Commit graph

  • c64b8ab297 Merge pull request #928 from Salgat/bug-1320 scrawl 2016-04-17 18:10:47 +0200
  • be16857f96 Fix wrong height being used for water detection Austin Salgat 2016-04-17 10:46:09 -0500
  • f3e9fd49f3 Don't add the autodetected mw path in global config file scrawl 2016-04-17 17:15:13 +0200
  • e6ab3a4ba9 Remove unused CSVWorld::ScriptEdit::setMonoFont Rob Cutmore 2016-04-17 06:57:02 -0400
  • 30493545f1 Update script editor tab width on font change Rob Cutmore 2016-04-17 06:54:31 -0400
  • 1c89737e09 Merge branch 'openmw-39' Marc Zinnschlag 2016-04-17 10:33:34 +0200
  • e9157e9200 Fix idle animation and Fix water creature manual wandering Austin Salgat 2016-04-16 20:38:58 -0500
  • 25d9b77d10 Add setting for script editor tab width Rob Cutmore 2016-04-16 20:43:10 -0400
  • 3dec10c686 Update variable to prevent underflowing Austin Salgat 2016-04-16 17:51:13 -0500
  • 84179c262f Update manual wandering to prevent actor from leaving/entering water Austin Salgat 2016-04-16 16:39:13 -0500
  • fc03216d48 Refactor to reuse existing obstacle detection Austin Salgat 2016-04-16 12:14:00 -0500
  • 34726c24d9 Fix mDistance being reset prematurely Austin Salgat 2016-04-15 21:56:41 -0500
  • d784a77f4c Set the default player cell in the StateManager (Fixes #3269) scrawl 2016-04-15 00:49:36 +0200
  • 92b352989a Add logic for NPC wandering without pathgrids Austin Salgat 2016-04-13 20:48:08 -0500
  • c02881a4f8 Fix creatures not wandering Austin Salgat 2016-04-12 21:16:55 -0500
  • 8cf91e32fa ESSImport: Correctly handle item stacks (XIDX tag). (Fixes #3340) scrawl 2016-04-12 21:37:26 +0200
  • ba3f4f122a Account for the stack count in HasSoulGem (Bug #3340) scrawl 2016-04-11 17:15:02 +0200
  • 4854d6b093 Set the TalkedToPc flag for voiced dialogue (Fixes #3346) scrawl 2016-04-11 16:52:03 +0200
  • 2b521b8436 Update AUTHORS.md scrawl 2016-04-12 00:56:41 +0200
  • d15901b454 Merge pull request #927 from Salgat/bug-2981 scrawl 2016-04-12 00:55:20 +0200
  • 38f5a225ea Refactor PathFinder functions to be useable by AiWander Austin Salgat 2016-04-10 20:44:08 -0500
  • 96231e17f0 Fix wandering NPCs going off pathgrid Austin Salgat 2016-04-10 20:21:18 -0500
  • 85130772cd Update AUTHORS.md scrawl 2016-04-10 00:06:02 +0200
  • b2dc18e1aa Merge pull request #926 from bentsherman/master scrawl 2016-04-10 00:05:29 +0200
  • 8703609649 Allow +/- buttons in trade window to decrease offer to 0 Ben Shealy 2016-04-09 17:49:21 -0400
  • a5bc561c7d Merge remote-tracking branch 'origin/master' Marc Zinnschlag 2016-04-08 09:35:39 +0200
  • a3903d374f Update script editor tab width (Bug #3286) Rob Cutmore 2016-04-07 07:45:33 -0400
  • ba9058e19f Merge pull request #923 from psi29a/spelling scrawl 2016-04-07 13:07:20 +0200
  • 2c90b0b78d fix a few spelling mistakes Bret Curtis 2016-04-07 11:55:49 +0200
  • 7d89c82f08 Revert "Fix indentation." Aesylwinn 2016-04-06 10:23:12 -0400
  • a38b086f02 updated changelog openmw-0.39.0 openmw-39 Marc Zinnschlag 2016-04-06 13:40:42 +0200
  • 8c35836883 Fix misnamed identifier. Aesylwinn 2016-04-06 03:12:10 -0400
  • 85005626b1 Replace usage of deprecated function. Aesylwinn 2016-04-06 03:11:51 -0400
  • 94d4fb0686 Add check for region weather chances to verifier. Aesylwinn 2016-04-06 03:11:28 -0400
  • 9a495042cc Fix indentation. Aesylwinn 2016-04-06 02:39:33 -0400
  • 5e38fcac36 Add ability to edit region weather probabilities. Aesylwinn 2016-04-06 02:18:19 -0400
  • b103e28532 updated changelog Marc Zinnschlag 2016-04-05 09:33:25 +0200
