Commit graph

2352 commits

Author SHA1 Message Date
Jacob Essex
eca91d17bb Indentation tweaks and code cleanup 2012-03-04 11:46:33 +00:00
Jacob Essex
941a22034f Merge branch 'terrain_next' of git://github.com/scrawl/openmw into terrain_next
Conflicts:
	apps/openmw/mwrender/terrain.cpp
2012-03-04 11:30:37 +00:00
Jacob Essex
bcd2371baa Code cleanup: Removed unneeded Ogre namespace 2012-03-04 11:21:47 +00:00
Jason Hooks
a81ecb5f65 Bug 210 fix 2012-03-03 18:26:11 -05:00
scrawl
a8939bc318 disabled the composite map, improves loading time a lot 2012-03-04 00:08:56 +01:00
Nikolay Kasyanov
40e07bbd2a Feature #161 (In Progress) Load REC_PGRD records
Struct sizes seems correct, but floats is broken
2012-03-03 18:27:38 +04:00
scrawl
d74b78a302 very minor performance improvement 2012-03-03 12:26:08 +01:00
scrawl
b882c03adc fixed terrain regions without vertexcolours, tweaked maxPixelError 2012-03-02 23:36:48 +01:00
Jacob Essex
3c934e3e44 Fixed a bug with fog not being applied to initially created terrain when starting in exteriors. 2012-03-02 22:31:17 +00:00
Jacob Essex
07a2e5a5be Removed dead code, fixed a error, added comments and tweaked some constants (after trying to find their min/max values) 2012-03-02 21:20:12 +00:00
Jacob Essex
0f705eaca5 Removed the option of not splitting terrain as it was slower and adding to code complexity. The only real reason for keeping it, which was that it made debugging some texture issues easier is now gone. 2012-03-02 21:03:53 +00:00
Jacob Essex
3ecc427b96 Implemented slightly better texture splatting 2012-03-02 20:27:20 +00:00
scrawl
461ec9f3d6 fix regarding last commit 2012-03-02 18:50:55 +01:00
scrawl
0d4e3b8e75 remove alpha channel from colour map 2012-03-02 18:33:05 +01:00
scrawl
ba0365a427 collision shape scale fix 2012-03-02 16:47:39 +01:00
scrawl
5aabf22c16 collision shape scale fix 2012-03-02 16:47:13 +01:00
scrawl
2bea4c4724 fixed the global colour map, apparently Ogre::Terrain was corrupting it
somehow, now we are just bypassing Ogre::Terrain for the colour map and
passing it directly to the material, which makes more sense
performance-wise anyway
2012-03-02 15:29:12 +01:00
Marc Zinnschlag
1e998545c7 fixed log path 2012-03-02 15:15:44 +01:00
scrawl
04c141ddd5 Merge branch 'terrain' of https://github.com/Yacoby/openmw into terrain_next
Conflicts:
	apps/openmw/mwrender/terrain.cpp
2012-03-02 13:49:57 +01:00
Jacob Essex
8dd6e75ae1 Vertex colours now uses the Ogre::Terrain colour map 2012-03-02 11:56:51 +00:00
Marc Zinnschlag
12b7c6f1ac Merge remote branch 'corristo/master' 2012-03-02 12:11:53 +01:00
Marc Zinnschlag
be70d197e5 Merge branch 'next'
Conflicts:
	.gitignore
	cmake/FindOGRE.cmake
2012-03-02 12:11:44 +01:00
Nikolay Kasyanov
70da2a2a99 removed tabs 2012-03-02 14:18:10 +04:00
Marc Zinnschlag
8da0925e70 Merge remote branch 'corristo/master' 2012-03-02 11:18:07 +01:00
Nikolay Kasyanov
fa3fbf940c Fix for OS X 10.6 support 2012-03-02 14:10:11 +04:00
Marc Zinnschlag
a86d2877fc Merge remote branch 'ace/win64-fixes' 2012-03-02 11:00:41 +01:00
Michael Papageorgiou
b3159683a4 Replace gengetopt with bullet program options for esmtool's argument handling 2012-03-02 04:41:29 +02:00
scrawl
562cc7aa30 fixed 2 assertions that caused crashes 2012-03-01 15:03:43 +01:00
scrawl
fddf7b4dd0 terrain material now supports point lights 2012-03-01 14:35:39 +01:00
Nikolay Kasyanov
b283ad86fb revert to old launcher stylesheet location on OS X 2012-03-01 17:16:44 +04:00
Michael Papageorgiou
185cd63462 ESMTool set to use default Latin encoding 2012-03-01 14:19:27 +02:00
Michael Papageorgiou
a1cbc7fb42 Altered getFver to fix a warning 2012-03-01 14:00:45 +02:00
Alexander "Ace" Olofsson
2c4ef5c670 64-bit install path on windows was easier to fix than expected. 2012-03-01 08:13:40 +01:00
Pieter van der Kloet
5ffa3264b2 Appended resources/ to the stylesheet path 2012-03-01 04:38:37 +01:00
Alexander "Ace" Olofsson
b6915a6090 Forgot that IsWow64Process would return false on a native 64-bit application 2012-03-01 01:03:31 +01:00
Jacob Essex
611f336d07 Now doesn't attempt to use fake vertex colours with cells that don't have vertex colours 2012-02-29 23:38:21 +00:00
Jacob Essex
6924348696 Fixed some texture splatting issues with loading empty terrain cells 2012-02-29 23:33:54 +00:00
Jacob Essex
1d0ae9c8d1 Start of a basic implementation of fake vertex colours 2012-02-29 23:05:22 +00:00
scrawl
bac7f23604 Merge branch 'terrain' of https://github.com/Yacoby/openmw into terrain_next
Conflicts:
	apps/openmw/mwrender/terrain.cpp
2012-02-29 19:38:34 +01:00
scrawl
f2b807142a update mangle 2012-02-29 11:08:25 +01:00
scrawl
e04ef38a5c Merge branch 'next' of https://github.com/zinnschlag/openmw into terrain_next 2012-02-29 11:01:03 +01:00
Marc Zinnschlag
3c5f8a4a23 void pointer workaround 2012-02-29 10:13:25 +01:00
Marc Zinnschlag
ed0fa255b0 Merge remote branch 'scrawl/weather' into next 2012-02-28 23:33:22 +01:00
Marc Zinnschlag
c796c81d00 Merge remote branch 'ace/cmake' into defeat 2012-02-28 23:32:07 +01:00
Pieter van der Kloet
11ec5cf2e2 Stylesheet location changed in CMakeLists and some minor fixes to the launcher 2012-02-28 22:45:03 +01:00
scrawl
be5555956c improved composite map, now adapts to the ambient/diffuse light 2012-02-28 22:04:44 +01:00
scrawl
f2c3616638 Merge branch 'next' into terrain_next
Conflicts:
	CMakeLists.txt
	apps/openmw/CMakeLists.txt
	apps/openmw/mwrender/renderingmanager.cpp
	apps/openmw/mwrender/renderingmanager.hpp
	cmake/FindOGRE.cmake
2012-02-28 21:49:45 +01:00
Pieter van der Kloet
b320733e45 Fixed Qt exits, this time for all occurrences 2012-02-28 21:00:02 +01:00
scrawl
c8aab3a562 fix sun angle 2012-02-28 20:28:46 +01:00
Jacob Essex
13e3955916 Merge branch 'terrain' of github.com:Yacoby/openmw into terrain 2012-02-28 16:22:19 +00:00