Marc Zinnschlag
1ce60fa13b
Merge branch 'tables'
2014-07-03 12:03:21 +02:00
Marc Zinnschlag
d96ed38d49
added body part table
2014-07-01 12:37:22 +02:00
Marc Zinnschlag
e97fd35ae6
added enchantments table
2014-06-30 20:40:34 +02:00
scrawl
2506c16bf5
Add a dummy GetStat function returning 0 ( Fixes #1589 )
2014-06-30 17:49:01 +02:00
scrawl
e25fa6c157
Refactor non-distant land terrain path to a grid based implementation ( Fixes #1562 )
2014-06-29 02:42:36 +02:00
scrawl
4949aa1fbb
Add hack required for unnamed animated collision shapes (in_dagoth_bridge00.nif)
2014-06-28 18:21:56 +02:00
scrawl
1ab02d8072
Fix exception for box shapes ( Fixes #1580 )
2014-06-28 00:10:36 +02:00
scrawl
7b1e1d03d8
Merge branch 'master' of https://github.com/OpenMW/openmw
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Conflicts:
apps/openmw/mwrender/sky.hpp
2014-06-26 04:29:03 +02:00
scrawl
2bcbc6ab7d
Potential crash fix, either way should have a better error message now
2014-06-25 14:52:12 +02:00
Marc Zinnschlag
85965bfd47
Merge remote-tracking branch 'scrawl/master'
2014-06-25 09:58:00 +02:00
scrawl
ee098de0a6
Don't ignore lighting values of particles not attached to a character
2014-06-25 01:14:21 +02:00
scrawl
b259c5def2
Make GetFactionReaction garbage argument optional
2014-06-25 01:12:57 +02:00
scrawl
8a8ecce1e5
Fix some uninitialized data written to savegames
2014-06-25 00:11:25 +02:00
scrawl
e274314548
Ignore alpha modifier for particle materials
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This makes the tx_ash_flake.dds particles from ashcloud.nif appear.
2014-06-24 19:51:30 +02:00
scrawl
b52977e44c
Add dummy Face implementation for now (Bug #1541 )
2014-06-24 15:09:13 +02:00
scrawl
30be59c029
Implement auto-adjusting of particle emit rate
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This makes ashcloud.nif and blightcloud.nif work properly.
2014-06-24 03:07:10 +02:00
scrawl
750d8b5589
Allow garbage integer argument for addSpell ( Fixes #1539 )
2014-06-23 22:02:22 +02:00
scrawl
0b34d8d2fd
Add support for animated collision shapes ( Fixes #1549 )
2014-06-23 20:43:24 +02:00
slothlife
9ea22324f7
Fix some MSVC warnings.
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Several fixes are warnings about truncations on 64-bit, while others are
complaints about mixed signed / unsigned integer operations.
2014-06-23 01:13:30 -05:00
scrawl
0bed6d9d56
Physics: Recognize BBoxCollision flag, but don't use it for raycasting ( Fixes #1349 )
2014-06-22 00:16:47 +02:00
scrawl
e002acdeae
Physics: Create actor shapes outside of BulletNifLoader
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This will allow to create a specialised shape instead, such as a capsule, which tends to work better for character controllers.
2014-06-21 23:37:16 +02:00
scrawl
7bf7daa846
Fix exception (getline will trigger failbit on the last line)
2014-06-20 21:33:03 +02:00
scrawl
9a26cf22e6
Implement toggleMenus
2014-06-20 18:51:00 +02:00
scrawl
218f916d6d
Savegame: Don't write stat modifiers that are zero
2014-06-19 17:17:26 +02:00
scrawl
c69a311ad8
Disable lighting for particles
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Fixes magic cast visuals being too dark depending on the environment.
2014-06-19 04:57:46 +02:00
scrawl
4e71db7081
Savegame: Don't load/save deleted container items. This is currently pointless, and also causes new garbage being added on each load/save cycle: Container stores are first filled from ESM records, then cleared and filled from the savegame. The items from ESM records remain as deleted refs.