  • 62af1b67cf increased version number Marc Zinnschlag 2016-04-05 09:27:20 +0200
  • f2b2a760b3 Merge remote-tracking branch 'origin/master' Marc Zinnschlag 2016-04-05 09:06:04 +0200
  • 60509875e8 Merge remote-tracking branch 'aesylwinn/editor_camera' Marc Zinnschlag 2016-04-05 08:54:23 +0200
  • b111febfc9 Add pitch constraint for first person camera. Aesylwinn 2016-04-04 20:56:13 -0400
  • e07687ee01 Add button for camera mouse inversion in user preferences, and separate the sensitivity settings for orbit and free cameras. Aesylwinn 2016-04-04 18:42:57 -0400
  • e127c691e2 Cleanup, remove some unused includes Aesylwinn 2016-04-03 18:23:06 -0400
  • ec25998b12 Cleanup, use setTraversalMask instead of setNodeMaskOverride Aesylwinn 2016-04-03 18:19:20 -0400
  • 0ef7c778e0 Cleanup, isModified was a remnant of an old design and is only used in the first person camera mode. Aesylwinn 2016-04-03 17:26:34 -0400
  • 6c471349f0 Add context menu for orbit camera. Aesylwinn 2016-04-03 16:32:07 -0400
  • 4ef9981544 Add ability to set orbit camera center outside of class. Aesylwinn 2016-04-03 16:30:50 -0400
  • 79c8f69b24 Clear the class selected / race selected flags when starting a new game (Fixes #3326) scrawl 2016-04-03 20:23:28 +0200
  • 02f991c63e Cleanup, fix comment Aesylwinn 2016-04-02 14:02:56 -0400
  • 99e9017242 Cleanup, externalize mask used to pick center Aesylwinn 2016-04-02 13:59:57 -0400
  • a4cc891383 Cleanup, move setup to CameraController class Aesylwinn 2016-04-02 13:36:12 -0400
  • efa2ec21ff Cleanup, no need to inherit and override osg::ComputeBoundsVisitor Aesylwinn 2016-04-02 13:14:46 -0400
  • 1bb23b6c77 Merge branch 'move' Marc Zinnschlag 2016-04-02 10:08:27 +0200
  • 8f699b5d39 avoid creating move tags for instances that exist only in the currently edited content file Marc Zinnschlag 2016-04-02 10:08:03 +0200
  • 1e30891891 Broaden selection mask for getting scene bounds if nothing is found. Aesylwinn 2016-03-31 23:54:20 -0400
  • 7d9dddfa38 Place camera farther away, improves preview camera placement. Aesylwinn 2016-03-31 23:34:47 -0400
  • cf62d860b2 Fix the adjustPlayerPos parameter not being respected in all cases scrawl 2016-03-30 01:54:03 +0200
  • e1dda9675d Add "preload instances" setting, disabling this may help if you are low on memory. scrawl 2016-03-29 23:28:53 +0200
  • 2162d9ed02 Restore key focus to the save list when the deletion confirmation messagebox is accepted scrawl 2016-03-29 01:28:13 +0200
  • 02016f4c56 Don't reset the save list when deleting a save (Fixes #3279) scrawl 2016-03-29 01:26:55 +0200
  • 7a962fd8c5 Properly escape the keybinding labels (Bug #3281) scrawl 2016-03-29 01:12:18 +0200
  • 5cda89c15d Don't attempt to preload more exterior cells than the cache can hold (Bug #3273) scrawl 2016-03-29 00:48:47 +0200
  • 83f1ab6d25 Add a time threshold to the removing of preloaded cells when the maximum cache size is reached (Bug #3273) scrawl 2016-03-29 00:44:57 +0200
  • 4ac276b06c Update the resource cache every frame (Bug #3273) scrawl 2016-03-29 00:39:36 +0200
  • 2f8be401cc Add the unref work items to the front of the workqueue (Bug #3273) scrawl 2016-03-29 00:25:51 +0200
  • 09bce73c33 Fix starting distance not being correctly set. Aesylwinn 2016-03-26 14:42:33 -0400
  • 08d055ca23 Allow setting precision of double preferences. Also increase precision of camera sensitivity. Aesylwinn 2016-03-26 14:35:03 -0400
