Andrei Kortunov
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54b4d93f79
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Added a special function for GUI sounds playing
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2017-07-10 15:48:00 +04:00 |
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Allofich
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4f08084e79
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Make stationary actors return to position on load
Also makes wandering actors resume their previous destination when an interrupting combat or pursuit ends.
(Fixes #3656)
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2017-06-15 18:33:50 +09:00 |
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Allofich
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028762a7dc
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Make guards that are attacked try to arrest player
(Fixes #3706)
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2017-06-15 01:47:10 +09:00 |
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scrawl
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53264f34b3
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Merge pull request #1321 from akortunov/spellpriority
Use mRange to check spell range instead of mArea.
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2017-06-13 17:06:47 +02:00 |
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Andrei Kortunov
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87939bf3b1
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Use mRange to check spell range instead of mArea.
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2017-06-13 11:02:40 +04:00 |
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scrawl
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dd3f612e88
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Merge pull request #1316 from akortunov/doorfix
Doors usage improvements
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2017-06-12 23:34:40 +02:00 |
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scrawl
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80eb2ea35d
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Merge pull request #1313 from akortunov/spellpriority
Make combat AI to do not cast target spells under water
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2017-06-12 23:32:35 +02:00 |
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Andrei Kortunov
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e9d0bf7c12
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Added missed return statement
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2017-06-11 15:06:44 +04:00 |
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Andrei Kortunov
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9fdfb2a83f
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Spell priority: make AI do not cast target spells when enemy is under water
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2017-06-11 10:13:00 +04:00 |
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Andrei Kortunov
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188424d5d3
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Allow AI to use keys to open doors
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2017-06-10 22:31:17 +04:00 |
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Andrei Kortunov
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4600f24e27
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Playing sound when AI is opening a door
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2017-06-09 22:52:40 +04:00 |
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Bret Curtis
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c781d1f8ed
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purge unnecessary imports
add fstream back
add fstream back
add fstream back
add fstream back
add fstream back
add fstream back
add fstream back
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2017-06-09 19:08:53 +02:00 |
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Bret Curtis
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d785344fad
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purge all instances of <boost/shared_ptr.hpp>, clean up unused headers
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2017-06-09 19:08:53 +02:00 |
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Ewan Higgs
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38a2de3c51
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convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis
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2017-06-09 16:49:25 +02:00 |
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Andrei Kortunov
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3190f28710
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Spell priority: make AI do not cast target spells under water
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2017-06-09 10:23:46 +04:00 |
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Andrei Kortunov
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00402b7154
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Removed unused variable
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2017-06-04 14:09:23 +04:00 |
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Andrei Kortunov
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42f3c73c75
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Spell priority: dispel usage improvements
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2017-06-03 13:16:44 +04:00 |
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Andrei Kortunov
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f6c3d4935e
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Spell priority: feather and burden
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2017-05-31 19:23:44 +04:00 |
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Andrei Kortunov
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6c21e4ed31
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Spell priority: ignore some effects useless in battle
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2017-05-31 18:41:41 +04:00 |
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Andrei Kortunov
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46c8842808
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Fixed enchant points calculations formula
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2017-05-26 23:42:11 +04:00 |
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scrawl
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f9cdc2da94
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Merge pull request #1293 from akortunov/spellpriority
aicombataction.cpp: implement some spell priority TODO's
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2017-05-21 21:18:10 +02:00 |
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Andrei Kortunov
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4d927439ca
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Spell priority: item wearing check when disintegrate weapon/armor
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2017-05-03 11:13:35 +04:00 |
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Andrei Kortunov
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d598809ac6
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Spell priority: check spell resistance, check if actor is already has a non-magnitude effect
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2017-05-03 10:35:56 +04:00 |
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Andrei Kortunov
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f484ef8ffb
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Fixed jump fatigue loss formula (fixes #3843)
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2017-04-26 18:28:59 +04:00 |
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scrawl
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1956602aa2
