Commit Graph

20751 Commits (8f5d31cb03b2b883627d3d4453a0600a5371cc09)
 

Author SHA1 Message Date
Koncord 8f5d31cb03 [Server] Iterate only through updated players on each frame 7 years ago
Koncord 4ab338bbb1 [Server] Register ON_PLAYER_QUICKKEYS event 7 years ago
Koncord 5777759aae [General] Change enum QuickKey::QUICKKEY_TYPE to enum class 7 years ago
Koncord 2019128d92 [Server] Change signature of TimerController::kill, validate callback 7 years ago
David Cernat 51a92bcf8f [Client] Fix build 7 years ago
David Cernat 09958681cd Merge pull request #363 from TES3MP/0.6.2 while resolving conflicts, 2nd try 7 years ago
David Cernat 47a3dc9ff2 [Server] Add broadcast argument to functions for sending WorldPackets 7 years ago
David Cernat 1e2517698d [Server] Send player speech and animation packets only to nearby players 7 years ago
David Cernat 8bb764c6d6 [Build] Use C++14 instead of C++11, as the server requires the former 7 years ago
David Cernat 2f4cd6b713 [Client] Revert "Merge pull request #1529 from drummyfish/animfix"
This reverts commit 45993d3da2, reversing
changes made to 3d347730dc.

That commit made players have to wait around 1.5 seconds after each jump before doing a new one.

It will be reinstated once its accompanying OpenMW issue at https://bugs.openmw.org/issues/4250 is fixed.
7 years ago
David Cernat db0e0d376e [Client] Use new code to set the console's Ptrs from server scripts
Previously, reusing the console's object selection code made it so using the same Ptr twice in a row was akin to clicking on the same object twice in the console window, i.e. the object was deselected the second time around. Additionally, that same code was setting key focus to the hidden console window, preventing players from moving until they activated another window (such as their inventory or chat window).
7 years ago
David Cernat dddd2f1cc7 Merge pull request #361 from OpenMW/master while resolving conflicts
# Conflicts:
#	.travis.yml
7 years ago
David Cernat 5fd9079b26 [Client] Stop drag and drop when setting player inventory 7 years ago
David Cernat 40e70ebf9c [Client] Fix key focus for chat window 7 years ago
David Cernat bed96e5a3d [Client] Remove check of GM_RestBed GUI mode that no longer exists 7 years ago
David Cernat 4f1df7c0c5 [Documentation] Update credits 7 years ago
David Cernat cac2c6c1e8 Merge pull request #360 from TES3MP/0.6.1-openmw-updates while resolving conflicts 7 years ago
David Cernat ecb0ad0d77 Merge pull request #359 from OpenMW/master while resolving conflicts
# Conflicts:
#	.travis.yml
7 years ago
David Cernat 06daddbd27 [Documentation] Update changelog for 0.6.2 7 years ago
David Cernat 993081ba1e [General] Add enchantmentCharge to worldObjects and items 7 years ago
scrawl b8c25e6bff
Use the correct priority of animation sources in getStartTime (Fixes #4263) 7 years ago
Marc Zinnschlag 7245b251e8 Merge remote-tracking branch 'drummyfish/cs-cam' 7 years ago
Marc Zinnschlag 93716cecd9 Merge remote-tracking branch 'origin/master' 7 years ago
scrawl 993982628d
Merge pull request #1590 7 years ago
Andrei Kortunov 1a58171e86 Do not allow to sell items from containers with zero capacity (bug #4268) 7 years ago
Bret Curtis 1c25b7ca57
Merge pull request #1589 from Thunderforge/build/setting-cmake-cxx-standard
Explicitly setting CMAKE_CXX_STANDARD to C++11
7 years ago
David Cernat fef6bddc68 [Client] Fix typo related to drag and dropping 7 years ago
Thunderforge e4a1b6b5b8 Explicitly setting CMAKE_CXX_STANDARD to C++11 7 years ago
David Cernat 535fba0cb3 [Client] Finish drag and drops when arrested or teleported by server 7 years ago
Miloslav Číž 01f9d90315 CS: Reorder 3D input menu 7 years ago
Miloslav Číž 13dc1bd41e CS: Add tooltip to camera-ortho-size preference 7 years ago
Miloslav Číž 1f5feeddb9 CS: Change camera parameter types to int 7 years ago
Miloslav Číž f2777f7242 CS: Mover object-marker-alpha under Rendering 7 years ago
Marc Zinnschlag ecf1cea1b7 Merge remote-tracking branch 'drummyfish/cs-cam' 7 years ago
Miloslav Číž 79527b746a Remove unused variable 7 years ago
Miloslav Číž b246580c63 Fix orbit camera axis 7 years ago
scrawl ccd8ca2e69
Merge pull request #1586 7 years ago
scrawl b6ac1c5697
Merge pull request #1587 7 years ago
scrawl 269c3227ea
Make sure we have cmake for the before_install step 7 years ago
Andrei Kortunov ba46473038 Do not skip weather transitions from SetPos script command (bug #3603) 7 years ago
David Cernat ebf88d12a3 [Client] Send PlayerInventory packet after buying skill training 7 years ago
scrawl e9ecaf712b
Merge pull request #1584 7 years ago
scrawl 7d62f05f81
Merge pull request #1583 7 years ago
scrawl 70661a4b1c
Merge pull request #1585 7 years ago
David Cernat 0ad9c99cf4 [Client] Send PlayerInventory packet after completing a vendor trade 7 years ago
David Cernat a84c4c7ecc [Server] Print module order on startup 7 years ago
Andrei Kortunov 0e04a26ef6 Set duration of magic effects from ingredients (bug #4261) 7 years ago
Andrei Kortunov c908ad2fba Do not allow to place actors underground via SetPos (bug #3783) 7 years ago
David Cernat f2eca2566f [Server] Add storedData table for Player to increase clarity
This way, customData is meant to hold module-specific and temporary data while storedData is meant to hold persistent core data.
7 years ago
Koncord 077a3d06b3 [General] Change type of BasePlayer::resurrectType to ResurrectType 7 years ago