scrawl
c1fb5ce769
added (incomplete) WeatherManager, created by World
2012-02-21 20:22:46 +01:00
scrawl
83753dc384
tweaked the cloud animation speed
2012-02-21 17:42:43 +01:00
scrawl
91ffacbb6d
added moon phases
2012-02-21 17:38:15 +01:00
scrawl
10ca67c0a5
fixed the sky elements positioning delay (nodes are now children of the camera node)
2012-02-21 16:49:28 +01:00
scrawl
2d8b0a4ac0
merged the sky manager implementation with its interface
2012-02-21 16:15:38 +01:00
scrawl
694a537b57
- removed caelum sources, resources, build scripts
2012-02-21 00:14:20 +01:00
scrawl
04d7db2860
moved the SkyManager implementation to a new source file (sky_impl.cpp) for convenience
2012-02-20 23:53:17 +01:00
scrawl
6aac3d4b77
- removed caelum (we can get it from the git history, if needed)
...
- added code for moon rendering (they are not visible by default)
2012-02-20 23:41:22 +01:00
scrawl
090c0586a0
leak fix
2012-02-20 22:20:34 +01:00
scrawl
6d37f53fa2
- abstracted the sun creation code into a CelestialBody class to be reused for the moons
...
- fixed render queue problem
2012-02-20 22:15:13 +01:00
scrawl
ad0f9f4bcf
fixed the sun rendering (rendered without depth check)
2012-02-20 21:32:12 +01:00
scrawl
3b3218d907
fixed 3 gcc warnings in sky.cpp
2012-02-20 18:45:04 +01:00
scrawl
8b5da06fce
Merge branch 'next' into weather
...
Conflicts:
apps/openmw/mwrender/renderingmanager.cpp
2012-02-20 18:33:13 +01:00
Marc Zinnschlag
db205cf8aa
Merge remote branch 'scrawl/next' into test
...
Conflicts:
libs/openengine
2012-02-20 14:54:08 +01:00
Marc Zinnschlag
e02cba58b1
Merge branch 'master' into next
...
Conflicts:
apps/openmw/mwclass/light.cpp
2012-02-20 14:34:27 +01:00
Marc Zinnschlag
1beaea0115
forgot to add cone file
2012-02-20 14:14:39 +01:00
Marc Zinnschlag
781b16a00e
removed bCollision variable from World
2012-02-20 14:07:16 +01:00
Marc Zinnschlag
7eae24bb45
some fixes
2012-02-20 14:02:24 +01:00
Marc Zinnschlag
4a16553acc
replaced an include with a forward declaration
2012-02-20 12:44:17 +01:00
Marc Zinnschlag
e3e6b3809f
added container store iterator (a.k.a. the most hilarious iterator I ever had the misfortune to write)
2012-02-20 12:38:34 +01:00
scrawl
c884f70a61
added sun rendering (unfinished)
2012-02-20 00:52:44 +01:00
Jason Hooks
7e1e746201
More changes
2012-02-19 17:59:50 -05:00
scrawl
705d85e7d1
Merge branch 'next' into weather
...
Conflicts:
apps/openmw/mwrender/renderingmanager.cpp
2012-02-19 23:27:26 +01:00
scrawl
60856b46e6
moved the renderer update call from OMW::Engine to RenderingManager
2012-02-19 23:22:29 +01:00
scrawl
1d9f0f4813
added MWSkyManager; already has atmosphere and moving clouds (although their colour is static)
2012-02-19 23:09:14 +01:00
Jason Hooks
38a0d1d1c5
Merging in master
2012-02-19 15:39:12 -05:00
Jason Hooks
e330c22d68
Removing unneeded files
2012-02-19 02:04:47 -05:00
Jason Hooks
e58f2f5363
Eliminating unnecessary data from skeletons and shape saving
2012-02-19 02:01:15 -05:00
scrawl
457d9fd9f8
updated vmformat.txt
2012-02-18 18:30:01 +01:00
scrawl
f81b615976
implemented script functions FadeIn, FadeOut, FadeTo
2012-02-18 18:25:28 +01:00
scrawl
899aa5b870
fix last commit, also reacts to ToggleWireframe and not only twf
2012-02-18 16:36:54 +01:00
scrawl
40e23fe26f
added twf console command
2012-02-18 16:06:03 +01:00
Marc Zinnschlag
1a6a49b9b8
Merge remote branch 'lgro/fix_warnings'
2012-02-13 11:06:41 +01:00
Lukasz Gromanowski
8829d46bda
Clean up compilation warnings.
...
