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action.cpp
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Replace Play_NoTrack with playManualSound3D, and rename the latter
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9 years ago |
action.hpp
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Old door sound fades out on door open/close. Door sound is synchronised to angle on action.
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12 years ago |
actionalchemy.cpp
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Added MWMechanics::isPlayerInCombat()
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9 years ago |
actionalchemy.hpp
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…
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actionapply.cpp
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Added MWMechanics::isPlayerInCombat()
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9 years ago |
actionapply.hpp
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Fix Potion use action removing the potion even when the action is not executed (Fixes #1521)
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11 years ago |
actiondoor.cpp
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Opening doors
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12 years ago |
actiondoor.hpp
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Opening doors
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12 years ago |
actioneat.cpp
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Remove redundant getId function
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9 years ago |
actioneat.hpp
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…
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actionequip.cpp
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Fix crash when onPcEquip script removes the equipped item (Fixes #3016)
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9 years ago |
actionequip.hpp
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…
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actionopen.cpp
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WindowManager refactoring
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10 years ago |
actionopen.hpp
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Remove empty line at the beginning of files
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10 years ago |
actionread.cpp
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Added MWMechanics::isPlayerInCombat()
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9 years ago |
actionread.hpp
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…
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actionrepair.cpp
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Added MWMechanics::isPlayerInCombat()
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9 years ago |
actionrepair.hpp
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…
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actionsoulgem.cpp
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Added MWMechanics::isPlayerInCombat()
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9 years ago |
actionsoulgem.hpp
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…
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actiontake.cpp
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Remove empty line at the beginning of files
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10 years ago |
actiontake.hpp
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Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
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12 years ago |
actiontalk.cpp
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Remove empty line at the beginning of files
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10 years ago |
actiontalk.hpp
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…
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actionteleport.cpp
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AiEscort do not follow target through doors
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9 years ago |
actionteleport.hpp
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Don't teleport followers when using teleportation spells
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10 years ago |
actiontrap.cpp
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Restore projectiles
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10 years ago |
actiontrap.hpp
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Projectile models are now spawned (no movement or impact yet). Refactored trap activation to apply range types properly. Handle ContinuousVFX for magic effects (note they aren't stopped yet when the effect ends)
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11 years ago |
cellref.cpp
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Stolen item tracking overhaul part 2 (Fixes #2338)
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10 years ago |
cellref.hpp
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Stolen item tracking overhaul part 2 (Fixes #2338)
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10 years ago |
cellreflist.hpp
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Fix logic for scripting access of deleted objects
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9 years ago |
cells.cpp
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Fix logic for scripting access of deleted objects
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9 years ago |
cells.hpp
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Several warning fixes
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10 years ago |
cellstore.cpp
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Add support for placing BodyParts in a cell (Bug #3118)
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9 years ago |
cellstore.hpp
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Add support for placing BodyParts in a cell (Bug #3118)
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9 years ago |
cellvisitors.hpp
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Rename CellStore Functor to Visitor
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9 years ago |
class.cpp
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Add count argument to copyObjectToCell
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9 years ago |
class.hpp
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Add count argument to copyObjectToCell
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9 years ago |
containerstore.cpp
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Accept a ConstPtr in ContainerStore::addNewStack
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9 years ago |
containerstore.hpp
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Accept a ConstPtr in ContainerStore::addNewStack
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9 years ago |
contentloader.hpp
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Missing iostream include
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11 years ago |
customdata.cpp
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Use the const version of CustomData::as*
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9 years ago |
customdata.hpp
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Use the const version of CustomData::as*
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9 years ago |
esmloader.cpp
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Silence -Wreorder warnings, and remove -Wno-reorder.
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10 years ago |
esmloader.hpp
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Reduce includes
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10 years ago |
esmstore.cpp
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Add support for placing BodyParts in a cell (Bug #3118)
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9 years ago |
esmstore.hpp
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Explicitly instantiate MWWorld::Store
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10 years ago |
failedaction.cpp
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extracted MWMechanics::getPlayer()
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9 years ago |
failedaction.hpp
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fix -Wnewline-eof warnings
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10 years ago |
fallback.cpp
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Water ripples
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10 years ago |
fallback.hpp
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More efficient StateSetController, beginnings of sky rendering
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10 years ago |
globals.cpp
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Rename to lowerCaseInPlace
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9 years ago |
globals.hpp
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Remove NAME handling from MWWorld::Globals
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10 years ago |
inventorystore.cpp
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Accept a ConstPtr in InventoryStore::isEquipped
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9 years ago |
inventorystore.hpp
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Accept a ConstPtr in InventoryStore::isEquipped
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9 years ago |
livecellref.cpp
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Pass a string by reference
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9 years ago |
livecellref.hpp
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Pass a string by reference
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9 years ago |
localscripts.cpp
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LocalScripts: initialize mIter
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9 years ago |
localscripts.hpp
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Accept a ConstPtr in LocalScripts::setIgnore
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9 years ago |
manualref.cpp
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Add support for placing BodyParts in a cell (Bug #3118)
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9 years ago |
manualref.hpp
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Move manualref code out of header
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10 years ago |
nullaction.hpp
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…
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player.cpp
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Refactor: InputManager no longer depends on Engine
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9 years ago |
player.hpp
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Refactor: InputManager no longer depends on Engine
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9 years ago |
projectilemanager.cpp
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Accept a ConstPtr in launchProjectile
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9 years ago |
projectilemanager.hpp
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Accept a ConstPtr in launchProjectile
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9 years ago |
ptr.cpp
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Accept a ConstPtr in findContainer, collision script functions, getUnderwater functions
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9 years ago |
ptr.hpp
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Accept a ConstPtr in ContainerStore::stacks
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9 years ago |
recordcmp.hpp
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Remove some unused code, include cleanup
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10 years ago |
refdata.cpp
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Accept a ConstPtr in getLOS
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9 years ago |
refdata.hpp
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Accept a ConstPtr in getLOS
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9 years ago |
scene.cpp
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Remove redundant getId function
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9 years ago |
scene.hpp
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Rotations: use different rotation order when object is rotated via script (Fixes #2062)
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9 years ago |
store.cpp
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Rename to lowerCaseInPlace
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9 years ago |
store.hpp
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Store: be consistent about struct / class usage
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9 years ago |
timestamp.cpp
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Correct an error in the timestamp subtracting logic (Fixes #3105)
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9 years ago |
timestamp.hpp
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fixed warning C4099:
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10 years ago |
weather.cpp
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Accept a ConstPtr in RippleSimulation
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9 years ago |
weather.hpp
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Read Ambient Loop Sound ID and Rain Loop Sound ID from the INI file
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9 years ago |
worldimp.cpp
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Move werewolf functions from World to MechanicsManager
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9 years ago |
worldimp.hpp
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Move werewolf functions from World to MechanicsManager
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9 years ago |