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Merge pull request #1262 from Allofich/warnings
Fix more warnings
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2017-04-21 14:34:36 +02:00 |
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Allofich
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ff3cb18d4f
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Fix shadowing warnings
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2017-04-21 11:06:18 +09:00 |
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scrawl
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bfdde0262f
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Merge pull request #1260 from akortunov/levitationfix
Purge existing levitation effects when levitation is disabled (fixes #3766)
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2017-04-21 00:25:09 +02:00 |
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Allofich
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ff3e307059
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Pass parameters by const reference
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2017-04-20 23:47:03 +09:00 |
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Allofich
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2e5fd74db0
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Fix invalid iterator warning
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2017-04-20 19:30:35 +09:00 |
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Allofich
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60a2625b89
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Add parentheses to clarify calculations
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2017-04-20 01:38:21 +09:00 |
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Allofich
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5a00b239ac
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Reduce scope of variables
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2017-04-20 01:22:30 +09:00 |
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Andrei Kortunov
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04eb4ea6b6
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Check for disabled levitation (fixes #3766)
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2017-04-19 18:38:25 +04:00 |
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Andrei Kortunov
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3c4c47d1e6
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Reduced scope of fHoldBreathTime variable
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2017-04-19 15:52:15 +04:00 |
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Andrei Kortunov
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c3fd327bb2
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Fixed drowning widget initialization
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2017-04-19 08:48:16 +04:00 |
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Andrei Kortunov
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dc036e96d4
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fixed magicka calculation on chargen (bug #3694)
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2017-04-13 18:30:36 +04:00 |
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scrawl
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d8943d911c
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Merge pull request #1254 from Allofich/warning
Remove unnecessary line
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2017-04-12 23:49:29 +02:00 |
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Allofich
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470988f9ef
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Minor changes to getActorsSidingWith
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2017-04-13 04:45:44 +09:00 |
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Allofich
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6272e1c674
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Cache allies found while iterating engageCombat
(Fixes #3814)
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2017-04-13 02:02:38 +09:00 |
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Allofich
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5020d03c78
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Remove unnecessary line
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2017-04-12 22:59:28 +09:00 |
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scrawl
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8f335b3484
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Merge pull request #1245 from akortunov/tgm
Vanilla-like tgm
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2017-04-11 21:34:44 +02:00 |
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Andrei Kortunov
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31bd70f334
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Added missed recharge and repair sounds
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2017-04-02 23:19:43 +04:00 |
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scrawl
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2a74f79bf1
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Merge pull request #1240 from Allofich/follow
Adjust AI follow distances
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2017-03-26 20:35:11 +02:00 |
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Allofich
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6253a5218e
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Adjust AI follow distances
(Fixes #3225)
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2017-03-27 03:31:25 +09:00 |
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Andrei Kortunov
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14b59e0e4b
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Vanilla-like tgm (fixes #3798)
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2017-03-25 22:40:11 +04:00 |
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MiroslavR
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da6b28eb40
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Fix selling success chance (Fixes #3802)
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2017-03-25 15:21:16 +01:00 |
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scrawl
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97dbd07ed2
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Merge pull request #1236 from akortunov/guifixes
Minor GUI fixes
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2017-03-25 13:36:58 +01:00 |
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Andrei Kortunov
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7bd0c74aa8
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Fixes mWatchedTimeToStartDrowning initialization (fixes bug #3801)
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2017-03-25 14:15:16 +04:00 |
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Andrei Kortunov
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e383e4d023
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Disabled hit overlay for damage/absorb mana/fatigue spells
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2017-03-25 14:10:19 +04:00 |
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scrawl
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373bd78cf3
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Merge pull request #1233 from akortunov/guifixes
Vanilla style drowning widget
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2017-03-24 18:10:11 +01:00 |
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Andrei Kortunov
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b89fdcfd27
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Vanilla style drowning widget (partially fixes bug #3801).
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2017-03-24 09:41:18 +04:00 |
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