Commit graph

9 commits

Author SHA1 Message Date
scrawl
795032621c Use a ConstPtr for the ActorMap and ObjectMap 2015-12-18 17:30:39 +01:00
scrawl
8cf57ef6ac Move BulletShapeManager and BulletShape to resource/ 2015-11-17 00:20:15 +01:00
scrawl
a5f8ffb83d aimToTarget: Fix the collision box translation not being taken into account 2015-11-03 18:15:47 +01:00
scrawl
bd9dc58560 Use the correct scale for actor swim height (Fixes #2833) 2015-11-01 21:45:58 +01:00
scrawl
1f00174c02 Use a btCollisionWorld instead of btDiscreteDynamicsWorld
Slightly improves performance, since we no longer need to stepSimulation(). We don't use any Dynamics (yet).
2015-05-27 23:09:38 +02:00
scrawl
85345e663a Restore getHitContact 2015-05-22 04:36:33 +02:00
scrawl
2bc95df265 Actor collision object placement fix 2015-05-12 16:49:28 +02:00
scrawl
65f0195c71 Readded animated collision shape support 2015-05-12 16:26:11 +02:00
scrawl
47758c11cd Readded collision objects and movement physics 2015-05-12 03:02:15 +02:00