Commit graph

  • e9b80c34fe Merge remote-tracking branch 'greye/rc0-17' openmw-0.17.0 Marc Zinnschlag 2012-08-19 15:36:35 +0200
  • e6c3e0744e tvm update and fix greye 2012-08-19 10:37:51 +0400
  • 5202b11235 just moving a comment Jason Hooks 2012-08-18 15:31:54 -0400
  • 4a219404fc Super smooth animations; 100 PERCENT COMPLETE Jason Hooks 2012-08-18 15:21:43 -0400
  • f21df64808 changing a few things around Jason Hooks 2012-08-18 14:48:18 -0400
  • 609a45258b updated changelog with newly created bug for laggy input on OS X Nikolay Kasyanov 2012-08-18 21:26:57 +0400
  • 5b2b378f25 tvm script instruction greye 2012-08-18 18:05:10 +0400
  • d1656b2f5d Merge remote-tracking branch 'greye/player_control' Marc Zinnschlag 2012-08-18 13:38:54 +0200
  • 3036b63175 Merge remote-tracking branch 'scrawl/master' Marc Zinnschlag 2012-08-18 13:04:30 +0200
  • 98219323b7 Merge remote-tracking branch 'mmd/vsdebugfixes' Marc Zinnschlag 2012-08-18 12:56:59 +0200
  • cc01a5ceed Merge branch 'next' of https://github.com/zinnschlag/openmw.git into object_movement_creation gugus 2012-08-18 10:51:12 +0200
  • f2d080d091 bugfix gugus 2012-08-18 10:50:58 +0200
  • b8e56d61d3 update camera code, add idle time greye 2012-08-18 01:31:57 +0400
  • cc776810e2 smoother animations Jason Hooks 2012-08-17 17:10:21 -0400
  • 3f3972eb3b no vanity in gui mode (thanks scrawl) greye 2012-08-17 23:44:28 +0400
  • d2b451eb7d entering vanity mode greye 2012-08-17 23:25:29 +0400
  • b6954a4e8d use the same height on non-1st person modes greye 2012-08-17 22:08:16 +0400
  • 8817a9634c don't switch to vanity mode as a result of idle time when the gui is opened (e.g. when talking to someone) scrawl 2012-08-17 16:55:21 +0200
  • 7952d38e6c Use debug dlls when debugging in vs2010 (try 2) Michael Mc Donnell 2012-08-14 14:45:16 -0400
  • 296b61f476 updated changelog Marc Zinnschlag 2012-08-17 15:40:46 +0200
  • 3112bfb54f incremented version number Marc Zinnschlag 2012-08-17 15:37:54 +0200
  • 1da56e2832 removed some unused variables Marc Zinnschlag 2012-08-17 15:37:14 +0200
  • 14f293882c still resolving greye 2012-08-17 16:42:42 +0400
  • 83356d5505 resolving conflicts greye 2012-08-17 15:54:22 +0400
  • 7303d595dd resolving conflicts greye 2012-08-17 15:36:51 +0400
  • 4f10138a04 using real player sight angles on ray cast greye 2012-08-17 15:07:12 +0400
  • 0e6e141fd4 camera control related script instructions greye 2012-08-17 13:23:02 +0400
  • 60fb1e8df6 fix sky in preview mode movement greye 2012-08-17 12:08:31 +0400
  • 6961830efb using real player eye direction when moving greye 2012-08-17 10:10:37 +0400
  • e8fc942bef reverse Z-axis rotation to make doors happy greye 2012-08-16 16:24:59 +0400
  • 40c7a850bf fix pmove BB shape origin greye 2012-08-16 15:42:03 +0400
  • a453a7f035 camera adjustment, fix view mode on start greye 2012-08-16 13:15:38 +0400
  • 34f796c38e removed the far clip distance hack which is not needed anymore scrawl 2012-08-15 18:29:21 +0200
  • b97b3d7b71 fix sky position when reflection is enabled, fix delay in sky reflection scrawl 2012-08-15 17:56:24 +0200
  • 575244bd35 fix SkaManager issue greye 2012-08-15 15:17:35 +0400
  • 783e81afc3 fix 1st/preview/1st change; 1st invisible model greye 2012-08-14 22:39:42 +0400
