..
activespells.cpp
Lots of cleanup. Implemented Absorb and Resist. Implemented several instant effects. Added hand VFX.
2013-11-17 23:31:08 +01:00
activespells.hpp
Add a todo comment
2013-11-19 18:43:21 +01:00
actors.cpp
Keep the player's CharacterController when changing cells. Fixes several glitches.
2013-11-30 11:01:45 +01:00
actors.hpp
Keep the player's CharacterController when changing cells. Fixes several glitches.
2013-11-30 11:01:45 +01:00
aiactivate.cpp
better timer
2013-10-30 20:42:50 +01:00
aiactivate.hpp
better timer
2013-10-30 20:42:50 +01:00
aicombat.cpp
AI packages have priority and combat is triggered in actor.cpp using the Hostile setting in CreaturesState
2013-11-18 12:33:09 +01:00
aicombat.hpp
AI packages have priority and combat is triggered in actor.cpp using the Hostile setting in CreaturesState
2013-11-18 12:33:09 +01:00
aiescort.cpp
better timer
2013-10-30 20:42:50 +01:00
aiescort.hpp
better timer
2013-10-30 20:42:50 +01:00
aifollow.cpp
better timer
2013-10-30 20:42:50 +01:00
aifollow.hpp
better timer
2013-10-30 20:42:50 +01:00
aipackage.cpp
Issue #389 : added AI package base class and AI packages management class
2012-09-04 13:25:53 +02:00
aipackage.hpp
AI packages have priority and combat is triggered in actor.cpp using the Hostile setting in CreaturesState
2013-11-18 12:33:09 +01:00
aisequence.cpp
Various fixes for CppCheck warnings.
2013-12-06 07:36:16 +01:00
aisequence.hpp
AI packages have priority and combat is triggered in actor.cpp using the Hostile setting in CreaturesState
2013-11-18 12:33:09 +01:00
aitravel.cpp
better timer
2013-10-30 20:42:50 +01:00
aitravel.hpp
better timer
2013-10-30 20:42:50 +01:00
aiwander.cpp
Fix AIWander crash
2013-11-25 15:38:18 +01:00
aiwander.hpp
better timer
2013-10-30 20:42:50 +01:00
alchemy.cpp
Add a utility function to add items to a ContainerStore by RefID
2013-11-21 17:14:30 +01:00
alchemy.hpp
Issue #61 : fixed alchemy skill
2012-10-28 14:07:36 +01:00
character.cpp
Various fixes for CppCheck warnings.
2013-12-06 07:36:16 +01:00
character.hpp
Fix continuous FX getting removed instantly
2013-11-14 13:30:48 +01:00
creaturestats.cpp
Missing const, thanks to jeaye
2013-11-10 23:27:11 +01:00
creaturestats.hpp
Add Bound & Summon effects (will need some adjustments later)
2013-11-21 17:14:23 +01:00
drawstate.hpp
disabling gcc extensions
2012-10-09 17:10:25 +02:00
enchanting.cpp
Add a utility function to add items to a ContainerStore by RefID
2013-11-21 17:14:30 +01:00
enchanting.hpp
Call ContainerStore::remove() to remove items from inventory
2013-11-10 02:45:16 +01:00
magiceffects.cpp
Fix some leftover code that still calculated random magnitude per spell rather than per effect. Major cleanup of InventoryStore: Magic effects are now updated when needed, rather than cached. Also allows to get rid of 'mutable' hacks and non-const method that should be const. Play sounds and particles when equipping a permanent enchantment item.
2013-11-13 18:51:28 +01:00
magiceffects.hpp
Lots of cleanup. Implemented Absorb and Resist. Implemented several instant effects. Added hand VFX.
2013-11-17 23:31:08 +01:00
mechanicsmanagerimp.cpp
Keep the player's CharacterController when changing cells. Fixes several glitches.
2013-11-30 11:01:45 +01:00
mechanicsmanagerimp.hpp
Merge remote-tracking branch 'scrawl/master'
2013-11-19 16:56:18 +01:00
movement.hpp
Store the position and rotation in MWMechanics::Movement
2013-03-30 19:00:46 -07:00
npcstats.cpp
Fixes #1006 : Many NPCs have 0 skill
2013-12-08 21:47:43 +01:00
npcstats.hpp
Remove some unused functions
2013-08-27 17:13:49 -07:00
objects.cpp
Apply movement by queueing it to do later
2013-08-17 22:34:38 -07:00
objects.hpp
Store a pointer to the character controller for non-actor objects
2013-07-15 23:47:04 -07:00
pathfinding.cpp
pathfinding now works in AICombat.
2013-10-07 10:20:02 +02:00
pathfinding.hpp
pathfinding now works in AICombat.
2013-10-07 10:20:02 +02:00
repair.cpp
Call ContainerStore::remove() to remove items from inventory
2013-11-10 02:45:16 +01:00
repair.hpp
Added PC repair feature
2013-03-23 08:16:46 +01:00
security.cpp
Call ContainerStore::remove() to remove items from inventory
2013-11-10 02:45:16 +01:00
security.hpp
Cleanup Security class
2013-05-19 23:19:48 +02:00
spellcasting.cpp
First try at handling target magic
2013-11-28 17:31:17 +01:00
spellcasting.hpp
First try at handling target magic
2013-11-28 17:31:17 +01:00
spells.cpp
Add Vampirism and Sun Damage effects. Some fixes.
2013-11-21 00:41:31 +01:00
spells.hpp
Lots of cleanup. Implemented Absorb and Resist. Implemented several instant effects. Added hand VFX.
2013-11-17 23:31:08 +01:00
stat.hpp
Modify the current magicka and fatigue when the base changes
2013-08-27 22:44:52 -07:00