Thomas
a61d804de6
now that I've found the documentation, fixed some stuff for extensions
11 years ago
Thomas
ee36ace00b
Undid some code clean up changes, and changed how some includes work
11 years ago
Thomas
77d365e196
Forced some function arguments to take in a specific array size
11 years ago
Thomas
598221a8e7
Forgot some files
11 years ago
Thomas
9dbe53c722
Merge remote-tracking branch 'upstream/master'
11 years ago
Thomas
2db3c89a9e
Ensures destination is far enough to care about getting stuck
11 years ago
Marc Zinnschlag
6c8e4b27d3
Merge remote-tracking branch 'scrawl/master'
11 years ago
Thomas
cbfa282f8d
Changed implementations of aifollow/pursue/activate slightly, added ability for NPCs to go through unlocked doors (They even try locked ones), and step back from opening doors (Although it still needs some work)
...
Notes - When the door hits them while it's about to finish closing they will try to walk through the door.
- Considerably more works is needed in making the NPC work out troublesome areas where they get stuck
11 years ago
Thomas
2c74ea381e
Moved pathfinding code to aiPackage, implemented it's use with aiFollow and aiPursue
11 years ago
scrawl
386604bc9d
Fixes #869 : Added methods to control external and internal collision modes separately
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When an actor dies, we should only disable external collisions, i.e. prevent other actors from colliding with the dead body. The dead actor, however, should still have gravity and collision applied.
Also moved disableCollision to when the death animation finishes, not as soon as the actor's health is 0.
11 years ago
scrawl
f11079f1e4
Fix findGround (off by 2 units)
11 years ago
scrawl
6cc691115b
Savegame: store most of CreatureStats
11 years ago
Thomas
645d174a96
Merge remote-tracking branch 'upstream/master'
...
Conflicts:
apps/openmw/mwmechanics/aisequence.hpp
11 years ago
Marc Zinnschlag
3c5fe28857
Merge branch 'config'
11 years ago
Marc Zinnschlag
8279d307c4
text encoding configuration (was using hardcoded settings before)
11 years ago
Marc Zinnschlag
050fe9ebe1
updated credits file
11 years ago
scrawl
117b812fb1
Fix invisibility not breaking on certain actions
11 years ago
scrawl
b0fbea9d57
Removed a wrong assertion. Max drowning time is defined by GMST.
11 years ago
scrawl
2bc2684a66
Fixes #275 : force updating exterior cell maps even if already in cache
11 years ago
scrawl
54a893994a
Also update local map when paused, to make it update properly when teleporting via GUI/console
11 years ago
scrawl
7428511ea0
Bug #772 : Do not show door markers for disabled doors
11 years ago
scrawl
961c4d4dc4
Fixes #772 : Give scripts a chance to run before updating map, so that disabled objects are not visible
11 years ago
scrawl
ac8abd3398
assert -> exception to gracefully handle corrupted savegames
11 years ago
Marc Zinnschlag
368c868623
Merge remote-tracking branch 'scrawl/master'
11 years ago
Marc Zinnschlag
a85c73cf35
Merge remote-tracking branch 'filkry/bug1047dialoglinks'
11 years ago
scrawl
c39a0368cf
Bug #618 : Make local map textures static in an attempt to fix the disappearing maps with D3D.
...
Also removed problematic DISCARDABLE flag for fog of war textures.
11 years ago
scrawl
c98bea2a88
Moved local map update to LocalMap::updatePlayer to fix a brief desync on cell transitions due to sFogOfWarSkip
11 years ago
scrawl
a4a9794417
Savegame: store fog of war ( Closes #1177 )
11 years ago
scrawl
7b46e9f914
Get rid of no longer needed widget names
11 years ago
scrawl
041319c43e
Fixes #1234 : Store dynamic record counter in savegame to prevent name clashes
11 years ago
scrawl
07d9845aa0
Fix a bug in ESMStore code that checks for duplicate record insertions
11 years ago
scrawl
3ad28ec5aa
Set a proper Page size for all scrollbars. Fixes scrollbars only moving very slowly when interacting with them (as opposed to using mousewheel on the content)
11 years ago
Fil Krynicki
eb5ef270ba
Bug 1047 update - defaults and edge case
...
Handles edge case where it was possible to highlight adjacent
sub-terms without whitespace between them.
Also makes ignoring words not prefixed by whitespace the
assumed behaviour.
11 years ago
scrawl
dab4db87ff
Fix a bug in marker placement for interior maps
11 years ago
Fil Krynicki
9095a45ba7
Bug 1047 Fix
...
Dialog links can no longer be highlighted if they appear in the
middle of the word. This is achieved by confirming that the
character before a match is not alphabetic, so that words
following hyphens can still potentially match.
11 years ago
scrawl
b358cf2423
Fix a potential crash when loading script locals from savegame
11 years ago
scrawl
9fb5cef287
Oops, committed debug code
11 years ago
Marc Zinnschlag
8f5acf4741
Merge branch 'openmw-30'
11 years ago
Marc Zinnschlag
5b5bf6f37e
removed a redundant (and unsufficiently configured) copy of ConfigurationManager
11 years ago
Marc Zinnschlag
804bf523ba
removed two unused files
11 years ago
Marc Zinnschlag
5b9e90744e
Merge branch 'load'
11 years ago
Marc Zinnschlag
6fdbd4d3f9
minor adjustment to UniversalId
11 years ago
Marc Zinnschlag
96ca9500ca
generate error messages when encounting non-critical problems during load
11 years ago
Marc Zinnschlag
79d59153c1
improved layout of loading window
11 years ago
Marc Zinnschlag
95d24492de
display load error messages in loading window
11 years ago
Marc Zinnschlag
aadaf7827d
added load error log
11 years ago
Marc Zinnschlag
31b8dad4e0
Merge remote-tracking branch 'scrawl/master'
11 years ago
Marc Zinnschlag
7500895519
updated changelog
11 years ago
Marc Zinnschlag
2009cf9ad7
Merge remote-tracking branch 'scrawl/master' into openmw-30
11 years ago
scrawl
242e19a136
Fix crash when exiting OpenMW while dialogue/journal is opened and mouse cursor on a topic
...
(Fixes #1300 )
11 years ago