Commit graph

10113 commits

Author SHA1 Message Date
scrawl
9c4b2ea61a CreatureAnimation compiles 2015-04-19 03:05:47 +02:00
scrawl
27cfe8fb58 Crash fix 2015-04-19 02:39:10 +02:00
scrawl
1699759d12 Merge branch 'master' of https://github.com/OpenMW/openmw into osg
Conflicts:
	apps/opencs/view/render/cell.cpp
2015-04-19 02:29:16 +02:00
scrawl
edc5cad79e Port Animation::addEffect 2015-04-19 01:57:52 +02:00
scrawl
083c41c950 Environment map for enchanted objects 2015-04-17 01:23:37 +02:00
Marc Zinnschlag
38ce074a62 Merge branch 'replace' 2015-04-16 20:11:25 +02:00
Marc Zinnschlag
b939fd440e added replace all button 2015-04-16 20:11:14 +02:00
Marc Zinnschlag
36ce2d61f4 consider lock mode when replacing 2015-04-16 19:02:03 +02:00
Marc Zinnschlag
4951fc477c added replace function 2015-04-16 18:50:22 +02:00
scrawl
c334a76a6f Fix skinning bug 2015-04-15 22:38:43 +02:00
scrawl
5b8c28f641 NpcAnimation compiles 2015-04-15 22:11:38 +02:00
scrawl
13a1ba0aab Moon rendering 2015-04-15 18:50:50 +02:00
scrawl
c516e897ee Move Controller base classes to SceneUtil, add visitor to assign ControllerSources 2015-04-14 17:51:46 +02:00
scrawl
5dd1ab24fe More efficient StateSetController, beginnings of sky rendering 2015-04-14 15:58:16 +02:00
scrawl
8c7c89a4aa Port SoundManager 2015-04-13 22:48:37 +02:00
scrawl
246b06ca27 Forgot to add 2015-04-13 17:30:32 +02:00
scrawl
61aaf0cf70 Attach light lists to the object base nodes instead of each renderable
Apparently that is how Ogre worked (on the SceneNode) so let's roll with it for now. Have not tested yet what MW does.
2015-04-12 18:03:36 +02:00
scrawl
c92592493e OpenMW: create a window and render the starting cell(s) 2015-04-12 15:38:30 +02:00
scrawl
b0ea51a5c8 Colour conversion utility 2015-04-11 20:09:40 +02:00
scrawl
e6cf959134 Revert "Delete nifosgtest"
This reverts commit ba3075dc11.
2015-04-11 14:46:52 +02:00
scrawl
642c1d2d36 Build fix 2015-04-10 15:31:19 +02:00
Marc Zinnschlag
3f4f008c51 another fix to display type handling 2015-04-10 13:27:34 +02:00
dteviot
0a5de33a1a fireEquipmentChangedEvent() updates the InventoryWindow. (Fixes #2424) 2015-04-06 15:13:09 +12:00
dteviot
fe69dc2863 Made LineInfo a struct, as requested by Scrawl. 2015-04-05 14:56:29 +12:00
Marc Zinnschlag
3b408b6427 sorting out some Display enum mixup 2015-04-04 19:55:53 +02:00
dteviot
52de622e97 provide incremental update of SpellWindow (Fixes #2411)
When SpellWindow is visible, every 0.5 seconds update the cost/changes for spells/enchanted items shown.
Also, check to see if more substantial update of the window is required.
