gus
|
a328a03bd3
|
more fix. Fargoth quest almost work as in vanilla now.
|
2013-05-07 19:35:10 +01:00 |
|
gus
|
006f25d1c0
|
First try to improve AI. Does not work yet due to strange bug in physicsystem
|
2013-05-06 00:46:50 +01:00 |
|
gus
|
7fe7111c19
|
Fargoth quest almost works. There is still a sall problem as the path taken is not exactly the same. I need to copy the exact way morrowind do pathfinding...
|
2013-05-03 17:09:09 +01:00 |
|
Marc Zinnschlag
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2e6594f8f7
|
Merge remote-tracking branch 'glorf/bugfix-5'
|
2013-05-03 14:55:00 +02:00 |
|
Glorf
|
517dfb4d75
|
Bugfix #732 part 2
|
2013-05-03 13:24:34 +02:00 |
|
Glorf
|
57f22c77c0
|
Bugfix #732 part 1
|
2013-05-03 12:44:27 +02:00 |
|
greye
|
a8b1706678
|
init pointer value to prevent segfault
|
2013-05-03 10:51:42 +04:00 |
|
kpp
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dcccfd9f22
|
Initialize values
|
2013-05-02 22:43:21 +04:00 |
|
Glorf
|
f1a659e2ac
|
Bugfix #730
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2013-05-02 14:49:30 +02:00 |
|
kpp
|
28ef4d97da
|
Fixes Bug #734 'Book empty line problem'
Hides buttons 'Next' and 'Prev' at the last and at the first page
|
2013-05-02 07:35:25 +04:00 |
|
Marc Zinnschlag
|
d5741c7141
|
Merge remote-tracking branch 'scrawl/master'
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2013-05-01 16:58:43 +02:00 |
|
Marc Zinnschlag
|
95eeea2a27
|
Revert "Merge remote-tracking branch 'glorf/acrobatics'"
This reverts commit 089ef7a2a0 , reversing
changes made to 67422c397c .
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2013-05-01 16:56:16 +02:00 |
|
scrawl
|
1acfd849a2
|
Fix a case folding bug
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2013-05-01 16:38:16 +02:00 |
|
Marc Zinnschlag
|
fe038cef03
|
turned redeclartion of local variables from an error into a warning
|
2013-05-01 14:20:09 +02:00 |
|
Marc Zinnschlag
|
63407a662c
|
allow <== and >== as alternative for <= and >= in scripts
|
2013-05-01 14:08:05 +02:00 |
|
Marc Zinnschlag
|
6f0ccb6e38
|
Merge remote-tracking branch 'scrawl/insertrecords'
|
2013-05-01 13:55:26 +02:00 |
|
Marc Zinnschlag
|
089ef7a2a0
|
Merge remote-tracking branch 'glorf/acrobatics'
|
2013-05-01 13:44:23 +02:00 |
|
scrawl
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40a0969055
|
Insert records that may not exist in vanilla MW
|
2013-05-01 12:47:50 +02:00 |
|
Glorf
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b8630239d7
|
Code cleanup
|
2013-05-01 12:25:02 +02:00 |
|
Glorf
|
236ec3409f
|
Finished acrobatics
|
2013-05-01 12:21:59 +02:00 |
|
scrawl
|
67422c397c
|
GetWindSpeed
|
2013-05-01 11:42:24 +02:00 |
|
scrawl
|
5063d90dda
|
GetStartingAngle was implemented, but not registered
|
2013-05-01 11:22:46 +02:00 |
|
scrawl
|
627c3fdb6b
|
Added GetStandingPC, GetStandingActor; Fixed GetStartingPos
|
2013-05-01 11:15:43 +02:00 |
|
Glorf
|
d30e43784a
|
Fatigue decrease when jumping, live decrease when falling
|
2013-04-30 23:39:56 +02:00 |
|
Glorf
|
5a8c1661be
|
Jump acrobatics working, started falling acrobatics implementation
|
2013-04-30 20:44:17 +02:00 |
|
scrawl
|
1420a2cb33
|
Tweaked adjustPosition. Now uses a very thin box for tracing the feet only.
