scrawl
a284bfb4d0
Merge branch 'master' into inventoryGUI
2012-05-19 15:07:37 +02:00
gugus
09ec1da0f6
fix the latest commit: objects activation works again.
2012-05-17 16:12:55 +02:00
scrawl
c5d685c780
added an assert
2012-05-16 14:28:57 +02:00
scrawl
78b06d0ebf
inventory window pinning
2012-05-12 22:44:12 +02:00
scrawl
a4d6d1baff
added a utility for creating texture atlas at runtime
2012-05-04 18:09:45 +02:00
scrawl
c4b63bdb2f
.gitmodules
2012-05-02 23:27:56 +02:00
scrawl
04ead5eb42
make the no-clip mode move much faster
2012-05-01 21:22:15 +02:00
scrawl
6850f3945c
disable those physics debug prints
2012-05-01 21:13:41 +02:00
scrawl
a13f542396
disable snapping underwater
2012-05-01 21:01:18 +02:00
scrawl
86b6184f43
pMove in a seperate loop with fixed timestep to prevent frame-dependent movement
2012-04-30 23:55:22 +02:00
scrawl
4655ec94f0
Merge branch 'master' into physicsaedra2 & fix warnings
...
Conflicts:
apps/openmw/mwworld/scene.cpp
2012-04-30 18:46:51 +02:00
scrawl
50d79a8815
Merge branch 'next' into tooltips
2012-04-29 17:30:34 +02:00
scrawl
2c89306306
Merge branch 'physicsaedra2' of https://github.com/jhooks1/openmw into physicsaedra2
2012-04-22 00:33:37 +02:00
Jason Hooks
8ebae0b706
Solid trace
2012-04-21 16:57:46 -04:00
Jason Hooks
16855291a7
Implementing snapping
2012-04-21 16:21:30 -04:00
Jason Hooks
00260a24ce
Water corrections
2012-04-18 21:28:25 -04:00
scrawl
75b336baea
Merge branch 'physicsaedra2' of https://github.com/jhooks1/openmw into physicsaedra2
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Conflicts:
apps/openmw/mwinput/inputmanager.cpp
apps/openmw/mwworld/player.cpp
libs/openengine/bullet/physic.cpp
2012-04-18 13:43:15 +02:00
Jason Hooks
4d07ae7fe0
Swimming working
2012-04-18 00:13:38 -04:00
Jason Hooks
5f9056c45d
Better no clip
2012-04-17 20:31:36 -04:00
scrawl
51a76eda92
Merge branch 'master' into graphics
2012-04-18 01:09:55 +02:00
Jason Hooks
1ce759af06
Merging in master
2012-04-17 18:12:05 -04:00
scrawl
14377ba789
window caption fix
2012-04-16 17:30:57 +02:00
scrawl
b3dc1931a9
general GUI refactoring, part 1
2012-04-16 15:48:01 +02:00
scrawl
10398723d8
use different image pixel format
2012-04-15 22:44:38 +02:00
Marc Zinnschlag
afa859a6a6
Merge remote branch 'jhooks/clothingarmor'
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Conflicts:
apps/openmw/mwrender/npcanimation.cpp
2012-04-15 22:06:05 +02:00
scrawl
52b0b28c78
fixed the mygui output on console
2012-04-13 19:20:59 +02:00
scrawl
f2fae770d4
Merge branch 'master' into physicsaedra2
...
Conflicts:
apps/openmw/mwworld/player.cpp
2012-04-13 13:55:13 +02:00
scrawl
4a6a8e5420
don't write to disk
2012-04-12 14:28:35 +02:00
scrawl
800df7376c
use the cursors from morrowind.bsa and remove mwpointer.png
2012-04-12 14:26:21 +02:00
scrawl
33f360f52f
transparency fix
2012-04-09 15:36:51 +02:00
scrawl
944654f263
image rotating function
2012-04-09 15:20:57 +02:00
scrawl
75dd651205
Merge branch 'terraincollision' into physicsterrain
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Conflicts:
apps/openmw/mwworld/physicssystem.cpp
2012-04-09 13:56:09 +02:00
Jason Hooks
74deb5588d
Post merge
2012-04-08 20:41:49 -04:00
scrawl
bc636f036c
made it compile
2012-04-08 18:25:50 +02:00
scrawl
9e1a9e5758
Merge branch 'master' into physicsaedra2
...
Conflicts:
apps/openmw/mwinput/inputmanager.cpp
libs/openengine/bullet/physic.cpp
2012-04-08 17:08:36 +02:00
Jason Hooks
57299571d5
Preparing for clothes/armor
2012-04-02 22:08:46 -04:00
scrawl
c0af3c7241
Merge branch 'master' into terraincollision
...
Conflicts:
apps/openmw/mwworld/scene.cpp
2012-04-02 19:57:58 +02:00
Roman Melnik
d09f0610ea
Add basic windows pinning
...
Create WindowPinnableBase class for windows which should be
allowed to be pinned.
Add skin for pinnable windows - currently just a copy of normal
window with 1 extra button (hopefully this can be improved later).
Handle clicking on PinToggle button (pinning/unpinning a window).
2012-04-01 20:36:57 +03:00
Jason Hooks
0021ccf862
Merge remote-tracking branch 'upstream/master'
2012-03-31 20:48:42 -04:00
Marc Zinnschlag
40310f3663
Merge remote branch 'scrawl/occlusionquery'
2012-03-31 22:09:47 +02:00
scrawl
a4576f043d
fixed the physics debug rendering now activates/deactivates properly
2012-03-30 16:02:41 +02:00
scrawl
58f7a03626
Merge branch 'terrain18' into terraincollision
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Conflicts:
apps/openmw/mwworld/scene.cpp
2012-03-28 21:46:52 +02:00
scrawl
8bbb02a1bd
ogre 1.8 fixes
2012-03-28 21:30:59 +02:00
Jason Hooks
b9fabce9c4
Awesome, working
2012-03-27 20:17:54 -04:00
scrawl
72ff7ec030
Merge branch 'next' into occlusionquery
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Conflicts:
apps/openmw/mwrender/sky.cpp
2012-03-27 23:46:48 +02:00
Jason Hooks
318355f1be
Bouncy effect gone
2012-03-26 21:35:20 -04:00
scrawl
18c2b5eb0a
Merge branch 'next' into occlusionquery
2012-03-26 22:09:41 +02:00
Lukasz Gromanowski
5185a28b60
Issue #225 : Initialize all class members in constructor.
2012-03-26 19:09:55 +02:00
Lukasz Gromanowski
d3b88b9e34
Issue #225 : Added cleanup of allocated memory in BulletNifLoader and BulletShapeLoader.
2012-03-26 19:09:55 +02:00
Lukasz Gromanowski
a7ac0e526e
Issue #225 : Added cleanup of parts of PhysicEngine.
...
Added cleanup of CMotionState inserted to RigidBody,
and btSortedOverlappingPairCache inserted to btDbvtBroadphase
in PhysicEngine.
2012-03-26 19:09:55 +02:00