2015-04-03 17:59:13 +13:00
dteviot
6b6bed520d removed redundant calls. 2015-04-03 13:45:13 +13:00
scrawl
ba3075dc11 Delete nifosgtest 2015-04-02 16:28:16 +02:00
scrawl
af67de73a5 Delete shiny 2015-04-01 17:06:31 +02:00
scrawl
4e69e7cc0f OpenMW compiles and runs w/o render window 2015-04-01 17:02:15 +02:00
Marc Zinnschlag
a9a8b5ad47 improved performance of CSVRender::Cell::addObjects by bypassing Qt model 2015-03-31 14:25:27 +02:00
Marc Zinnschlag
66c866aec9 fixed search result formatting 2015-03-31 13:02:12 +02:00
Marc Zinnschlag
cb6caf5e39 added search-related user settings 2015-03-30 22:30:33 +02:00
Marc Zinnschlag
4928e3705f highlight (bold) search string in results 2015-03-30 12:52:08 +02:00
scrawl
34934f016a Remove obsoleted OpenCS settings and comment non-ported settings 2015-03-30 01:51:50 +02:00
Marc Zinnschlag
6d165dabb6 improved layout of report table 2015-03-29 18:21:18 +02:00
Marc Zinnschlag
46ccd27a6d improved find result text 2015-03-29 18:16:43 +02:00
Marc Zinnschlag
e8091c4e7e added field column to report table 2015-03-29 15:28:31 +02:00
Marc Zinnschlag
416b8165cd moved getColumnId function from IdTable to IdTable base and made it virtual 2015-03-29 15:28:11 +02:00
Marc Zinnschlag
a8cdd30124 added ID column to report table 2015-03-29 13:55:31 +02:00
Marc Zinnschlag
4042b12013 changed data structure for report model 2015-03-29 13:43:11 +02:00
scrawl
00deacc27e OpenCS: lighting modes 2015-03-28 21:26:16 +01:00
scrawl
232e34bddd OpenCS: port lighting toolbar, fix multiple context GL objects issue 2015-03-28 20:15:17 +01:00
Marc Zinnschlag
1ec0db231c add a separate display type for ID column 2015-03-28 14:48:06 +01:00
Marc Zinnschlag
c5f1c2127d extend global search to all record and reference tables 2015-03-28 14:36:28 +01:00
Marc Zinnschlag
13a4fb3fdc make return key press in search input trigger a new search 2015-03-28 13:05:18 +01:00
Marc Zinnschlag
8e9365741f make search sub-views re-usable (clear before starting a new search) 2015-03-28 12:53:01 +01:00
Marc Zinnschlag
eaaf816dd3 simplified search rules 2015-03-28 12:05:49 +01:00
Marc Zinnschlag
128ccd8151 improved search type naming 2015-03-28 11:54:32 +01:00
dteviot
be6ee927b9 AiWander, use closest two points if distance is too small (Fixes #1317)
In AiWander, if wander distance is set too small to get two points, take the closest two points.
2015-03-28 20:05:54 +13:00
scrawl
bb32c761df *very* early texture manager, need a lot more thought to design this properly 2015-03-28 02:27:59 +01:00
scrawl
322fcdc2d3 Transform world space particles when attaching to a node 2015-03-28 00:30:49 +01:00
Marc Zinnschlag
babefacbfa improved message text in search results 2015-03-27 19:10:45 +01:00
Marc Zinnschlag
705ee67265 fixed hints getting mixed up with message text 2015-03-27 18:55:48 +01:00
scrawl
236d628884 Merge branch 'master' of https://github.com/OpenMW/openmw into osg
Conflicts:
	apps/opencs/model/doc/document.cpp
	apps/opencs/model/doc/documentmanager.cpp
	components/CMakeLists.txt
	components/bsa/resources.cpp
	components/nif/data.hpp
	components/nif/node.cpp
	components/nifogre/mesh.hpp
	components/nifogre/ogrenifloader.cpp
	components/nifogre/particles.cpp
2015-03-27 17:30:48 +01:00
Marc Zinnschlag
23cf859fee added search stages (cell table only for now) 2015-03-27 16:33:54 +01:00
scrawl
99e1720980 Add SceneManager and clone utility 2015-03-26 18:02:51 +01:00
scrawl
e3bfbcb44b OpenCS: connect navigation button to OSG camera manipulators 2015-03-26 00:55:58 +01:00
scrawl
1edccdbe55 OpenCS: apply visibility flags to osg node 2015-03-26 00:27:39 +01:00
scrawl
5fb8877746 Don't set the root node to dynamic 2015-03-26 00:11:23 +01:00
scrawl
72400747f2 OpenCS: preliminary port of cell rendering to OSG 2015-03-25 23:35:10 +01:00
scrawl
aedafe651a OpenCS: delete physicssystem, will be replaced with OSG picking 2015-03-25 19:08:09 +01:00
scrawl
46cbec9a4a Add skinning auto-detection in nifosg loader 2015-03-25 15:39:41 +01:00
Marc Zinnschlag
78c6268891 added search class and search box widget 2015-03-25 11:56:14 +01:00
scrawl
9141a8d801 Fully implement NiStencilProperty (Feature #1057) 2015-03-24 23:05:20 +01:00
scrawl
36ad40827b Move parent node attachment out of nifloader 2015-03-23 16:17:40 +01:00
scrawl
d6dea31b88 OpenCS: Use a CompositeViewer with multiple views instead of multiple viewers
Fixes the rendering glitches, turns out that multiple osgViewers were never an intended use case.
2015-03-23 15:55:57 +01:00
dteviot
63ab856024 Removed duplicated code. 2015-03-23 20:57:36 +13:00
dteviot
eb1090a1b6 Waypoint check only considers X & Y distance (Fixes #2423)
When pathfinder checks if actor has reached a waypoint, ignore actor's altitude.