  • 392e6efcb5 initial player rendering greye 2012-08-14 20:33:29 +0400
  • 6f87c0c36d preview mode, advanced vanity support greye 2012-08-14 14:37:48 +0400
  • fe1a9ac3c5 poor camera with some fixes greye 2012-08-14 02:36:18 +0400
  • db94018865 far better camera movement greye 2012-08-13 08:37:32 +0400
  • a7aeda9a3b initial vanity mode support greye 2012-08-12 18:35:35 +0400
  • c46eeaa100 initial 3d-person camera support greye 2012-08-12 15:50:37 +0400
  • 2a11a28e81 Revert "Use debug dlls when debugging in vs2010" Marc Zinnschlag 2012-08-17 10:05:29 +0200
  • d14cc5a435 update master Jason Hooks 2012-08-16 18:20:26 -0400
  • 7610a330ef Merge remote-tracking branch 'edmondo/master' Marc Zinnschlag 2012-08-16 22:07:29 +0200
  • 63a40e9ba3 npc xy disabled Jason Hooks 2012-08-16 15:41:42 -0400
  • d576985019 credits.txt: fix name Edmondo Tommasina 2012-08-16 20:52:08 +0200
  • 573cc169a1 Merge remote-tracking branch 'mmd/vsdebugfixes' Marc Zinnschlag 2012-08-16 20:37:16 +0200
  • ebe131b326 Use debug dlls when debugging in vs2010 Michael Mc Donnell 2012-08-14 14:45:16 -0400
  • e97d23e626 Issue #361: reset skill level in race selection stage Marc Zinnschlag 2012-08-16 15:42:37 +0200
  • 132da92391 Merge branch 'master' of https://github.com/zinnschlag/openmw into inputsystem scrawl 2012-08-16 13:20:53 +0200
  • b0506e2220 re-enabling support for multiple data directories Marc Zinnschlag 2012-08-16 12:59:28 +0200
  • f9693ab33a Merge remote-tracking branch 'scrawl/shadersystem' Marc Zinnschlag 2012-08-16 12:03:03 +0200
  • c015283679 Merge remote-tracking branch 'pvdk/fontfix' Marc Zinnschlag 2012-08-16 12:02:24 +0200
  • 0a82185cf7 Merge remote-tracking branch 'pvdk/credits' Marc Zinnschlag 2012-08-16 12:02:09 +0200
  • 8762f4a47a boxrotation nif field; commented functions Jason Hooks 2012-08-15 16:47:26 -0400
  • 4ae0a5c02e fix silhouettes around objects above the water scrawl 2012-08-15 19:29:00 +0200
  • 7b8b4c366d Set angle now working for npcs and creatures Jason Hooks 2012-08-14 20:29:48 -0400
  • 1f5bc229e0 Separate adjustRigidBody function Jason Hooks 2012-08-14 18:04:58 -0400
  • 9501e133f5 Updated the EB Garamond font to a higher-resolution version Pieter van der Kloet 2012-08-14 03:23:57 +0200
  • b1bd2aab74 Added font creators and a formulae researcher to credits.txt Pieter van der Kloet 2012-08-14 02:24:46 +0200
  • f9efd543e4 use float for the mouse position tracking, should be more accurate for sensitivity multipliers != 1 scrawl 2012-08-13 21:33:53 +0200
  • b373d0ec7b Correct struct to class in forward declarations Michael Mc Donnell 2012-08-13 13:53:54 -0400
  • 67577c6192 UI cursor & camera sensitivity sliders scrawl 2012-08-13 18:48:50 +0200
  • c7b8787c32 "reset to defaults" button, invert y axis button scrawl 2012-08-13 02:55:22 +0200
  • bc6e4feedc hotkey window first version scrawl 2012-08-13 01:26:15 +0200
  • c4fe2e4e2a Merge branch 'master' of https://github.com/zinnschlag/openmw into inputsystem scrawl 2012-08-12 23:01:25 +0200
  • 976ad7a301 key defaults specified in the code now, required in order to keep the configuration files valid across multiple versions of openmw scrawl 2012-08-12 22:59:58 +0200
  • 90f1d9c2f2 OSX suggestion by corristo scrawl 2012-08-12 21:25:13 +0200
