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mwbase
Merge pull request #128 from OpenMW/master while resolving conflicts
2017-01-18 15:38:18 +02:00
mwclass
Merge pull request #124 from OpenMW/master
2017-01-11 13:30:22 +02:00
mwdialogue
Fix attempting to access NPC stats on creatures
2017-01-06 02:58:24 +09:00
mwgui
Implement spellbook
2016-12-29 21:19:57 +08:00
mwinput
Change keycode to scancode
2016-12-30 02:33:44 +08:00
mwmechanics
Send packet with spells gained at character generation
2017-01-19 16:56:21 +02:00
mwmp
Rename BasePlayer Inventory & Spellbook into PacketItems & PacketSpells
2017-01-19 18:06:59 +02:00
mwphysics
Merge pull request #1158 from logzero/move3
2017-01-01 20:44:41 +01:00
mwrender
added refactoring of shader handling from visvalda's fog shader
2017-01-15 14:17:22 +01:00
mwscript
Merge pull request #129 from OpenMW/master while resolving conflicts
2017-01-19 06:34:09 +02:00
mwsound
OpenAL_Output: When a source is finished, rewind it instead of stopping it.
2016-12-29 01:03:13 +01:00
mwstate
Save controls state ( Fixes #3598 )
2016-10-20 02:12:01 +02:00
mwworld
Merge pull request #129 from OpenMW/master while resolving conflicts
2017-01-19 06:34:09 +02:00
android_commandLine.cpp
Fix tab indentations in apps/ and components/
2015-09-16 20:45:37 +02:00
android_commandLine.h
Remove empty line at the beginning of files
2015-08-18 23:06:12 +02:00
android_main.c
enable opengl es1
2015-12-02 22:40:04 +03:00
CMakeLists.txt
Merge pull request #116 from OpenMW/master
2016-12-26 01:09:20 +02:00
crashcatcher.cpp
Mainly making compilable under OpenBSD.
2016-08-06 19:00:27 +01:00
doc.hpp
Fixed more spelling mistakes
2016-12-15 13:09:40 +01:00
engine.cpp
Merge pull request #113 from OpenMW/master
2016-12-17 23:27:09 +02:00
engine.hpp
Refactor: InputManager no longer depends on Engine
2015-11-14 03:01:24 +01:00
main.cpp
Use new getFilenameStamp() method to generate timestamps for filenames
2017-01-13 08:49:21 +02:00