2014-06-18 21:39:17 +02:00
scrawl
5645c9185b
Fix location of local data path
2014-06-18 17:18:48 +02:00
scrawl
1dc9e151cb
Count werewolf kills ( Fixes #1525 )
2014-06-18 16:56:36 +02:00
scrawl
2477456f99
Implement Murder crimes and OnMurder instruction ( Fixes #1315 )
2014-06-17 04:05:27 +02:00
scrawl
ec66484472
Fix forceGreeting with explicit references ( Fixes #1518 )
2014-06-17 04:05:27 +02:00
scrawl
d5b97005ab
Make ESM::Faction skills optional ( Fixes #1508 )
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Also increased size of mSkills array to 7. Some factions with 7 skills can be found in the vanilla CS. The previously "mUnknown" int appears to be the 7th element of the skills array.
2014-06-16 02:52:16 +02:00
scrawl
ee2b81763e
Savegame: Store AiSettings and summoned creatures
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CreatureStats state is now completely stored (Closes #1174 )
Also play VFX_Summon_Start and VFX_Summon_End visual effects.
2014-06-15 21:19:37 +02:00
scrawl
fd59a4a79e
Fix some doxygen typos
2014-06-15 16:11:22 +02:00
scrawl
77388fe2ce
Implement BetaComment instruction (dumps reference info)
2014-06-15 16:11:16 +02:00
Marc Zinnschlag
c8c45d4923
Merge remote-tracking branch 'lgro/valgrind_fixes'
2014-06-15 10:57:01 +02:00
Lukasz Gromanowski
abeb1d4ab3
Valgrind: Added constructor for KeyListT class, and added initialziation of ver member field in NIFFile class.
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Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2014-06-15 09:39:16 +02:00
scrawl
4f742fd468
Allow INFO records with no subrecords following DATA ( Fixes #1486 )
2014-06-13 21:54:03 +02:00
scrawl
e458cf1df2
Savegame: Store death counter ( Fixes #1477 )
2014-06-13 02:26:53 +02:00
scrawl
a54ac579a5
Savegame: Store AiSequence
2014-06-13 02:26:52 +02:00
scrawl
b158919c4b
Fix uninitialized variable use
2014-06-13 02:26:52 +02:00
scrawl
029e438c11
Don't check mInterpolationType each iteration
2014-06-11 23:57:39 +02:00
scrawl
73be457805
Merge ESM::Cell fields by subrecord
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Fixes an issue with the Morrowind Patched mod where cell ambient values would become black due to the new cell records not including an AMBI subrecord.
Also fixes a bug where mLeasedRefs was incorrectly cleared when overwriting a cell (*oldcell = *cell;)
2014-06-11 16:13:33 +02:00
scrawl
47172fb8a2
ContentModel: Don't confuse file path with file name ( Fixes #1352 )
2014-06-10 19:23:42 +02:00
scrawl
3788fb042e
Implement MenuTest script instruction ( Fixes #1454 )
2014-06-10 18:49:42 +02:00
scrawl
2dd54dbcfc
Implement ClearInfoActor script instruction ( Fixes #1422 )
2014-06-10 18:49:41 +02:00
scrawl
98d7b6672a
Make MODL subrecord optional for potions ( Fixes #1419 )
2014-06-08 11:22:37 +02:00
scrawl
823ccb1b3d
Don't batch statics that have "references persist" set (temporary fix for Arkngthand door - Fixes #1386 )
2014-06-08 11:22:37 +02:00
scrawl
a0bff03560
Fix not handling failbit/badbit in ifstream (Bug #1355 )
2014-06-08 11:22:37 +02:00
Arthur Moore
f9f278f645
Fixed a capitalization error.
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Changed Interpolations to unsigned.
Also explained what's happening in the comments.
2014-06-06 07:00:04 -04:00
Arthur Moore
b90e4db871
Actually read in XYZ_ROTATION_KEY data instead of discarding it.
2014-06-06 01:26:28 -04:00