openmw-tes3coop/apps/openmw/mwmechanics
Chris Robinson 39cf7b0b42 Pass the Ptr of the object being moved to the move method
This prevents having to store another copy of it, which risks getting out of
sync.
2013-02-04 11:17:48 -08:00
..
activators.cpp Only register activators that have a MWRender::Animation object 2013-01-29 01:08:52 -08:00
activators.hpp Only register activators that have a MWRender::Animation object 2013-01-29 01:08:52 -08:00
activespells.cpp more string lowercase 2013-01-09 20:51:52 +01:00
activespells.hpp GetSpellEffects, GetRace 2012-11-25 01:26:29 +01:00
actors.cpp Work out the state in the character controller update method 2013-02-03 07:15:34 -08:00
actors.hpp Use a method to update an object's cell in the mechanics manager 2013-01-29 00:19:24 -08:00
aiactivate.cpp various fixes 2012-11-16 20:28:20 +01:00
aiactivate.hpp various fixes 2012-11-16 20:28:20 +01:00
aiescort.cpp add AI script functions 2012-11-30 02:16:16 +02:00
aiescort.hpp add AI script functions 2012-11-30 02:16:16 +02:00
aifollow.cpp add AI script functions 2012-11-30 02:16:16 +02:00
aifollow.hpp add AI script functions 2012-11-30 02:16:16 +02:00
aipackage.cpp Issue #389: added AI package base class and AI packages management class 2012-09-04 13:25:53 +02:00
aipackage.hpp Issue #389: added AI package base class and AI packages management class 2012-09-04 13:25:53 +02:00
aisequence.cpp Issue #389: added AI package base class and AI packages management class 2012-09-04 13:25:53 +02:00
aisequence.hpp Issue #389: added AI package base class and AI packages management class 2012-09-04 13:25:53 +02:00
aitravel.cpp various fixes 2012-11-16 20:28:20 +01:00
aitravel.hpp various fixes 2012-11-16 20:28:20 +01:00
aiwander.cpp various fixes 2012-11-16 20:28:20 +01:00
aiwander.hpp various fixes 2012-11-16 20:28:20 +01:00
alchemy.cpp fix wrong increment 2012-12-02 21:18:59 +04:00
alchemy.hpp Issue #61: fixed alchemy skill 2012-10-28 14:07:36 +01:00
character.cpp Pass the Ptr of the object being moved to the move method 2013-02-04 11:17:48 -08:00
character.hpp Integrate a new movement solver to handle object movement and collisions 2013-02-04 07:10:14 -08:00
creaturestats.cpp Issue #219: added last missing function filters 2012-11-15 20:00:27 +01:00
creaturestats.hpp Issue #219: added last missing function filters 2012-11-15 20:00:27 +01:00
drawstate.hpp disabling gcc extensions 2012-10-09 17:10:25 +02:00
magiceffects.cpp Issue #479: Use magnitude specified when adding disease 2013-01-13 14:52:55 +01:00
magiceffects.hpp Issue #479: Use magnitude specified when adding disease 2013-01-13 14:52:55 +01:00
mechanicsmanagerimp.cpp Use a method to update an object's cell in the mechanics manager 2013-01-29 00:19:24 -08:00
mechanicsmanagerimp.hpp Use a method to update an object's cell in the mechanics manager 2013-01-29 00:19:24 -08:00
movement.hpp adding up and down move buttons 2012-03-24 22:03:08 -04:00
movementsolver.cpp Pass the Ptr of the object being moved to the move method 2013-02-04 11:17:48 -08:00
movementsolver.hpp Pass the Ptr of the object being moved to the move method 2013-02-04 11:17:48 -08:00
npcstats.cpp fixed skill level type in skill level up message 2012-12-10 11:04:21 +01:00
npcstats.hpp Issue #219: added last missing function filters 2012-11-15 20:00:27 +01:00
spells.cpp Issue #479: Use magnitude specified when adding disease 2013-01-13 14:52:55 +01:00
spells.hpp Issue #479: Use magnitude specified when adding disease 2013-01-13 14:52:55 +01:00
spellsuccess.hpp new interface in manualref, fix various typos 2012-11-06 13:43:48 +04:00
stat.hpp Issue #342: handle magic effects 79-82 and 17-20 2012-07-17 15:49:37 +02:00