forked from teamnwah/openmw-tes3coop
30 lines
533 B
C++
30 lines
533 B
C++
#ifndef OPENCS_VIEW_LIGHTING_NIGHT_H
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#define OPENCS_VIEW_LIGHTING_NIGHT_H
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#include "lighting.hpp"
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namespace Ogre
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{
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class Light;
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}
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namespace CSVRender
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{
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class LightingNight : public Lighting
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{
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osgViewer::View* mView;
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public:
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LightingNight();
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virtual void activate (osgViewer::View* view,
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const osg::Vec4f *defaultAmbient = 0);
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virtual void deactivate();
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virtual void setDefaultAmbient (const osg::Vec4f& colour);
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};
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}
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#endif
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