2015-03-23 20:09:46 +13:00
scrawl
5a582e7eb7 Reintroduce showMarkers flag 2015-03-23 01:57:14 +01:00
scrawl
6d85444d26 Add text key loading 2015-03-23 01:51:44 +01:00
scrawl
15f9c1ddcf NiBSPArrayController works 2015-03-21 23:10:52 +01:00
scrawl
d486cde330 Fix broken VisControllers 2015-03-20 21:32:26 +01:00
scrawl
4957ceeb1d Refactor controllers, now part of the scene graph as UpdateCallbacks
Practical benefits:
- The controller update is now run automatically
- Creating an instance of a scene graph should now work properly using the defined copy constructors
2015-03-20 19:51:54 +01:00
scrawl
af27a10b0c OpenCS: preliminary port of PreviewWidget to OSG 2015-03-20 16:22:33 +01:00
scrawl
34d503017a OpenCS: Set up an osgQt GraphicsWindow in SceneWidget 2015-03-20 16:22:33 +01:00
scrawl
40fc097722 OpenCS: use the new VFS, restored resource tables 2015-03-20 16:22:33 +01:00
Marc Zinnschlag
413b35de6c moved search menu item from view to edit 2015-03-19 21:03:24 +01:00
scrawl
49c2da27b3 OpenCS compiles and runs again (no rendering) 2015-03-19 17:21:15 +01:00
scrawl
f8422c3ed4 Particles mostly completed, still need to attach emitters to the correct node and handle NiBSPArrayController 2015-03-19 03:01:11 +01:00
scrawl
e6880de032 Better fix for wireframe crashes 2015-03-19 00:37:33 +01:00
scrawl
0b4e7e59bc Revert "Seems to fix wireframe crashes"
This reverts commit 31a0bbcb23.

Better fix coming up
2015-03-19 00:35:05 +01:00
scrawl
7c1386b62b Read BSA and data dirs from openmw.cfg 2015-03-18 20:14:47 +01:00
Marc Zinnschlag
47bac13749 Merge remote-tracking branch 'scrawl/master' 2015-03-18 12:07:40 +01:00
scrawl
f843e12538 Add world space particle systems, will need more changes when emitters are added 2015-03-17 22:34:30 +01:00
scrawl
510375aa63 Add virtual file system (VFS) replacing the low level parts of the old resource system 2015-03-17 22:02:56 +01:00
scrawl
31a0bbcb23 Seems to fix wireframe crashes 2015-03-17 18:54:04 +01:00
Marc Zinnschlag
d053c62032 setting up global search operation and subview 2015-03-17 12:30:47 +01:00
Marc Zinnschlag
c032113247 Merge remote-tracking branch 'sandstranger/release-jni-memory' 2015-03-17 11:41:41 +01:00
scrawl
d573458896 Fix case sensitivity bug in default head/hair selection (Fixes #2453) 2015-03-16 17:42:15 +01:00
scrawl
19e8280f45 OpenCS window title unicode fixes 2015-03-16 15:45:41 +01:00
sylar
db10c87b89 release jni memory 2015-03-16 18:21:38 +04:00
Marc Zinnschlag
545ca9c9b4 Merge remote-tracking branch 'sandstranger/fix-bad-code-in-command-line' 2015-03-16 08:42:22 +01:00
Marc Zinnschlag
fc6c9d7ff2 Merge remote-tracking branch 'scrawl/opencs-hint-fix' 2015-03-16 08:41:36 +01:00
Marc Zinnschlag
79339ebff1 Merge remote-tracking branch 'scrawl/opencs-crashfix' 2015-03-16 08:40:02 +01:00
sylar
bd4e832cf3 fix memory leaks in emulating command line 2015-03-16 07:41:51 +04:00
scrawl
6ff2523d8a Fix for line focus when clicking on a verifier script error
- setFocus() on the script editor, otherwise setting the text cursor has no effect.
- setFocus() must be done after the widgets are created/shown, or the newly created widgets will "steal" the focus again.
- Missing useHint in case subviews are reused.
2015-03-16 03:07:37 +01:00
scrawl
295ca86ac1 OpenCS FileDialog crash fix
The file dialog would crash when no game file is selected and an addon file with no dependency is checked, then unchecked.
2015-03-16 02:43:02 +01:00
scrawl
4d0bb6329a Fix incorrect reference check
This check was broken for exterior cells (empty cell id).

It was superfluous anyway. A CellRef is owned by the cell it is in, so the cell must always exist.
2015-03-16 01:50:57 +01:00
Marc Zinnschlag
e6e02714a0 Merge remote-tracking branch 'sandstranger/command-line-support-for-Android' 2015-03-15 22:52:34 +01:00