Commit graph

  • 359ae06fcf Merge branch 'master' of git://github.com/zinnschlag/openmw into graphics scrawl 2013-03-03 19:35:26 +0100
  • c9fefc7f5d Simpler, more lightweight underwater effect, changed colors to match vanilla better scrawl 2013-03-03 19:28:11 +0100
  • 123a111580 Merge remote-tracking branch 'scrawl/master' Marc Zinnschlag 2013-03-03 17:13:05 +0100
  • f0e3463e9b Disable assertion for comparing iterators from different containers (Bug #605) scrawl 2013-03-03 16:50:10 +0100
  • 5341bf9504 Merge branch 'master' of git://github.com/zinnschlag/openmw into graphics scrawl 2013-03-03 15:51:58 +0100
  • 3e97943e06 Merge remote-tracking branch 'scrawl/includes' Marc Zinnschlag 2013-03-03 15:37:13 +0100
  • 5595675664 Merge remote-tracking branch 'scrawl/effects' Marc Zinnschlag 2013-03-03 15:33:23 +0100
  • 05bd94effb Merge branch 'master' of git://github.com/zinnschlag/openmw into graphics scrawl 2013-03-03 15:14:20 +0100
  • 002830e13b Make sure render textures are inactive when in a cell without water scrawl 2013-03-03 15:11:45 +0100
  • 867b22ce19 Fix a terrain glitch scrawl 2013-03-03 15:11:19 +0100
  • 11f21a1988 Weather update should be before renderer update scrawl 2013-03-03 15:10:40 +0100
  • 5951abfae2 fix some script instructions gus 2013-03-03 13:59:38 +0000
  • ac0a23a68d Fix initialization problem scrawl 2013-03-03 14:53:47 +0100
  • 7fb2ff18a3 Fix bug induced by previous commit (player orientation wasn't stored correctly), and fix NPC not beeing able to move with certain angles (like angle Z 70) because the trace function was hitting NPC own hitboxes. The solution prposed here is a little hacky, but i works. Need a little clean up(mBody shouldn't be public) gus 2013-03-03 13:06:45 +0000
  • e1882dce32 correcting a bug: player orientation wasn't stored correctly, and objects orientation wasn't properly retrived. gus 2013-03-03 13:02:41 +0000
  • 9a84f6744f Fix headers including whole MyGUI.h, forward declare where appropriate, and fix some deprecated types (WidgetPtr) scrawl 2013-03-03 13:11:02 +0100
  • 6037c44ea6 Fix ingredient effect display scrawl 2013-03-03 12:41:57 +0100
  • 6f05c4229f Implemented potion & ingredient effect stacking scrawl 2013-03-03 12:41:37 +0100
  • 8e05c4159d Magic effect icons for permanent enchantments scrawl 2013-03-03 12:17:37 +0100
  • cf87708c1f Magic effect icons for spells scrawl 2013-03-03 12:01:19 +0100
  • 0f6fd80294 Merge branch 'master' of git://github.com/zinnschlag/openmw into graphics scrawl 2013-03-03 11:02:38 +0100
  • eb90bd71ba Fixed triggering confirmation messages boxes when more than one view is open. graffy76 2013-03-02 21:34:55 -0600
  • 21e2c287eb Fix/workaround specular issues Chris Robinson 2013-03-02 19:30:23 -0800
  • 7930aa82b2 Add missing depthFlags to the hash Chris Robinson 2013-03-02 19:09:15 -0800
  • 8e35159ad4 Handle NiSpecularProperty Chris Robinson 2013-03-02 19:06:28 -0800
  • 8c0326a49c Handle NiZBufferProperty Chris Robinson 2013-03-02 18:30:28 -0800
  • 0a6e3701ab Made the Play page use a .ui file too Pieter van der Kloet 2013-03-03 01:49:41 +0100
  • 03785f3ecd Handle NiVertexColorProperty Chris Robinson 2013-03-02 16:28:32 -0800
  • f2193bb1ba Made the mainwindow use a .ui file and removed the stylesheet Pieter van der Kloet 2013-03-03 00:48:09 +0100
  • 2b6bb9657b Added Qt Designer .ui files Pieter van der Kloet 2013-03-02 23:49:31 +0100
  • a3c5c868ec Merge remote-tracking branch 'upstream/master' into launcherui Pieter van der Kloet 2013-03-02 23:01:53 +0100
