openmw-tes3coop/apps/openmw/mwmechanics
2014-05-10 10:48:40 +02:00
..
activespells.cpp minor performance improvements in apps/openmw 2014-04-27 19:10:23 +02:00
activespells.hpp
actors.cpp Merge remote-tracking branch 'scrawl/master' 2014-05-06 20:18:19 +02:00
actors.hpp #58 - Sneak Skill: functional sneaking 2014-05-04 16:20:09 -04:00
aiactivate.cpp
aiactivate.hpp
aicombat.cpp Merge remote-tracking branch 'scrawl/master' into openmw-30 2014-05-10 10:48:40 +02:00
aicombat.hpp warning fix, vars renaming 2014-04-27 22:38:04 +04:00
aiescort.cpp
aiescort.hpp
aifollow.cpp Made aifollowers run when long distances (800 or 10000, depending) from what they're following. 2014-04-23 02:57:48 -04:00
aifollow.hpp
aipackage.cpp
aipackage.hpp Fix some spelling mistakes. 2014-05-03 12:23:22 +02:00
aipursue.cpp AiPursue: If we reached the path end, that does not mean we reached the target. Rebuild the path if the target has moved in the meantime. 2014-05-03 17:17:00 +02:00
aipursue.hpp Fix some spelling mistakes. 2014-05-03 12:23:22 +02:00
aisequence.cpp Fix some spelling mistakes. 2014-05-03 12:23:22 +02:00
aisequence.hpp Crime and self defense fixes 2014-05-06 19:15:43 +02:00
aitravel.cpp AiWander: make sure to walk, not run 2014-04-26 05:01:26 +02:00
aitravel.hpp
aiwander.cpp fix to broken aiwander logic 2014-05-01 11:41:25 +04:00
aiwander.hpp fix to broken aiwander logic 2014-05-01 11:41:25 +04:00
alchemy.cpp
alchemy.hpp
character.cpp Fixes #1144: Don't refreshCurrentAnims when adding already dead actors 2014-05-01 16:55:16 +02:00
character.hpp
combat.cpp
combat.hpp
creaturestats.cpp Added onKnockdown command 2014-04-27 20:54:22 -04:00
creaturestats.hpp Added onKnockdown command 2014-04-27 20:54:22 -04:00
disease.hpp
drawstate.hpp
enchanting.cpp
enchanting.hpp
levelledlist.hpp
magiceffects.cpp
magiceffects.hpp
mechanicsmanagerimp.cpp Fix broken isClass check and renamed variable for clarity 2014-05-09 18:45:49 +02:00
mechanicsmanagerimp.hpp Say an attack phrase when combat starts 2014-05-06 00:13:31 +02:00
movement.hpp
npcstats.cpp Fixes #1291: Faction rank saving issue 2014-04-26 11:41:44 +02:00
npcstats.hpp Cleaned up code, implemented crime ids 2014-04-05 10:26:14 -04:00
objects.cpp
objects.hpp
obstacle.cpp Suppress travis warning and one more tweak. 2014-04-20 16:49:57 +10:00
obstacle.hpp Forgot to add a guard :-( 2014-04-18 16:45:31 +10:00
pathfinding.cpp merge master 2014-04-27 13:49:31 +04:00
pathfinding.hpp fix to broken aiwander logic 2014-05-01 11:41:25 +04:00
pathgrid.cpp minor performance improvements in apps/openmw 2014-04-27 19:10:23 +02:00
pathgrid.hpp Cleanup and little tweaking. 2014-04-20 08:31:02 +10:00
pickpocket.cpp
pickpocket.hpp
repair.cpp
repair.hpp
security.cpp Removed mLocked, kept it as "Negative lock level means unlocked" 2014-04-23 10:00:18 -04:00
security.hpp
spellcasting.cpp minor performance improvements in apps/openmw 2014-04-27 19:10:23 +02:00
spellcasting.hpp
spells.cpp minor performance improvements in apps/openmw 2014-04-27 19:10:23 +02:00
spells.hpp
stat.cpp
stat.hpp
steering.cpp merge master 2014-04-27 13:49:31 +04:00
steering.hpp merge master 2014-04-27 13:49:31 +04:00