Commit graph

14441 commits

Author SHA1 Message Date
Atahualpa
c0fc615cd6 Adds the option to ignore "Base" records when running the verifier. (fixes #4466)
Improves previous commit:
1. Initialise mIgnoreBase boolean member with FALSE.
2. Remove isBaseOnly() function and replace with direct use of Record member.
2018-06-20 11:29:38 +02:00
Atahualpa
9d61d76e92 Adds the option to ignore "Base" records when running the verifier. (fixes #4466)
Adds a boolean setting to the user preferences. This setting is locally saved to all OpenMW-CS check stages. When a verification is done, the setting is updated on setup for each check stage. If set to true, the boolean value is then used to skip the verification process for every base record - minus some special cases where, e.g., counters are to be set first.

Related issue:
- Fixes #4466: Editor: Add option to ignore base records when running verifier (https://gitlab.com/OpenMW/openmw/issues/4466)

Tests:
The changes were successfully tested in OpenMW-CS by creating faulty "Base" and "Modified" records for every record type (if possible) and, then, running the verifier with and without the option respectively.
2018-06-20 00:20:03 +02:00
Marc Zinnschlag
7cfb7063c2 Merged pull request #1767 2018-06-19 13:30:10 +02:00
Marc Zinnschlag
7be069fcd2 Merged pull request #1743 2018-06-19 13:29:20 +02:00
Andrei Kortunov
5fd3ec1035 Implement unlockable locks with 'lock 0' console command 2018-06-19 14:17:33 +04:00
Marc Zinnschlag
a8ad530db9 Merged pull request #1749 2018-06-19 11:33:08 +02:00
Marc Zinnschlag
2a52ade219 Merged pull request #1760 2018-06-19 11:26:41 +02:00
Capostrophic
8376c8c68e Allow partial matches in NotCell condition (fixes #4459) 2018-06-18 03:27:31 +03:00
Bret Curtis
e93104a6b3
Merge pull request #1758 from Capostrophic/screenshot
Remove screenshot taken message again
2018-06-17 22:26:00 +02:00
Bret Curtis
70dec71c00
Merge pull request #1763 from akortunov/activatedoor
Forbid actors to use teleporting doors
2018-06-17 10:13:16 +02:00
Bret Curtis
3cc6da1db2
Update door.cpp
typo fix
2018-06-17 10:13:03 +02:00
Bret Curtis
3f2dbdc8a8
Merge branch 'master' into wanderfix 2018-06-17 10:00:38 +02:00
Bret Curtis
ecfc5fcd63
Merge pull request #1764 from akortunov/lightfix
Ignore lights without CanCarry flags when NPC selects torch
2018-06-17 08:40:50 +02:00
Andrei Kortunov
f3f7487664 Fix arguments parsing for AiWander console command (bug #4458) 2018-06-16 22:11:10 +04:00
Andrei Kortunov
e08b0d3070 Ignore lights without CanCarry flags when NPC selects torch (bug #4457) 2018-06-16 17:34:49 +04:00
Andrei Kortunov
2a65aaf5ab Forbid actors to use teleporting doors (bug #2562) 2018-06-16 14:21:28 +04:00
Bret Curtis
3f88aa46d0
Merge pull request #1759 from Thunderforge/refactor-launcher-sdl
Refactor SDL loading in Launcher to fix macOS errors
2018-06-15 12:58:44 +02:00
Andrei Kortunov
9c3da41130 Add murder bounty when a player follower commits murder (bug #2852) 2018-06-15 14:31:09 +04:00
Thunderforge
506d615acc Moving csignal import from main to graphicspage 2018-06-14 22:16:35 -05:00
Thunderforge
7615e78e52 Move SDL initialization from main.cpp to graphicspage.cpp 2018-06-14 19:39:24 -05:00
Capostrophic
1abf749f03
Remove screenshot taken message 2018-06-14 22:08:53 +03:00
Miloslav Číž
477e1437d2 Resolve conflicts 2018-06-14 15:30:28 +02:00
Andrei Kortunov
49ba00a3ec Add NPC validation to esmstore (bug #2772) 2018-06-14 16:48:16 +04:00
Miloslav Číž
dd00e438fe Merge branch 'screenshot360' of https://github.com/drummyfish/openmw into screenshot360 2018-06-13 21:35:03 +02:00
Miloslav Číž
7178ee3a6e Add FIXME comment 2018-06-13 21:34:43 +02:00
Miloslav Číž
d629c30fdb
Merge branch 'master' into screenshot360 2018-06-13 21:16:28 +02:00
Marc Zinnschlag
2b35c5efd7 Merge remote-tracking branch 'upstream/master' 2018-06-13 18:13:15 +02:00
Marc Zinnschlag
aea481eacb Merged pull request #1753 2018-06-13 18:12:38 +02:00
Marc Zinnschlag
f62df90960 Merged pull request #1572 2018-06-13 18:11:31 +02:00
Andrei Kortunov
61c968d550 Ignore broken items when search for replacement (bug #4453) 2018-06-13 18:39:02 +04:00
Marc Zinnschlag
7ca56ccd29 set search status bar to 'no results' message when search yields no results 2018-06-13 15:48:24 +02:00
Andrei Kortunov
81b78a82e8 AI: try to open doors every AI_REACTION_TIME seconds (bug #4454) 2018-06-13 17:47:32 +04:00
Marc Zinnschlag
7d2394273e added statusbar to search window (Fixes #3276) 2018-06-13 14:55:03 +02:00
Miloslav Číž
dcfbd554bb Remove try catch block 2018-06-13 11:12:46 +02:00
Bret Curtis
3e4dc31e39
Merge branch 'master' into fatigue 2018-06-13 10:04:32 +02:00
Marc Zinnschlag
1ba0317905 Merged pull request #1670 2018-06-13 09:02:31 +02:00
Marc Zinnschlag
48711bbdde Merged pull request #1592 2018-06-13 08:58:06 +02:00
Miloslav Číž
c3d7ee5a9e Resolve merge conflicts 2018-06-13 08:22:37 +02:00
Miloslav Číž
db8aaa74d6 Start cell border debug drawing 2018-06-13 01:48:31 +02:00
Andrei Kortunov
9c45cc7e48 Use player reference instead of pointer 2018-06-12 22:05:00 +04:00
Marc Zinnschlag
a3911f52a0 Merged pull request #1750 2018-06-12 19:15:14 +02:00
Marc Zinnschlag
97773697a9 Merge remote-tracking branch 'florianjw/precise-rotations' 2018-06-12 19:05:52 +02:00
Capostrophic
1c8a20a54a Set ok button focus in settings window by default (fixes #4368) 2018-06-12 19:45:43 +03:00
Andrei Kortunov
f299be8158 Play scripted animations even if SkipAnim is used 2018-06-12 16:07:36 +04:00
Andrei Kortunov
25bb7c1826 Make 'PlayGroup idle' to cancel scripted animations 2018-06-12 14:04:03 +04:00
Andrei Kortunov
0e441d48ac Give scripted animations highest priority (bug #4286) 2018-06-12 12:55:28 +04:00
Andrei Kortunov
0c92655250 Avoid code duplication in character manager 2018-06-12 11:51:54 +04:00
Andrei Kortunov
e3812f4075 Check creature stats only for actors 2018-06-12 11:27:18 +04:00
Andrei Kortunov
b0a140e714 Disable actor collision only after end of death animation 2018-06-12 10:00:38 +04:00
Andrei Kortunov
ebaa6fb5a2 Play death scream only once 2018-06-12 09:55:43 +04:00