  • 109dff2d29 renamed high level NIF files... Nathan Jeffords 2013-02-24 13:52:23 -0800
  • dde43e8c87 Some cleanup k1ll 2013-03-02 21:46:31 +0100
  • fdfcd5bb47 Material properties are accumulative along the node tree Chris Robinson 2013-03-02 12:23:29 -0800
  • bf6c855e6d Final changes to implement save-on-close features graffy76 2013-03-02 12:49:26 -0600
  • d3c1f5e7b2 renamed low-level NIF related files and include guards to conform to naming convention Nathan Jeffords 2013-02-24 13:51:56 -0800
  • 0ed2015319 refactored NIFFile parse to get better code/data seperation Nathan Jeffords 2013-01-03 23:59:32 -0800
  • 6de6d9ff6e Factored a NIFStream class out of the NIFFile class. Nathan Jeffords 2013-01-05 13:03:05 -0800
  • 9acd4061cc Fix dangling static references in mShared k1ll 2013-03-02 17:04:17 +0100
  • 9193ddc9d3 Merge branch 'master' into saveOnClose graffy76 2013-03-02 09:24:42 -0600
  • a2e36594c9 Completed "abort save on close" feature graffy76 2013-03-02 09:22:44 -0600
  • f85be6a744 80% complete save-on-close feature graffy76 2013-03-02 07:57:41 -0600
  • e1957e4ee9 Potion effects should be hidden until discovered scrawl 2013-03-02 13:34:26 +0100
  • 326ebb5010 Merge remote-tracking branch 'chris/texture-fix' Marc Zinnschlag 2013-03-02 11:20:15 +0100
  • 0f4f91605a some cleanup Marc Zinnschlag 2013-03-02 11:19:48 +0100
  • 401903c9ce Merge remote-tracking branch 'lazydev/master' Marc Zinnschlag 2013-03-02 11:11:41 +0100
  • e3fd4b8429 Fix restoring the original texture name when the DDS check fails Chris Robinson 2013-03-01 17:57:34 -0800
  • ccb7ed93b3 fix for https://bugs.openmw.org/issues/593 lazydev 2013-03-02 03:54:25 +0400
  • 3961fb36d4 Merge remote-tracking branch 'chris/transparency-fixes' Marc Zinnschlag 2013-03-01 23:18:35 +0100
  • 6dfcc6e60f Merge remote-tracking branch 'scrawl/cursor' Marc Zinnschlag 2013-03-01 23:11:40 +0100
  • e6b547b9ba Merge remote-tracking branch 'zini/master' into transparency-fixes Chris Robinson 2013-03-01 13:32:30 -0800
  • ef1678e47e Oops, rotation center should be dynamic scrawl 2013-03-01 22:32:02 +0100
  • 9810eafe23 Removing now unused oengine/imagerotate scrawl 2013-03-01 22:27:53 +0100
  • 238a8feb18 Fix transparency checks Chris Robinson 2013-03-01 13:27:25 -0800
  • 166d529c50 Ensure the material is properly built after creating it Chris Robinson 2013-03-01 13:26:31 -0800
  • d8f2d0195a Got rid of the texture rotation hack by rendering the cursor manually. scrawl 2013-03-01 18:45:52 +0100
  • 4d76c60971 Merge remote-tracking branch 'zini/master' into nif-fixes Chris Robinson 2013-02-28 17:18:05 -0800
  • 2c05a7477c Improve checks for texture resource names that include the "textures\" prefix Chris Robinson 2013-02-28 17:16:28 -0800
  • 6238c8d758 Merge remote-tracking branch 'chris/nif-fixes' Marc Zinnschlag 2013-02-28 23:34:11 +0100
  • 0d74c8574d Merge remote-tracking branch 'scrawl/mapfixes' Marc Zinnschlag 2013-02-28 23:32:28 +0100
  • ae5c0663f5 Merge remote-tracking branch 'zini/master' into nif-fixes Chris Robinson 2013-02-28 14:04:41 -0800
  • 1d988676fe Local map: the obtained bounding box wasn't exactly accurate, getWorldBoundingBox seems to solve this. scrawl 2013-02-28 22:56:29 +0100
  • eaa6813917 Workaround for meshes without any vertices Chris Robinson 2013-02-28 13:54:53 -0800
  • 2786cc67f6 Fix loading empty NiTriShapeData records Chris Robinson 2013-02-28 13:38:48 -0800
  • 66f639da23 Merge remote-tracking branch 'scrawl/mapfixes' Marc Zinnschlag 2013-02-28 22:31:58 +0100
