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openmw-tes3coop/apps/openmw
scrawl 5104a5a023 Add missing setFactionReaction instruction, use absolute storage instead of difference
Seems to be closer to how MW is storing it (it has the complete FACT record in the savegame, actually).

This (somewhat) breaks OMW savegame compatibility in that old changes are discarded, but I don't think the faction reactions are quest relevant anywhere.
10 years ago
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mwbase Add missing setFactionReaction instruction, use absolute storage instead of difference 10 years ago
mwclass Don't require the object type id for reading references from savegames 10 years ago
mwdialogue Add missing setFactionReaction instruction, use absolute storage instead of difference 10 years ago
mwgui ESSImport: convert custom map markers, not working for interiors yet 10 years ago
mwinput Fix cursor issue when loading savegame from within mouselook-mode and a warning pops up 10 years ago
mwmechanics Add comment 10 years ago
mwrender Rewrite animated collision shape support (Fixes #2123) 10 years ago
mwscript Add missing setFactionReaction instruction, use absolute storage instead of difference 10 years ago
mwsound Add vanilla-compatible range limiting for playloopsound (Fixes #244, Fixes #1342) 10 years ago
mwstate Fix unknown record error message 10 years ago
mwworld Don't require the object type id for reading references from savegames 10 years ago
CMakeLists.txt Reduce includes, move DragAndDrop to separate file 10 years ago
android_main.c fixe all code v 2 11 years ago
crashcatcher.cpp make it C98 compat 10 years ago
doc.hpp first set of additional doxygen comments 14 years ago
engine.cpp Merge remote-tracking branch 'scrawl/master' 10 years ago
engine.hpp Add commandline option to load a save game on startup 10 years ago
main.cpp Add commandline option to load a save game on startup 10 years ago