openmw-tes3coop/apps/openmw
Chris Robinson 4571218827 Load the sound as needed and pass it directly to the play methods
This breaks say sounds, loudness handling, and the cache limit. Fixes are
forthcoming.
2015-11-25 04:24:22 -08:00
..
mwbase AiCombat distance check takes into account collision box (Fixes #1699) 2015-11-18 19:00:43 +01:00
mwclass Rotations: move doors via Rotation rather than LocalRotation 2015-11-12 00:58:29 +01:00
mwdialogue Update the dialogue topic list after running greeting script 2015-10-18 21:40:16 +02:00
mwgui Fix crash when onPcEquip script removes the equipped item (Fixes #3016) 2015-11-24 22:55:17 +01:00
mwinput Remove unused setting 2015-11-23 03:26:21 +01:00
mwmechanics Use a single-precision PositionAttitudeTransform in speed critical places 2015-11-22 19:54:26 +01:00
mwphysics Use a single-precision PositionAttitudeTransform in speed critical places 2015-11-22 19:54:26 +01:00
mwrender Use a single-precision PositionAttitudeTransform in speed critical places 2015-11-22 19:54:26 +01:00
mwscript Use a single-precision PositionAttitudeTransform in speed critical places 2015-11-22 19:54:26 +01:00
mwsound Load the sound as needed and pass it directly to the play methods 2015-11-25 04:24:22 -08:00
mwstate Merge remote-tracking branch 'dteviot/MagicEffectsRefactorDraft3' 2015-08-23 12:11:30 +02:00
mwworld Fix crash when onPcEquip script removes the equipped item (Fixes #3016) 2015-11-24 22:55:17 +01:00
android_commandLine.cpp Fix tab indentations in apps/ and components/ 2015-09-16 20:45:37 +02:00
android_commandLine.h Remove empty line at the beginning of files 2015-08-18 23:06:12 +02:00
android_main.c Fix tab indentations in apps/ and components/ 2015-09-16 20:45:37 +02:00
CMakeLists.txt Store info calculated from the ESM::Sound record 2015-11-25 04:24:22 -08:00
crashcatcher.cpp Fix tab indentations in apps/ and components/ 2015-09-16 20:45:37 +02:00
doc.hpp doc.hpp fix 2015-06-04 01:30:16 +02:00
engine.cpp Refactor: InputManager no longer depends on Engine 2015-11-14 03:01:24 +01:00
engine.hpp Refactor: InputManager no longer depends on Engine 2015-11-14 03:01:24 +01:00
main.cpp Print the OpenMW version to the logfile 2015-11-19 02:56:42 +01:00