Clan up compilation warnings like "variable ... set but not used" introduced
in some older and recent commits.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2012-02-12 15:45:08 +01:00
Marc Zinnschlag
facc36fa34
Merge remote branch 'corristo/osx-packaging' into packaging
2012-02-12 13:35:54 +01:00
Marc Zinnschlag
a0ac6e5150
cells were sometimes not fully loaded
2012-02-12 12:35:29 +01:00
Marc Zinnschlag
bc71fb47e0
minor fix
2012-02-10 21:24:33 +01:00
Pieter van der Kloet
17b1546dc1
Changed the way screenshots are created (Bug #191 )
2012-02-10 20:23:59 +01:00
Marc Zinnschlag
bb7730a708
Merge branch 'lightfix'
2012-02-10 14:55:52 +01:00
gugus
597e670eef
corrected the light problem
2012-02-10 14:51:49 +01:00
Marc Zinnschlag
00ac2deefb
Merge remote branch 'pvdk/cmakeogre' into cmakeogre
2012-02-10 14:36:34 +01:00
Marc Zinnschlag
b878c87ba8
Merge branch 'renderingfix'
2012-02-10 14:33:27 +01:00
Marc Zinnschlag
c4e028effe
fixing a faulty include
2012-02-06 10:48:58 +01:00
Marc Zinnschlag
0b0254d30e
spelling fix
2012-02-06 10:48:14 +01:00
Marc Zinnschlag
784c6fe0ff
some cleanup
2012-02-06 10:41:13 +01:00
Marc Zinnschlag
e1600d9a2a
fixed movable object cleanup for ordinary objects
2012-02-06 10:29:18 +01:00
Marc Zinnschlag
c471aa950f
re-enabled batching for statics; fixed a misplaced assert
2012-02-06 09:42:24 +01:00
Marc Zinnschlag
ee02154805
lights without a mesh were not rendered
2012-02-04 10:48:15 +01:00
Marc Zinnschlag
52a6605f10
Merge remote branch 'mirc/refactor_wm' into refactor_wm
...
- changed the way dynamics stats are passed to the character creation object
- some more clean up
Conflicts:
.gitignore
apps/openmw/mwgui/window_manager.cpp
apps/openmw/mwgui/window_manager.hpp
2012-02-03 11:24:28 +01:00
Cris Mihalache
4bc7051741
Finished refactoring, brought CharacterCreation up to standards
2012-02-02 18:31:28 +02:00
Cris Mihalache
ed5892eb5c
Finished moving the bulk of character creation code
2012-01-30 21:53:17 +02:00
Cris Mihalache
d17ba6ce19
Forgot the CharacterCreation files
2012-01-30 19:27:49 +02:00
Cris Mihalache
4b758376be
Created a class for char gen, and starting moving code to it
2012-01-30 16:38:43 +02:00
Marc Zinnschlag
78b6ceabc7
Merge branch 'refdata' into equipment
2012-01-30 12:38:55 +01:00
Marc Zinnschlag
e19cea3e7b
Merge branch 'refdata' into next
2012-01-30 12:38:35 +01:00
Marc Zinnschlag
a4785ffc4f
minor fix
2012-01-30 12:38:13 +01:00
Jason Hooks
2d0e83a2cf
Reversing changes
2012-01-30 00:06:29 -05:00
Jason Hooks
d2b3c1dbac
Collision may be working correctly
2012-01-29 18:13:43 -05:00
Jason Hooks
9c73fa6b6d
Physics sort of fixed
2012-01-29 17:50:51 -05:00
Nikolay Kasyanov
a301fc355e
Feature #162 - Need to create app bundle using CMake, not by hand In progress. Still need to handle dynamically loaded libs (Ogre & Qt plugins)
2012-01-29 23:41:27 +04:00
Marc Zinnschlag
5a70f28f47
removed a warning
2012-01-29 20:29:02 +01:00
Marc Zinnschlag
81d0d58346
Merge remote branch 'mirc/master' into openengine
2012-01-29 20:25:11 +01:00
Cris Mihalache
daa8fb15ce
Removed all physics-related code from Engine
2012-01-29 20:51:20 +02:00
Cris Mihalache
6d4fa9274e
Moved OpenEngine systems into their appropriate classes
2012-01-29 17:31:18 +02:00
Jason Hooks
1da519a914
Some cleanup
2012-01-29 00:42:55 -05:00
Marc Zinnschlag
0d7f39fcb5
Merge branch 'refdata' into next
2012-01-28 11:46:34 +01:00
Marc Zinnschlag
f2972b1ca0
turned ContainerStore from a template into a simple struct
2012-01-28 11:45:55 +01:00
Pieter van der Kloet
ea241d85ef
