fix being able to flip journal pages with the mousewheel when the options overlay is active (Fixes #2855)
|
10 years ago |
scrawl
|
58cd2b1a84
|
Remove "Tri Bip*" nodes in creature meshes (meant for debugging)? (Fixes #2148)
|
10 years ago |
scrawl
|
e36ebc77d5
|
Editor: remove creature flag of unknown purpose from the UI
|
10 years ago |
scrawl
|
c57e72fe03
|
Adjust the sleep interruption chance (Fixes #2781)
|
10 years ago |
scrawl
|
d76fb2d266
|
Apply disintegrate only to weapons and armor (Fixes #2853)
|
10 years ago |
Marc Zinnschlag
|
5aeabe22f0
|
Merge remote-tracking branch 'dteviot/PathfindingRefactor'
|
10 years ago |
scrawl
|
e8c9d3ea2a
|
Fix cell names on world map not always being translated (Fixes #2832)
|
10 years ago |
scrawl
|
1e18a73b1c
|
Don't play magic effect sounds & visual effects for unsuitable targets (Fixes #2811)
|
10 years ago |
scrawl
|
211deeb63e
|
Don't attempt to lock or unlock unsuitable objects (Fixes #2826)
|
10 years ago |
scrawl
|
0d8f07d563
|
Properly apply changes when backing out of chargen dialogs (Fixes #2627)
|
10 years ago |
scrawl
|
86f0e505e9
|
Add a fixPosition for the --start exterior cell (Fixes #2790)
|
10 years ago |
scrawl
|
c07ced4c8f
|
Editor: fix magic effect magnitudes incorrectly labelled as Min/Max Range
|
10 years ago |
Marc Zinnschlag
|
d8655f2ff8
|
forgot to connect merge operation signals
|
10 years ago |
Marc Zinnschlag
|
e2377396a7
|
inheriting Merge from QWidget instead of QDialog, because QDialog is bloody useless for non-modal dialogues (which makes the class completely useless, since modal dialogues are the spawn of Satan)
|
10 years ago |
Marc Zinnschlag
|
904ad94952
|
added merge operation (doesn't do anything yet)
|
10 years ago |
Marc Zinnschlag
|
d511772534
|
Merge remote-tracking branch 'rohit-n/gamepad'
|
10 years ago |
Marc Zinnschlag
|
86dac4a698
|
Merge remote-tracking branch 'dteviot/AiCombatRefactor'
|
10 years ago |
Rohit Nirmal
|
d9b11f963a
|
Gamepad: Slow down simulated mouse with right trigger
in menus.
|
10 years ago |
Marc Zinnschlag
|
7f398f8790
|
Merge remote-tracking branch 'corristo/osx-packaging-nextgen'
|
10 years ago |
Nikolay Kasyanov
|
34d601360f
|
OS X: setup OSG plugins packaging
|
10 years ago |
Nikolay Kasyanov
|
2ded28f6aa
|
OS X: reintroduce packaging code
It's much simpler now thanks to bundle utilities with @rpath support.
|
10 years ago |
Nikolay Kasyanov
|
c868010c20
|
OS X: don't consider libs from `/usr/local` as "system dependencies" during packaging
Otherwise they won't be moved into final application bundle.
|
10 years ago |
Nikolay Kasyanov
|
5fba7400a6
|
Borrow modified bundle utilities from https://github.com/Slicer/Slicer
They support dependencies with @rpath
|
10 years ago |
dteviot
|
55e3aaaa35
|
made variable const.
|
10 years ago |
dteviot
|
e42a2478dc
|
Removed tests that are not necessary.
|
10 years ago |
dteviot
|
2b9e22f593
|
extracted function stopAttack().
|
10 years ago |
dteviot
|
0884a3796f
|
extracted function isTargetMagicallyHidden().
|
10 years ago |
dteviot
|
038851420d
|
Removed unneeded temp variables.
Corrected case of function names.
|
10 years ago |
dteviot
|
50ddcd1953
|
more attack logic moved into AiCombatStorage.
|
10 years ago |
dteviot
|
0735e3e06e
|
move start attack logic to AiCombatStorage.
Basically, copied from mrchenko's 1d4be08f6e4c2dbd89cc0c3408a8231ee4497277
|
10 years ago |
dteviot
|
1676bf917e
|
CombatMove logic moved into AiCombatStorage.
Basically, copied from mrcheko's 1d4be08f6e4c2dbd89cc0c3408a8231ee4497277
|
10 years ago |
Marc Zinnschlag
|
708cacdec4
|
disable merge menu item when a merge is already in progress
|
10 years ago |
Marc Zinnschlag
|
3046795a9c
|
updated credits file
|
10 years ago |
Marc Zinnschlag
|
23ccee0124
|
Merge remote-tracking branch 'dieho/master'
Conflicts:
apps/opencs/view/world/dialoguesubview.cpp
|
10 years ago |
Marc Zinnschlag
|
7f10a7f24f
|
Merge remote-tracking branch 'smbas/feature-mgef-verifier'
|
10 years ago |
Marc Zinnschlag
|
d29862eac3
|
Merge remote-tracking branch 'emperorarthur/anim_fail'
|
10 years ago |
Marc Zinnschlag
|
be6a85c7aa
|
Merge remote-tracking branch 'emperorarthur/nif_tester_updates'
|
10 years ago |
Marc Zinnschlag
|
b74a14211f
|
Merge remote-tracking branch 'origin/master'
|
10 years ago |
Marc Zinnschlag
|
1eed1c4d23
|
Merge remote-tracking branch 'dteviot/AiCombatPerFrameUpdate'
|
10 years ago |
Arthur Moore
|
20078c41c3
|
Removed now unneeded script
|
10 years ago |
Arthur Moore
|
c7b97ee9ba
|
Cleaned up niftest's output
A bad file inside of a bsa archive now looks like:
<game dir>/Data Files/TR_Data.bsa/meshes/tr/x/tr_act_ind_mark_alm.nif
|
10 years ago |
Arthur Moore
|
3d78ee0c2b
|
niftest now scans BSA files in directories for nif errors
The program is explicit so the user knows exactly where the bad file is.
|
10 years ago |
Arthur Moore
|
6a6da42b85
|
Updated niftest's help message
|
10 years ago |
Arthur Moore
|
efadce3e90
|
Have niftest handle directories as well
Note: BSA files within the directory must be passed manually.
|
10 years ago |
Arthur Moore
|
865491d101
|
Added a help message to niftest
Now using the boost argument parser.
|
10 years ago |
scrawl
|
56b7196bea
|
Remove incorrect implementation of "Clouds Maximum Percent" weather setting
|
10 years ago |