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openmw-tes3coop/apps/openmw/mwmechanics
Andrei Kortunov 54b4d93f79 Added a special function for GUI sounds playing 8 years ago
..
activespells.cpp Cleanup of #include statements 9 years ago
activespells.hpp Cleanup of #include statements 9 years ago
actor.cpp
actor.hpp convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis 8 years ago
actors.cpp Merge pull request #1262 from Allofich/warnings 8 years ago
actors.hpp Cache allies found while iterating engageCombat 8 years ago
actorutil.cpp
actorutil.hpp
aiactivate.cpp convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis 8 years ago
aiactivate.hpp Cleanup of #include statements 9 years ago
aiavoiddoor.cpp Cleanup of #include statements 9 years ago
aiavoiddoor.hpp Cleanup of #include statements 9 years ago
aicombat.cpp purge all instances of <boost/shared_ptr.hpp>, clean up unused headers 8 years ago
aicombat.hpp purge all instances of <boost/shared_ptr.hpp>, clean up unused headers 8 years ago
aicombataction.cpp Merge pull request #1321 from akortunov/spellpriority 8 years ago
aicombataction.hpp purge all instances of <boost/shared_ptr.hpp>, clean up unused headers 8 years ago
aiescort.cpp convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis 8 years ago
aiescort.hpp Cleanup of #include statements 9 years ago
aiface.cpp Implement Face instruction (Feature #1424) 9 years ago
aiface.hpp Implement Face instruction (Feature #1424) 9 years ago
aifollow.cpp convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis 8 years ago
aifollow.hpp Don't make Command spells cancel AI packages 8 years ago
aipackage.cpp Added missed return statement 8 years ago
aipackage.hpp Fixed more spelling mistakes 8 years ago
aipursue.cpp convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis 8 years ago
aipursue.hpp
aisequence.cpp Make stationary actors return to position on load 8 years ago
aisequence.hpp Make guards that are attacked try to arrest player 8 years ago
aistate.hpp
aitravel.cpp convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis 8 years ago
aitravel.hpp AiPackage: fix path recalc on cell change 8 years ago
aiwander.cpp Make stationary actors return to position on load 8 years ago
aiwander.hpp Make stationary actors return to position on load 8 years ago
alchemy.cpp Add parentheses to clarify calculations 8 years ago
alchemy.hpp Don't reveal unknown potion effects in alchemy window (Fixes #3146) 9 years ago
autocalcspell.cpp Show starting abilities, powers and spells in stat-review window (Fixes #2410) 8 years ago
autocalcspell.hpp Show starting abilities, powers and spells in stat-review window (Fixes #2410) 8 years ago
character.cpp Fixed jump fatigue loss formula (fixes #3843) 8 years ago
character.hpp Pass parameters by const reference 8 years ago
combat.cpp Vanilla-like tgm (fixes #3798) 8 years ago
combat.hpp Fixed bug https://bugs.openmw.org/issues/3617 by allowing touch and target enchantments from ranged weapons and their projectiles to explode even when colliding with non-activable objects, terrain, water slab or when shoot underwater. 8 years ago
coordinateconverter.cpp
coordinateconverter.hpp
creaturestats.cpp Disable hitAttemptActorId saving code for now 8 years ago
creaturestats.hpp Store mHitAttemptActorId in save files 8 years ago
difficultyscaling.cpp Cleanup of #include statements 9 years ago
difficultyscaling.hpp
disease.hpp Cleanup of #include statements 9 years ago
drawstate.hpp
enchanting.cpp Fixed enchant points calculations formula 8 years ago
enchanting.hpp Pass parameters by const reference 8 years ago
levelledlist.hpp Cleanup of #include statements 9 years ago
magiceffects.cpp
magiceffects.hpp
mechanicsmanagerimp.cpp Make guards that are attacked try to arrest player 8 years ago
mechanicsmanagerimp.hpp Player now pays for the following actors when travelling, with the exception of the first follower who travels for free, refactored getFollowers to getActorsFollowing/getActorsSidingWith 8 years ago
movement.hpp
npcstats.cpp Added a special function for GUI sounds playing 8 years ago
npcstats.hpp Show correct class image in level-up dialog (Fixes #3443) 9 years ago
objects.cpp More consistent wording of errors/warnings 8 years ago
objects.hpp Save scripted animation state (Fixes #1931, #2150, #3393) 9 years ago
obstacle.cpp Revert "Revert "Merge pull request #993 from mrcheko/pathfinding"" 8 years ago
obstacle.hpp Fixed multiple spelling mistakes 8 years ago
pathfinding.cpp Pass parameters by const reference 8 years ago
pathfinding.hpp Fixed more spelling mistakes 8 years ago
pathgrid.cpp Fixed more spelling mistakes 8 years ago
pathgrid.hpp Fixed more spelling mistakes 8 years ago
pickpocket.cpp
pickpocket.hpp
repair.cpp Added a special function for GUI sounds playing 8 years ago
repair.hpp
security.cpp
security.hpp
spellcasting.cpp Vanilla-like tgm (fixes #3798) 8 years ago
spellcasting.hpp Preload summoned creature models before the spell is cast 8 years ago
spells.cpp Cache magic effects in MWMechanics::Spells 9 years ago
spells.hpp Cache magic effects in MWMechanics::Spells 9 years ago
stat.cpp Change bounds behavior of stat script commands 8 years ago
stat.hpp Fix magicka and fatigue calculations from fortifying attributes 9 years ago
steering.cpp
steering.hpp
summoning.cpp Preload summoned creature models before the spell is cast 8 years ago
summoning.hpp Cleanup of #include statements 9 years ago
trading.cpp Fix selling success chance (Fixes #3802) 8 years ago
trading.hpp Moved mechanics code from MWGui::TradeWindow to MWMechanics::Trading 9 years ago