openmw-tes3coop/components
David Cernat 038757b91a [General] Temporarily revert to original rotation animation sync
I originally added rotation animation sync as part of commit 068a45be87. Unfortunately, it meant the PlayerPosition packets were now twice as large as they had been before, which was less than ideal for such a frequently sent packet, which is why Koncord switched to a more optimized approach in commits 5f30dfd5db and d67db1a9bd.

Recently, there have since been some rotation animation problems in OpenMW, which have broken the way Koncord's approach looks. My original approach still looks somewhat okay, so I'm switching back to it until we can figure out how to reuse it under the current circumstances.
2018-07-21 19:27:36 +03:00
..
bsa http to https for supported urls (#1625) 2018-03-08 21:23:24 +01:00
compiler Resolve merge conflicts 2018-06-13 08:22:37 +02:00
config Make hasMaster() behavior consistent with isGameFile() (fixes #3618) 2018-03-28 15:43:51 +03:00
contentselector Merged pull request #1623 2018-06-09 10:49:04 +02:00
crashcatcher Merge pull request #460 from OpenMW/master 2018-07-21 05:59:57 +03:00
esm Merge pull request #456 from OpenMW/master while resolving conflicts 2018-07-04 01:52:29 +03:00
esmterrain Initialize some missing fields in constructors 2018-06-25 09:35:42 +04:00
fallback Revert log spam 2018-04-22 15:41:25 +00:00
files Removed escape_hash_filter::mPrevious, removed usage of boost::replace_all 2017-11-11 22:58:02 +00:00
fontloader [Fix] Some PVS-Studio and cppcheck fixes 2018-04-18 12:36:10 +00:00
interpreter More consistent wording of errors/warnings 2017-03-04 21:48:31 +01:00
loadinglistener use loading screen to freeze the screen 2017-11-16 22:08:33 +01:00
misc Revert "Don't force DDS file usage (fixes #1392)" 2018-06-04 17:08:09 +02:00
myguiplatform purge unnecessary imports 2017-06-09 19:08:53 +02:00
nif Refactor NifStream class (eliminate LNK4221 MSVC warning) 2018-07-10 13:32:52 +04:00
nifbullet Put check for nif file name into separate function 2018-07-10 23:46:06 +03:00
nifosg Improve MRK NiStringExtraData handling (bug #4419) 2018-06-08 15:44:35 +04:00
openmw-mp [General] Temporarily revert to original rotation animation sync 2018-07-21 19:27:36 +03:00
process OSX build fix 2014-11-20 18:14:49 +01:00
resource Use the DejaVuLGCSansMono.ttf in profilier output 2018-07-11 14:41:49 +04:00
sceneutil Add an empty compileGLObjects implementation to Rig/MorphGeometry to avoid unnecessary creation of display list done by osg 2018-04-18 12:36:08 +00:00
sdlutil Force software decompression if OPENMW_DECOMPRESS_TEXTURES is set 2018-06-16 12:38:16 +02:00
settings http to https for supported urls (#1625) 2018-03-08 21:23:24 +01:00
shader Reduce error spam 2017-11-08 00:24:03 +00:00
terrain Initialize some missing fields in constructors 2018-06-25 09:35:42 +04:00
to_utf8 Fix typo in a comment 2015-12-10 00:15:55 +01:00
translation Merge pull request #228 from OpenMW/master while resolving conflicts 2017-06-18 18:16:10 +03:00
version Allow getting available version information even when clone is shallow 2017-03-07 21:53:49 +01:00
vfs Ignore duplicate data directories to work around the fallout of (Fixes #3557) 2018-01-14 00:25:20 +00:00
widgets Initialize some missing fields in constructors 2018-06-25 09:35:42 +04:00
CMakeLists.txt [General] Turn PlayerRegionAuthority into WorldRegionAuthority 2018-07-17 09:21:13 +03:00
doc.hpp second set of additional doxygen comments 2010-09-25 20:15:05 +02:00