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docs
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added dummy implementations for getPcInJail and getPcTraveling
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2014-02-02 15:35:18 +01:00 |
aiextensions.cpp
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Fixes #1143: Make getCurrentAiPackage return the package that was run last, not the package that will be run in the next frame.
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2014-01-29 15:37:27 +01:00 |
aiextensions.hpp
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initial move of script opcodes and registerExtensions functions to components/compiler
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2013-08-06 20:38:41 -04:00 |
animationextensions.cpp
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initial move of script opcodes and registerExtensions functions to components/compiler
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2013-08-06 20:38:41 -04:00 |
animationextensions.hpp
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added animation-related script instructions
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2011-11-21 14:08:44 +01:00 |
cellextensions.cpp
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Merge branch 'savedgame'
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2014-02-01 18:16:32 +01:00 |
cellextensions.hpp
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initial move of script opcodes and registerExtensions functions to components/compiler
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2013-08-06 20:38:41 -04:00 |
compilercontext.cpp
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allow 'x' instead of 'getjournalindex x'
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2014-02-02 15:08:27 +01:00 |
compilercontext.hpp
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allow 'x' instead of 'getjournalindex x'
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2014-02-02 15:08:27 +01:00 |
consoleextensions.cpp
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initial move of script opcodes and registerExtensions functions to components/compiler
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2013-08-06 20:38:41 -04:00 |
consoleextensions.hpp
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initial move of script opcodes and registerExtensions functions to components/compiler
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2013-08-06 20:38:41 -04:00 |
containerextensions.cpp
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Issue #777: Create InventoryStore for creatures with weapons/shields
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2014-01-19 11:43:23 +01:00 |
containerextensions.hpp
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initial move of script opcodes and registerExtensions functions to components/compiler
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2013-08-06 20:38:41 -04:00 |
controlextensions.cpp
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Closes #1106: Move stance to CreatureStats, since creatures also have separate run/walk animations.
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2014-01-15 14:53:29 +01:00 |
controlextensions.hpp
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initial move of script opcodes and registerExtensions functions to components/compiler
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2013-08-06 20:38:41 -04:00 |
dialogueextensions.cpp
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Add getPlayerPtr() utility method. Reduces dependencies a lot.
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2014-01-08 18:39:44 +01:00 |
dialogueextensions.hpp
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initial move of script opcodes and registerExtensions functions to components/compiler
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2013-08-06 20:38:41 -04:00 |
extensions.cpp
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initial move of script opcodes and registerExtensions functions to components/compiler
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2013-08-06 20:38:41 -04:00 |
extensions.hpp
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initial move of script opcodes and registerExtensions functions to components/compiler
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2013-08-06 20:38:41 -04:00 |
globalscripts.cpp
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store global script state in saved game files
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2013-12-15 16:16:50 +01:00 |
globalscripts.hpp
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store global script state in saved game files
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2013-12-15 16:16:50 +01:00 |
guiextensions.cpp
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Some unneeded includes cleanup
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2014-01-15 14:53:28 +01:00 |
guiextensions.hpp
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initial move of script opcodes and registerExtensions functions to components/compiler
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2013-08-06 20:38:41 -04:00 |
interpretercontext.cpp
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Merge branch 'master' of https://github.com/zinnschlag/openmw into savedgame
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2014-01-24 18:28:35 +01:00 |
interpretercontext.hpp
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Scripting: Add an optional 'required' parameter to getReference (default: true). If required=false, it will not throw an exception if there's no reference. Fixes PcExpell not working without a reference like it's supposed to, and makes the code nicer for some others (use required=false instead of catching the exception)
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2014-01-09 02:21:03 +01:00 |
locals.cpp
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store global script state in saved game files
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2013-12-15 16:16:50 +01:00 |
locals.hpp
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store global script state in saved game files
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2013-12-15 16:16:50 +01:00 |
miscextensions.cpp
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added dummy implementations for getPcInJail and getPcTraveling
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2014-02-02 15:35:18 +01:00 |
miscextensions.hpp
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initial move of script opcodes and registerExtensions functions to components/compiler
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2013-08-06 20:38:41 -04:00 |
ref.hpp
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Scripting: Add an optional 'required' parameter to getReference (default: true). If required=false, it will not throw an exception if there's no reference. Fixes PcExpell not working without a reference like it's supposed to, and makes the code nicer for some others (use required=false instead of catching the exception)
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2014-01-09 02:21:03 +01:00 |
scriptmanagerimp.cpp
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added new switch: --script-warn
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2014-02-02 14:09:59 +01:00 |
scriptmanagerimp.hpp
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added new switch: --script-warn
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2014-02-02 14:09:59 +01:00 |
skyextensions.cpp
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initial move of script opcodes and registerExtensions functions to components/compiler
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2013-08-06 20:38:41 -04:00 |
skyextensions.hpp
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initial move of script opcodes and registerExtensions functions to components/compiler
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2013-08-06 20:38:41 -04:00 |
soundextensions.cpp
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initial move of script opcodes and registerExtensions functions to components/compiler
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2013-08-06 20:38:41 -04:00 |
soundextensions.hpp
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initial move of script opcodes and registerExtensions functions to components/compiler
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2013-08-06 20:38:41 -04:00 |
statsextensions.cpp
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Added getSkill to Class interface, since creatures also have skills (which are provided by generalized Combat, Magic and Stealth attributes which substitute for the specific skills, in the same way as specialization)
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2014-01-15 15:50:45 +01:00 |
statsextensions.hpp
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initial move of script opcodes and registerExtensions functions to components/compiler
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2013-08-06 20:38:41 -04:00 |
transformationextensions.cpp
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Some unneeded includes cleanup
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2014-01-15 14:53:28 +01:00 |
transformationextensions.hpp
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initial move of script opcodes and registerExtensions functions to components/compiler
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2013-08-06 20:38:41 -04:00 |
userextensions.cpp
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initial move of script opcodes and registerExtensions functions to components/compiler
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2013-08-06 20:38:41 -04:00 |
userextensions.hpp
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initial move of script opcodes and registerExtensions functions to components/compiler
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2013-08-06 20:38:41 -04:00 |