|
2013-04-30 20:43:38 +02:00 |
|
scrawl
|
91c89e5db4
|
Use sphere cast instead of ray for camera distance adjustment; use the box orientation value in newtrace
|
2013-04-30 20:26:59 +02:00 |
|
Glorf
|
add3cd6456
|
Advance acrobatics on jump
|
2013-04-30 18:22:59 +02:00 |
|
Marc Zinnschlag
|
61e476118d
|
Merge remote-tracking branch 'kcat/animations'
|
2013-04-30 10:25:26 +02:00 |
|
Marc Zinnschlag
|
2cb7e1f3d5
|
Merge remote-tracking branch 'glorf/bugfix-4'
|
2013-04-30 10:24:02 +02:00 |
|
scrawl
|
c0dd383cd0
|
Fix door collision to work with all possible movement directions
|
2013-04-30 09:43:32 +02:00 |
|
Glorf
|
d283f8d85f
|
Bugfix #748
|
2013-04-29 21:19:13 +02:00 |
|
Chris Robinson
|
020e3e8a8e
|
Show the equipped weapon in the inventory screen
And use the proper pose based on what's equipped.
|
2013-04-29 12:08:43 -07:00 |
|
Chris Robinson
|
854de1c6c1
|
Make sure the weapon is in the proper group
|
2013-04-29 11:43:37 -07:00 |
|
Chris Robinson
|
15a2eeebb8
|
Merge remote-tracking branch 'zini/master' into animations
Conflicts:
apps/openmw/mwworld/worldimp.cpp
|
2013-04-29 10:16:29 -07:00 |
|
Chris Robinson
|
063322b081
|
Declare some variables closer to where they're used
|
2013-04-29 10:12:50 -07:00 |
|
Chris Robinson
|
0cf531ba12
|
Make sure to update parts when the weapon changes
|
2013-04-29 09:53:36 -07:00 |
|
Marc Zinnschlag
|
93868c8bca
|
Merge remote-tracking branch 'scrawl/master'
|
2013-04-29 18:08:25 +02:00 |
|
Marc Zinnschlag
|
bab899513a
|
Merge remote-tracking branch 'glorf/bugfix-4'
|
2013-04-29 18:04:22 +02:00 |
|
Glorf
|
74de8b83b6
|
Enabled collision when new game
|
2013-04-29 17:56:16 +02:00 |
|
Chris Robinson
|
a15758ac85
|
Fix preview and vanity cameras
|
2013-04-29 08:48:45 -07:00 |
|
Glorf
|
6222b3f52a
|
Bugfix #744
|
2013-04-29 17:19:20 +02:00 |
|
Chris Robinson
|
d17e1e83d5
|
Rename MWRender's Player to Camera
|
2013-04-29 05:50:40 -07:00 |
|
Chris Robinson
|
dbba126344
|
Use a method to check if the view should be first person
|
2013-04-29 04:40:28 -07:00 |
|
scrawl
|
d5c7a26041
|
Fix broken loose file resources when using Ogre 1.9
|
2013-04-29 12:32:24 +02:00 |
|
Chris Robinson
|
bb8277920b
|
Manage the player's NpcAnimation object in the RenderingManager
It may be more appropriate to manage it in MWRender::Actors with the other
Animation-based objects, but that will need some (minor) interface changes.
|
2013-04-29 03:31:46 -07:00 |
|
scrawl
|
6c5ea1ea7a
|
Fix incorrect weapon health meter for fully repaired weapons, fix exception when equipping lockpicks or probes
|
2013-04-29 12:05:10 +02:00 |
|
scrawl
|
5ff098b8fb
|
Fix quick keys being triggered when in UI mode
|
2013-04-29 11:55:30 +02:00 |
|
scrawl
|
867c7db014
|
Fix wrong door sounds
|
2013-04-29 11:00:15 +02:00 |
|
scrawl
|
9648804af5
|
Fix terrain material leak, this should in theory allow the terrain to free its temporary resources
|
2013-04-29 10:20:38 +02:00 |
|