Fixed some issues with the CMake files
2012-01-28 01:36:17 +01:00
Marc Zinnschlag
8de6761a79
general cleanup
2012-01-27 15:11:02 +01:00
Marc Zinnschlag
c081160591
replaced container store in ref data with new custom data implementation
2012-01-27 14:55:58 +01:00
Marc Zinnschlag
b0256cea34
replaced movement settings in ref data with new custom data implementation
2012-01-27 13:17:30 +01:00
Marc Zinnschlag
aa87bd4030
replaced creature stats in ref data with new custom data implementation
2012-01-26 11:35:47 +01:00
Marc Zinnschlag
c6761e3470
replaced NPC stats in ref data with new custom data implementation
2012-01-25 16:56:49 +01:00
Jason Hooks
6de0847b86
Slightly better performance on animation
2012-01-25 01:21:30 -05:00
Yacoby
46b8d3a83e
Merge pull request #1 from corristo/terrain
2012-01-24 05:41:24 -08:00
Jacob Essex
5e3e6f9165
Fixed some minor bugs, a cells terrain can now be rendered as 4 Ogre::Terrain objects, possibly giving a speed increase
2012-01-24 13:29:31 +00:00
Marc Zinnschlag
baf9cff21d
added customdata base class (issue #185 )
2012-01-24 11:24:05 +01:00
Marc Zinnschlag
4b6cd582a7
removed some redundant (and misplaced) functions
2012-01-24 10:45:40 +01:00
Jacob Essex
cd0df082df
Textures are now blended between cells and the texture blending functions are now more abstract
2012-01-23 17:19:54 +00:00
Marc Zinnschlag
26c328e73f
added some more comments to avoid further confusion
2012-01-23 14:55:00 +01:00
Marc Zinnschlag
16bc374921
animation updates were hooked up to the wrong update function
2012-01-23 14:33:06 +01:00
Nikolay Kasyanov
1b1ce48502
Now terrain manager donesn't try to load terrain for interiors
2012-01-22 20:20:12 +04:00
Marc Zinnschlag
7439c83623
Added custom copy-constructor, assignment-operator and destructor for RefData
...
Prerequisite for the ContainerStore rewrite, which is a prerequisite for issue #117 .
2012-01-22 11:22:12 +01:00
Marc Zinnschlag
6a88133178
Split refdata.hpp in a hpp and a cpp file
...
Prerequisite for the ContainerStore rewrite, which is a prerequisite for issue #117 .
2012-01-22 11:00:40 +01:00
Jacob Essex
637302fc87
Added blended textures to the terrain
2012-01-21 17:59:12 +00:00
Jacob Essex
18108c02a7
Merge of corristo's terrain rendering and fixes so that the terrain is correctly positioned and rendered
2012-01-21 16:59:08 +00:00
Jason Hooks
bcf3e45ff6
Proper buffer designation
2012-01-18 22:00:03 -05:00
Marc Zinnschlag
0c2de2c00c
Merge branch 'animation2'
2012-01-17 15:37:51 +01:00
Marc Zinnschlag
9b910dda94
clean up
2012-01-17 15:10:53 +01:00
Marc Zinnschlag
e3631003e9
Merge remote branch 'yacoby/detailed_fps'
2012-01-17 14:04:00 +01:00
Marc Zinnschlag
f5a82931b6
some cleanup
2012-01-17 13:53:27 +01:00
Jacob Essex
e73640e720
Improved code, added labels to the counter
2012-01-17 11:58:06 +00:00
gugus
484b8a95f0
removed useless std::cout
2012-01-16 21:58:18 +01:00
Jacob Essex
3b15170d09
Cleaned up and simplified the code relating to the fps display
2012-01-16 18:16:33 +00:00
gugus
eb4dea3d87
Previous/Next button implemented
2012-01-16 17:46:25 +01:00
Jacob Essex
18e4b73a86
Added a more detailed fps counter displaying the triangle and batch count
2012-01-16 15:33:21 +00:00
Jason Hooks
e35aee0f89
Disjointed free part fix
2012-01-13 02:19:28 -05:00
Jason Hooks
41769f202c
Huge Performance Increase
2012-01-13 00:48:52 -05:00
Jason Hooks
d1793bc4bd
Animation files in the correct directory
2012-01-12 20:09:55 -05:00
Jason Hooks
0712bba49b
Changing a few things around with handleshapes
2012-01-12 16:03:07 -05:00