  • 230136438b minor cleanup Marc Zinnschlag 2013-02-28 22:17:07 +0100
  • 60f2219450 fixed zini's norices lazydev 2013-03-01 00:46:05 +0400
  • 1168f15361 Don't disable depth writes when blending is enabled Chris Robinson 2013-02-28 12:17:58 -0800
  • b7ab12e7cf Workaround to prevent the map drawing on top of the world button scrawl 2013-02-28 21:12:13 +0100
  • da20637eea Merge branch 'master' of git://github.com/zinnschlag/openmw lazydev 2013-03-01 00:11:54 +0400
  • f680fba37e Merge remote-tracking branch 'scrawl/master' Marc Zinnschlag 2013-02-28 20:41:41 +0100
  • 0b629791a8 reverting loading bar layout Marc Zinnschlag 2013-02-28 20:40:32 +0100
  • 3efbb5e728 Don't try to render a map in empty cells scrawl 2013-02-28 20:27:35 +0100
  • dccff2f168 Merge remote-tracking branch 'lazaroth/nomyguipng' Marc Zinnschlag 2013-02-28 20:26:19 +0100
  • 038c5c3e82 Merge remote-tracking branch 'mikesc/bug574' Marc Zinnschlag 2013-02-28 20:21:38 +0100
  • f77ace0885 Removed the "hack" mygui.png and misc fixes for this. Lars Söderberg 2013-02-28 20:16:46 +0100
  • 169a1ff1ce Merge branch 'master' of git://github.com/zinnschlag/openmw lazydev 2013-02-28 23:02:19 +0400
  • 3df34fb5cc fix bug 574 Michal Sciubidlo 2013-02-28 19:52:32 +0100
  • 1f24763881 Merge remote-tracking branch 'vorenon/licensefix' Marc Zinnschlag 2013-02-28 19:48:35 +0100
  • 06e077c07c Removing all traces of "Open Morrowind". vorenon 2013-02-28 19:36:10 +0100
  • b84176761a Merge remote-tracking branch 'vorenon/master' Marc Zinnschlag 2013-02-28 19:30:48 +0100
  • c9a701cfa1 Removed the 3 dots after the load text. vorenon 2013-02-28 19:25:18 +0100
  • bd597f07ab Centered the loading text vorenon 2013-02-28 19:22:10 +0100
  • dff9e3d18f Merge remote-tracking branch 'vorenon/master' Marc Zinnschlag 2013-02-28 18:32:08 +0100
  • f66f67eaa1 Loading text uses now the corresponding GMSTs vorenon 2013-02-28 17:54:42 +0100
  • a6fb58bc59 Using "Loading Exterior" and "Loading Interior" instead of "Loading Cell" vorenon 2013-02-28 16:31:24 +0100
  • d4aa33b9a7 Removing the unloading cells part instead of just commenting them. vorenon 2013-02-28 15:58:03 +0100
  • ffd96c7715 Removed "Unloading Cell..." text from loading screen vorenon 2013-02-28 13:19:05 +0100
  • 6683e43efc Removed commented code scrawl 2013-02-28 12:35:18 +0100
  • f75681d89b Ignore ESX header version scrawl 2013-02-28 12:12:51 +0100
  • 3bd228f71b fix for global variables of type short Marc Zinnschlag 2013-02-28 11:50:29 +0100
  • 372308b49a Merge remote-tracking branch 'amdmi3/installation-fixes' Marc Zinnschlag 2013-02-28 10:04:42 +0100
  • bb3e0f5e75 Merge remote-tracking branch 'chris/skeleton-fixes' Marc Zinnschlag 2013-02-28 09:58:17 +0100
  • 0e8ff22d6f Only install binaries which are enabled to be built Dmitry Marakasov 2013-02-28 07:20:01 +0400
  • d5aa975675 Fix some issues that seem to have appeared in the CMake configuration. Alexander "Ace" Olofsson 2013-02-27 23:44:20 +0100
  • b93eb84401 fix for https://bugs.openmw.org/issues/573 lazydev 2013-02-28 02:43:03 +0400
  • a7220518b6 Merge remote-tracking branch 'zini/master' into skeleton-fixes Chris Robinson 2013-02-27 13:22:33 -0800
  • 3ed0bf97a8 Share the space with the parent entity only when there's real skinned meshes Chris Robinson 2013-02-27 13:16:27 -0800
  • bfe80bb8dc Avoid duplicating skeletons due to casing issues Chris Robinson 2013-02-27 12:33:36 -0800
  • 03ca7f6123 NIF: added NiStencilProperty record handling Sergey Shambir 2013-02-27 23:45:09 +0400