  • 35ff4ec4b1 Normalize default camera controls so that is appears as if the camera is the object being moved. Also, allow mouse inversion for secondary movement. Aesylwinn 2016-03-26 14:15:07 -0400
  • bc36269617 When a controller is present more than once in the same keyframe file, pick the first one (Fixes #2719) scrawl 2016-03-26 14:58:36 +0100
  • eba8b4a518 Merge remote-tracking branch 'rcutmore/feature-3250' Marc Zinnschlag 2016-03-26 11:34:25 +0100
  • 3e0347a9ed Merge remote-tracking branch 'rcutmore/fix-editor-tab-order' Marc Zinnschlag 2016-03-26 11:33:23 +0100
  • fbe9177f5d Better center picking for the Orbit Camera. Aesylwinn 2016-03-26 00:51:19 -0400
  • a0fb242bf8 Slight improvement to camera placement. Aesylwinn 2016-03-25 23:47:05 -0400
  • bee8977e45 Add camera control customization options. Aesylwinn 2016-03-25 22:19:44 -0400
  • dede171886 Fix the secondary navigation method for OrbitCameraController. Aesylwinn 2016-03-25 21:35:34 -0400
  • 3c83128abc Add more customization. Aesylwinn 2016-03-25 20:47:18 -0400
  • 3a676fc456 Revert "Create a visual representation of the center of the orbit camera." Aesylwinn 2016-03-18 16:06:35 -0400
  • 1b4c124fe8 Create record on Return key press (Feature #3250) Rob Cutmore 2016-03-25 12:13:55 -0400
  • 29078619aa Fix editor tab order when adding record Rob Cutmore 2016-03-25 06:28:11 -0400
  • e71aa53574 Don't allow playing a sound/soundgen key more than once at the same time on the same object (Fixes #2689) scrawl 2016-03-24 18:31:37 +0100
  • 5bd8ef247d Do not adjust the player position when loading a savegame (Fixes #2089) scrawl 2016-03-24 17:18:08 +0100
  • 92c2a10de4 Fall back to 'warrior' for not found class images (Fixes #3228) scrawl 2016-03-24 16:52:16 +0100
  • 1774f6d9bf moved ref num assingment from instance creation to save procedure move Marc Zinnschlag 2016-03-24 11:12:05 +0100
  • 8052225460 Remove leftover call to setTexCoordArrayList scrawl 2016-03-23 22:56:04 +0100
  • cc0afe901f Store a pointer to tangents array to avoid potential type casting issue scrawl 2016-03-23 17:02:47 +0100
  • d1f6169889 Add special handling of RigGeometry tangents in ShaderVisitor scrawl 2016-03-23 16:48:41 +0100
  • 95e80e7eff RigGeometry: don't directly modify the primitive set list scrawl 2016-03-23 00:10:22 +0100
  • c73ec71123 Revert "Store the RigGeometry's source vertices and normals directly" scrawl 2016-03-22 23:28:57 +0100
  • 60c8c4fdda Revert "Animate tangents in RigGeometry" scrawl 2016-03-22 23:28:52 +0100
  • 9cf963b751 Animate tangents in RigGeometry scrawl 2016-03-22 22:13:41 +0100
  • 7a347e3483 Store the RigGeometry's source vertices and normals directly scrawl 2016-03-22 22:01:56 +0100
  • 6f31b3d79f Add parallax mapping for objects scrawl 2016-03-22 21:43:07 +0100
  • df6fd5f206 Recognize normalHeightMap in the ShaderVisitor scrawl 2016-03-22 21:22:59 +0100
  • b59b2c6d6d Move to parallax.glsl scrawl 2016-03-22 21:15:20 +0100
  • b4dda045a6 Pass the tangent in object space scrawl 2016-03-22 21:12:16 +0100
  • 157c11398d Add terrain parallax mapping scrawl 2016-03-22 21:00:31 +0100
  • dd2e0c6eaf Fix terrain parallax mapping openmw-36 scrawl 2016-03-22 19:32:17 +0100
  • e381957105 Don't assume that class ID and name are equal scrawl 2016-03-21 11:51:34 +0100
  • 90cc1de46c Do not list custom made classes in the pick class dialog scrawl 2016-03-21 11:46:25 +0100
  • b332704df7 Switch hand-to-hand attack types randomly when "always use best attack" is turned on (Fixes #3259) scrawl 2016-03-19 18:03:59 +0100