  • 97c45455fd fix WindowManager destruction scrawl 2012-08-12 21:21:23 +0200
  • 86d6f190bf Input system rewrite scrawl 2012-08-12 20:45:02 +0200
  • 39f87bee0e Merge branch 'master' of https://github.com/zinnschlag/openmw into inputsystem scrawl 2012-08-12 18:46:52 +0200
  • c4bf6214db Merge remote branch 'scrawl/master' Marc Zinnschlag 2012-08-12 18:11:36 +0200
  • 88e70cb5bd Merge branch 'decouple' Marc Zinnschlag 2012-08-12 18:11:17 +0200
  • 6534c2a55a Issue #107: WindowManager is accessed only through the interface class from now on Marc Zinnschlag 2012-08-12 18:11:09 +0200
  • b6f427bf5e fix OpenMW not exiting when the window is closed (alt f4 etc) scrawl 2012-08-12 17:20:46 +0200
  • 35a64edf2a Issue #107: removed a template from the window manager Marc Zinnschlag 2012-08-12 16:07:04 +0200
  • 12a5bd1208 Merge branch 'decouple' of https://github.com/zinnschlag/openmw into inputsystem scrawl 2012-08-12 15:45:32 +0200
  • 6c72b77718 Merge branch 'master' of https://github.com/zinnschlag/openmw into inputsystem scrawl 2012-08-12 15:43:22 +0200
  • 484cce12a8 Issue #107: removed redundant getStore function from window manager Marc Zinnschlag 2012-08-12 14:36:46 +0200
  • f37d3cd3c9 Issue #107: added a few todo comments Marc Zinnschlag 2012-08-12 14:09:55 +0200
  • 4ca3cb81d4 Issue #107: some include clean up Marc Zinnschlag 2012-08-12 14:07:48 +0200
  • e0ba7cf952 Issue #107: Fixing up the window manager interface Marc Zinnschlag 2012-08-12 13:46:14 +0200
  • 020fde70b8 Issue #107: moving function implementations from hpp to cpp file Marc Zinnschlag 2012-08-12 11:10:17 +0200
  • dbac3d2e5f Issue #107: fixing WindowManager::removeDialog Marc Zinnschlag 2012-08-12 10:52:29 +0200
  • a3b27ae756 Issue #107: Moved ClassPoint from window manager to character creation Marc Zinnschlag 2012-08-12 10:50:03 +0200
  • 1328c2b434 Merge remote branch 'corristo/master' Marc Zinnschlag 2012-08-12 10:10:42 +0200
  • e7329d5f8b Creatures now have a properly positioned box shape Jason Hooks 2012-08-12 00:36:49 -0400
  • fb91f76a2b fixed a crash gugus 2012-08-11 22:08:04 +0200
  • 2beaa9d9ae Workaround to allow main loop to know Ogre::Root's mQueuedEnd value Nikolay Kasyanov 2012-08-11 23:26:20 +0400
  • 0c8045d606 allow exterior cell for positioncell. Crash! gugus 2012-08-11 19:16:00 +0200
  • 0bc48cc5ea little fix (thanks greye!) gugus 2012-08-11 18:07:20 +0200
  • 379fbccf8c Merge branch 'move_rotate_fix' of https://github.com/greye/openmw.git into object_movement_creation gugus 2012-08-11 17:53:40 +0200
  • 0231533d05 Issue #107: InputManager is accessed only through the interface class from now on Marc Zinnschlag 2012-08-11 17:53:39 +0200
  • b68f9d6a28 Issue #107: MechanicsManager is accessed only through the interface class from now on Marc Zinnschlag 2012-08-11 17:30:55 +0200
  • dcf1e66456 fix main menu placement after resolution changes scrawl 2012-08-11 17:26:01 +0200
  • f7f8ac0a73 fix move/rotateObject code greye 2012-08-11 18:28:37 +0400
  • 2ebf4721d1 small main menu fix scrawl 2012-08-11 15:15:09 +0200
  • 380defa52f Merge remote branch 'greye/cross_cell-borders' Marc Zinnschlag 2012-08-11 15:08:17 +0200
  • 5e33d49970 Merge remote branch 'scrawl/shadersystem' Marc Zinnschlag 2012-08-11 15:06:04 +0200