openmw-tes3coop/apps/openmw
2016-02-02 22:08:12 +01:00
..
mwbase Merge branch 'master' of https://github.com/OpenMW/openmw into lighting 2016-01-15 15:46:10 +01:00
mwclass Add support for placing BodyParts in a cell (Bug #3118) 2016-01-02 01:30:06 +01:00
mwdialogue Accept an implicit reference in Journal (Fixes #3135) 2016-01-11 23:07:01 +01:00
mwgui Merge pull request #879 from jordan-ayers/bugfix/1544 2016-01-19 15:02:51 +01:00
mwinput Disable Ready Magic and Cycle Weapon/Spell hotkeys for werewolves (Fixes #3100) 2015-12-26 18:15:57 +01:00
mwmechanics Revert "Apply the AiTravel maxRange to AiEscort as well (Fixes #2697)" 2016-02-02 22:08:12 +01:00
mwphysics Actors that start the game as dead do not float to the surface (Fixes #3177) 2016-02-01 23:18:18 +01:00
mwrender Move NoTraverseCallback to mwrender/util.hpp 2016-01-29 23:21:58 +01:00
mwscript Implement Fixme script instruction 2016-01-20 04:07:07 +01:00
mwsound
mwstate Accept a ConstPtr in RippleSimulation 2015-12-19 15:51:41 +01:00
mwworld Don't apply constant magic effects to dead actors (Fixes #3174) 2016-02-01 22:30:08 +01:00
android_commandLine.cpp
android_commandLine.h
android_main.c
CMakeLists.txt Add support for placing BodyParts in a cell (Bug #3118) 2016-01-02 01:30:06 +01:00
crashcatcher.cpp Some fixes for building on FreeBSD 2016-01-25 14:13:16 +01:00
doc.hpp
engine.cpp Correct path to gamecontrollerdb.txt (Fixes #3112) 2015-12-31 00:37:47 +01:00
engine.hpp
main.cpp Move Fallback map to components/ 2016-01-11 23:10:16 +01:00